I got a game magazine in the mail yesterday as a promotional thing for Bestbuy, and it had a small "review" in it for Canabalt for the iPod/iPad that is kind of sad. Here's the excerpt:
"The graphics are blocky, but that's the intended style."
Can "blocky" even be used to describe pixel art at that resolution? When I think blocky pixel art I think all the way back to the Amiga and maybe even the NES, but the NES is stretching it. Otherwise blocky makes me think of a simplistic design, which Canabalt is not. This guy gives me the impression he's never really played a pixel-art game, but maybe I'm just jumping the gun. The rest of the review is positive, but that just stuck out(as well as, "This poor man's Mirror's Edge" since I don't feel two games having the same vague subject such as Parkour justify comparing them) to me.