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Mad inventor sprites
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Topic: Mad inventor sprites (Read 7929 times)
ZeroByte
0001
Posts: 25
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Mad inventor sprites
on:
March 15, 2006, 08:02:23 pm
We're making a "demo" for an RPG in my Game Authoring class right now, much to my glee. I haven't really pixelled anything in quite a while but here is my efforts so far. Nothing mindblowing but I'm rather surprised with myself considering how long it's been. The sprite is for the lead male in the game, a mad steampunk inventor bent on taking over the world. 16 colours including transparency. Here is the
game document
if anyone is curious.
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Crazy Asian Gamer
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Posts: 243
Karma: +0/-0
Guess who follows trends?
Re: Mad inventor sprites
Reply #1 on:
March 15, 2006, 10:50:53 pm
I love that style.
Much of it is nice.
His side view could use a little more personality. His hands are out to the side, not relaxed next to his body. Wonder if he gets uncomfortable. And...
Well, mostly nitpicks. MOAR PLZ THX.
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Syn
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Posts: 40
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Re: Mad inventor sprites
Reply #2 on:
March 16, 2006, 03:22:36 am
So that's what Jimmy Neutron would look like in 50 years, lol. I like it, interesting and original main character. I would work on the feet though, other then that it's higher level stuff or small details. Now I want to see it in action please!
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ZeroByte
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Posts: 25
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Re: Mad inventor sprites
Reply #3 on:
March 17, 2006, 12:58:06 am
Thanks for the crits. I'm not too happy with the side view either, a little too thin methinks. I'll edit it later, for now heres my front walk cycle. Only three frames, since I'm rather pressed for time.
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Andy Tran
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Re: Mad inventor sprites
Reply #4 on:
March 17, 2006, 04:08:17 am
Very good shading.
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neverest
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Posts: 72
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Re: Mad inventor sprites
Reply #5 on:
March 17, 2006, 12:04:30 pm
I really love the character, and theres a good lot of movement in the walk cycle but there seems to be a common flaw in that it looks like his left foot moves forward at the same time as his left arm, when it really needs to be the other way around. unless thats a quirk of his madness
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ZeroByte
0001
Posts: 25
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Re: Mad inventor sprites
Reply #6 on:
March 17, 2006, 05:30:57 pm
Oh damnit. *slams head on keyboard*
You'd think after taking 2 sems of 2danim and only recently having done a walk cycle in 3danim I would have spotted that. Argh. Easy enough to fix I suppose, but still pretty stupid to be making a fundamental mistake like that.
It also looks like I need to fix some shading when the arms are swinging, the face area lights up for no reason at all.
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ZeroByte
0001
Posts: 25
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Re: Mad inventor sprites
Reply #7 on:
March 22, 2006, 11:43:41 am
Fixed the front walk anims and did the side too.
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Aleiav
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Posts: 141
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I like my coffee black just like my metal.
Re: Mad inventor sprites
Reply #8 on:
March 23, 2006, 04:24:04 am
I think the walking is very dramatic from the frount. Usually we don't naturally move our shoulders foreward and back so much when we walk.
It's awesome so far but I don't understand why a mad scientist has a dracula-like cape.
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Crazy Asian Gamer
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Posts: 243
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Guess who follows trends?
Re: Mad inventor sprites
Reply #9 on:
March 23, 2006, 04:34:06 am
Quote from: Aleiav on March 23, 2006, 04:24:04 am
It's awesome so far but I don't understand why a mad scientist has a dracula-like cape.
As of right now, capes are
in
.
Anyways, concerning his front walk: his feet never leaves the ground. Or it seems, to me, at least.
Lovin' his side walk.
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