"You do mean as if he was being put into a game right? I chose the style, stance, etc, as if he was standing in his idle as if he was in a platformer. However, there are some others that get me to thinking, were we able to just free style it however, without having to make it as if it were in a game?"
No, you're correct. The usability will play a big role. We'll be looking at the sprites not only for art style and being on-model, but with regard to how usable it would be in a game. I didn't specify gametype or perspective, but yeah, just to reassure you, that will be a consideration.
"do you want the child, or adult boktai?? I just want to double check, before time runs out. I pulled the sprite from your screenshot, and used that as reference."
Since we have entries of both already, I won't choose one over the other. Both will be acceptable. I wish screenshots of other characters of the game hadn't been posted or suggested, as it would have simplified everything. But since they have been, I'm holding people only to the original specs which are 15 colors, 48x48 maximum res "in the same style, size and perspective as the sprites in the game Boktai."
- Adam