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Pixel Art Feature Chest / Re: Time for some help: My Minecraft texture pack
« on: November 06, 2010, 12:59:43 am »
This texture pack has some lovely pixel art and lovely tiles... but to me it's unfortunately all over the place in terms of style... some tiles are very subtle in their contrast variations, and some are extremely harsh, completely clashing with each other!
You have to decide which way you want to go. Personally, I would prefer if you picked the subtle tiles, because the default tiles have a lot of contrast, and there is a very popular "classic RPG" set of tiles out there already which also has quite a lot of contrast, and is slightly similar to yours (and again, personally I like a very abstract set of tiles with only nine subtle colored squares for each tile, which makes the entire game look very smooth).
Oh, and regardless which way you go, the water tiles look awesome as a texture, but in your screenshots from the game, it's just a grainy mess. You need to ease off on the detail there, or kill some of the highlights.
Also, seventh from the left, four down... I have no idea what that is, so as an icon it fails (but also a symbol I do not recognize it).
You have to decide which way you want to go. Personally, I would prefer if you picked the subtle tiles, because the default tiles have a lot of contrast, and there is a very popular "classic RPG" set of tiles out there already which also has quite a lot of contrast, and is slightly similar to yours (and again, personally I like a very abstract set of tiles with only nine subtle colored squares for each tile, which makes the entire game look very smooth).
Oh, and regardless which way you go, the water tiles look awesome as a texture, but in your screenshots from the game, it's just a grainy mess. You need to ease off on the detail there, or kill some of the highlights.
Also, seventh from the left, four down... I have no idea what that is, so as an icon it fails (but also a symbol I do not recognize it).