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Messages - Gruthix
Pages: [1] 2

1
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: January 20, 2016, 10:59:28 am »
Hey guys! Skychasers just released on iOS. Android will be released in a week :)

Check it out: https://itunes.apple.com/us/app/sky-chasers/id1038866266?ls=1&mt=8

2
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: December 19, 2015, 04:52:42 pm »
We have a cat NPC in world 2 ;)

3
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: December 18, 2015, 03:47:12 pm »
Hi guys, We've released a new trailer with all the new content that has been created since this post! We've worked very hard to come this way and it has been a tough development, we've learned A LOT from making this game and we hope you'll like it when it releases in January :)


4
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: December 01, 2015, 02:37:47 pm »
Hey people,

We're working very hard to get this game done for the release!





We changed the bee, it now chases you down to a certain point. Also added rain and wind effects and sharp rocky tiles that hurt you on touch.

Let us know what you think, and contact me on twitter(@Gruthix) if you are interested in beta testing (android & iOS)

5
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: November 24, 2015, 08:18:00 am »
The Stomper(The logs) is one of the few instant lethal obstacles in the game, we made these to make it a little harder, if we make it retract it would be to easy to avoid :) The player just has to anticipate when it STOMPS

6
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: November 21, 2015, 07:02:10 pm »
Oh sorry! I read something else :-X

I decided to make them wood because it looked nice! I didn't want to much color in the rotating part because it gets really busy and I just wanted to make a readable dangerous looking shape :)

7
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: November 21, 2015, 06:16:12 pm »
The "stomper" obstacle. (A giant tree log that stomps) is of the same material as the windmill, but you can touch it sides because it doesn't have spikes. So if the windmill didn't have spikes you would think that you should be pushed away, instead of being destroyed.

8
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: November 20, 2015, 07:53:58 pm »


We have made a new obstacle! Please tell us what you think :)

9
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: November 14, 2015, 05:10:19 pm »
It's coming to Android as well! :)

10
Pixel Art / Re: [CC] Sky Chasers iOS game
« on: November 11, 2015, 11:01:53 am »
Thanks a lot Decroded!  :D

If you want to stay updated you can follow our twitter https://twitter.com/LuckyKatStudios and/or my personal twitter https://twitter.com/Gruthix and ofcourse, this forum.

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