You’re standing there. God of War Ragnarök is beautiful, but right now, you’re just annoyed. You’ve made it to the Niflheim training area, you’re staring at those giant, glowing chests in Fafnir's store room ravens collection area, and you realize you’re missing like... three. It’s always three. Or maybe just one, which is somehow worse because it feels like a personal insult from Odin himself.
The Ravens are a pain. Everyone knows it.
They aren't just collectibles; they are the literal eyes of the All-Father, and in Ragnarök, they serve as the gateway to some of the best armor and runic attacks in the game. But the way the game tracks them can be confusing. When people search for "Fafnir's store room ravens," they’re usually looking for one of two things: the actual ravens located inside the Fafnir's Storeroom region in Midgard (from the 2018 game) or the Raven Tree rewards in Niflheim where you cash them in.
Let's get the record straight.
In the 2018 God of War, Fafnir’s Storeroom is a specific side-quest location. It’s spooky, damp, and filled with five specific spectral birds that need an axe to the face. If you’re playing the newer title, Ragnarök, you’re likely looking for the "Eyes of Odin" rewards located at the Raven Tree in Niflheim, which is often colloquially confused with Fafnir's loot because of the "Storeroom" vibe of the chest area.
Why Fafnir's Store Room Ravens Matter More Than You Think
Most people treat the ravens like a secondary chore. That's a mistake.
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If you ignore the ravens, you’re essentially locking yourself out of the Girdle of Raven Tears, the Bracers of Raven Tears, and the Cuirass of Raven Tears. This armor set is basically a "cheat code" for players who struggle with health management. It increases the healing you get from healthstones and gear by a massive percentage. Honestly, it’s one of the few sets that remains viable well into the late game, especially if you’re playing on "Give Me God of War" difficulty.
The Midgard Grind
Back in the 2018 journey, finding the ravens in Fafnir's Storeroom was about completionism. You had one circling the entrance near the mystic gateway. Another was perched high above the forest area before you even hit the temple. Then you had the two inside the circular room where the "revolving doors" of the vault are. And the last one? Sneaky. It’s above the pedestal where you find the entry stone.
Miss one, and you’re trekking back through a lot of misty trees. Nobody wants that.
In the sequel, the stakes are higher. You aren't just killing birds for a trophy; you're freeing them. Every 6, 12, 18 (and so on) ravens you kill, a new chest opens at the Raven Tree. The final reward? A boss fight against the Raven Keeper. She is a nightmare. She teleports, she summons trash mobs, and she tests your patience. But the reward is the "Breath of Thamur," a heavy runic attack that clears entire rooms.
The Trick to Finding Every Single One
Stop looking for the birds. Start listening.
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The sound design in God of War is intentional. The ravens emit a very specific, high-pitched metallic screech that cuts through the background music. If you’re wearing headphones, you can actually echolocate them. It’s a distinct clink-chirp sound.
Most players miss the one in the Alfheim Barrens. Why? Because the sandstorm is loud and visibility is trash. But if you stand still and just listen, you'll hear it. Same goes for the ravens tucked away in the Vanaheim craters. The verticality of those maps makes visual searching a total slog. Look up. Always look higher than you think you need to.
Common Mistakes in the Hunt
- Forgetting the Spear: In Ragnarök, several ravens are trapped behind "wind vents" or require the Draupnir Spear to reach. If you see a raven but can't find an angle for the axe, stop. You’re likely trying to solve a puzzle you don't have the tools for yet.
- The "Glitch" Myth: People often think their game is glitched because the map says 1/2 ravens found, but they’ve scoured the area. Usually, the "missing" raven is actually in a sub-region or only accessible after a specific story beat (like the changing of the day/night cycle in Vanaheim).
- Ignoring the Rewards: I’ve seen people reach the end of the game with 48 ravens killed but they never actually went back to the "storeroom" area in Niflheim to open the chests. You’re leaving stats on the table.
The Raven Keeper: The Final Hurdle
Once you've cleared the "storeroom" requirements by hitting all 48 ravens, the real work begins. The Raven Keeper isn't just a gimmick boss. She’s a gauntlet.
She uses ice-based attacks that can slow Kratos down to a crawl. If you haven't upgraded your gear to at least level 7 or 8, she will one-shot you. The strategy here is simple: focus on the adds. She will disappear and send waves of nightmares and Hel-walkers at you. Use your area-of-effect (AOE) runic attacks to clear the floor immediately.
When she reappears, hit her with everything. The spear is particularly good here because you can "plant" multiple spears in her and detonate them to interrupt her casting.
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After she hits about 25% health, she summons a dragon. Yes, a dragon. The Pale One. It’s a standard dragon fight—dodge the breath, hit the throat when it glows—but doing it while the Raven Keeper is screaming in the background makes it infinitely more stressful.
What to Do Right Now
If you're stuck on the Fafnir's store room ravens progress, here is your immediate checklist:
Check your Map Legend. Hover over each realm and see which specific sub-region is missing a bird. Don't just wander aimlessly.
Go to Niflheim first. Even if you haven't found them all, go open the chests you have unlocked. The Raven Tears armor will make finding the remaining birds easier because you'll survive the random encounters more effectively.
Look for the "Green Sparkle." Ravens have a distinct green glow. In dark areas like the mines of Svartalfheim, this is easy. In the bright snow of Midgard, it's a nightmare. Adjust your brightness settings if you’re struggling; sometimes "crushing the blacks" in your TV settings makes the green glow pop more.
Finish the "Eyes of Odin" Favor. This isn't just a side quest. In the grand lore of the game, killing the ravens is Kratos's way of blinding Odin. It's a narrative necessity that feels satisfying once you finally clear that last chest in the Niflheim storeroom.
The rewards are worth the headache. The armor looks incredible, the runic attacks are top-tier, and the satisfaction of finally silencing those metallic squawks is unmatched. Go get your axe.