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Messages - Mush
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131
Pixel Art / Re: The Adventures of Blade and RasputinXX2
« on: April 01, 2010, 04:34:29 am »
XD

132
Pixel Art / Re: The Adventures of Blade and RasputinXX2
« on: April 01, 2010, 04:31:01 am »
let's see how long it takes...


133
Pixel Art / Re: [WIP]Sprites for a game
« on: March 31, 2010, 04:45:44 am »
Here's something I made that may be helpful:




134
The videos are extremely useful to me, bt  at times I don't fully understand why you did something. I suggest keeping it at real speed and putting commentary to highlight important points.

135
Pixel Art / Re: Postmortem: Sacrada Guardians
« on: January 28, 2010, 01:04:19 am »
Long leg set is infinitely better than the CT set. It's a shame they were gone to waste.

136
Pixel Art / Re: Sprite Sheet: In Progress
« on: January 18, 2010, 07:18:36 am »
Long time no post. I fixed the legs up and began work on the arms.


137
Pixel Art / Re: Any Tips for make this better?
« on: January 10, 2010, 07:08:06 am »
Great update!

However, there are a few things that you could do to make it better.

  • I would recommended getting rid of the shadows cast by the birds and balloon. They really don't make much sense.
  • Try to get rid of the jaggies (most notably on the birds).
  • You did a good job smoothing out the edges on the outside of of the bucket but you forgot to anti alias the inside edges. If I were you, I would anti alias everything in the picture; it may take a bit of effort, but it will be worth it in the end.

Here are some tutorials to help you out (not made by me):




138
Pixel Art / Re: Any Tips for make this better?
« on: January 09, 2010, 10:42:11 pm »
Try to apply this to your entire picture:


139
Pixel Art / Re: Advance Wars
« on: December 30, 2009, 02:04:28 am »
I've tried making it more organic/stylized, but all of my attempts have failed: http://64digits.com/users/Mush/heli8.png

Also, I think it's a bit harder to avoid the boxy look when the sprite sizes are bigger.

140
Pixel Art / Re: Advance Wars
« on: December 30, 2009, 01:09:50 am »
Ok, so here's a helicopter:



It's still a wip; I still need to add the blades and weapons. Also, I need to edit the tank to fit the style and size.

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