Can I Bring a Backpack to Universal Studios? What Most People Get Wrong About Bags

Can I Bring a Backpack to Universal Studios? What Most People Get Wrong About Bags

You're standing at the entrance of CityWalk, the sun is already starting to bake the pavement, and you’ve got a massive decision to make before you even hit the turnstiles. Can I bring a backpack to universal studios? Most people assume the answer is a simple yes or no, but honestly, it’s way more complicated than just stuffing a bag with sunscreen and hope. If you bring the wrong bag, you're going to spend half your day wrestling with lockers that feel like they were designed for dolls, not adults with gear.

Yes, you can bring a backpack. Universal isn't going to turn you away at security just because you have straps on your shoulders. But "can you" and "should you" are two very different beasts in a theme park designed around high-intensity movement.

The Reality of Security and Size Constraints

Every single bag goes through an X-ray machine or a manual inspection. It doesn’t matter if it’s a tiny fanny pack or a hiking ruck. Security at Universal Orlando and Universal Studios Hollywood is tight. They are looking for the standard "no-go" items: weapons, glass containers, and alcohol. If you’ve got a massive bag, expect to spend an extra ten minutes in the security line while they poke through your spare socks and protein bars.

Don't bring a rolling suitcase. It sounds like common sense, but you’d be surprised how many people try to wheel a carry-on through the Wizarding World. Universal explicitly bans suitcases and bags with wheels inside the parks. They want the walkways clear for the crowds, not for your luggage.

The Locker Situation: Where Dreams Go to Get Squished

The real headache isn't the front gate; it's the rides. Universal is famous for its "loose article" policy. On high-thrill attractions like The Incredible Hulk Coaster, VelociCoaster, or Harry Potter and the Forbidden Journey, you cannot take your bag on the ride. Period.

You have to use the lockers.

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Universal provides "complimentary" lockers while you ride, but they are tiny. We are talking about 14 inches wide, 5.5 inches high, and about 16 inches deep. If you brought a standard North Face backpack stuffed to the gills, it isn't fitting. You’ll be forced to pay for a "large" locker, which can cost anywhere from $2 to $3 per use depending on the current park pricing. That adds up fast.

Kinda frustrating, right?

If you have a bag that’s soft and half-empty, you can usually squish it into the free lockers. But if you have a rigid frame or a laptop sleeve inside that backpack, you’re basically asking for a logistical nightmare. Some rides, like the VelociCoaster, actually have double-sided lockers. You put your stuff in on the queue side and pull it out on the exit side. It’s efficient, but only if your bag actually fits.

Exceptions to the Rule

Not every ride is a bag-killer. On the "tamer" attractions—think Despicable Me Minion Mayhem or the Hogwarts Express—you can just keep your backpack at your feet. Most of the water rides, like Popeye & Bluto's Bilge-Rat Barges, actually have a space in the middle of the boat for bags, but be warned: "water ride" is an understatement. You will get soaked. Your bag will get soaked. Unless you have a waterproof cover, that backpack is going to be a heavy, soggy mess for the rest of the day.

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What You Should Actually Pack

Most experts—people who live and breathe theme parks—will tell you to go small. A "park bag" is an art form. You want something that fits the "free locker" dimensions.

  • Fanny Packs: Honestly, these are the GOAT of Universal. Most rides (except the "metal detector" rides like Hulk or Rip Ride Rockit) allow you to wear a fanny pack with a three-prong clip while you ride. No locker needed.
  • Drawstring Bags: These are great because they have zero structure. You can fold them, crush them, and force them into a locker that looks too small.
  • Lanyards: You need your ticket and Express Pass out constantly. Don’t keep them in the deep pockets of a backpack.

If you’re traveling with kids, you’re probably thinking, "I need a diaper bag, how does that work?" Strollers are your best friend here. You can keep a larger bag on the stroller, but you can't leave the stroller in the ride lines. You'll have to leave the bag unattended in the stroller parking areas. Most people do it, and it's generally safe, but don't leave your wallet or your $1,200 iPhone in there.

The Metal Detector Factor

This is where things get serious. Universal has a few rides that require you to go through a metal detector before boarding. This isn't just for bags; it’s for everything. Even the change in your pocket has to go into a locker. On The Incredible Hulk Coaster, Jurassic World VelociCoaster, and Hollywood Rip Ride Rockit, you cannot have anything on your person. If you try to sneak a phone in your pocket, they will catch you, and they will make you walk all the way back to the lockers.

It’s not just a "backpack" issue at that point. It's a "total contents of your life" issue.

Specific Tips for Different Parks

Universal Orlando Resort is a different beast than Hollywood. In Orlando, you’re dealing with two parks (three if you count Volcano Bay) and a lot of walking. The heat is a factor. A heavy backpack will make your back sweat through your shirt by 10:00 AM.

In Hollywood, the terrain is more vertical. You’ll be spending a lot of time on the "Starway" escalators. A bulky backpack is a nuisance to everyone behind you.

  • Volcano Bay: If you're heading to the water park, backpacks are fine, but you'll definitely want to rent a daily locker. Don't try to carry your bag around the lazy river.
  • The Wizarding World: If you buy a wand (and you probably will), remember that those boxes are long. They don't fit in standard backpacks well. Most people end up carrying the wand box all day, which makes having a backpack even more cumbersome.

Strategies for Success

If you absolutely must bring a backpack—maybe you have medical supplies, or you're a photographer, or you just have a lot of kids—here is the pro move: Rent a large all-day locker at the front of the park.

It’s a flat fee. You put the heavy stuff in there. Then, you carry a smaller, crushable bag into the actual ride areas. You save your back, you save your sanity, and you don’t have to play "Tetris" with the ride lockers every 45 minutes.

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Another tip? Use a bag with a chest strap. Even if you're just walking, the weight distribution helps when you're hitting 20,000 steps. And make sure it’s a light color. Black backpacks absorb the Florida/California sun and turn into miniature ovens. If you have snacks or (heaven forbid) chocolate inside, it will be a liquid mess by noon.

Final Practical Steps

  1. Measure your bag. If it's larger than 14" x 5.5", it won't fit the free lockers. Either pack light or prepare to pay.
  2. Choose a soft-sided bag. Hard cases are the enemy of theme park lockers.
  3. Use a "Russian Doll" method. Keep your essentials (phone, cards, tickets) in a small pouch or fanny pack that can stay on you for most rides, and keep the "maybe" stuff in the backpack.
  4. Waterproof everything. Even if it's not a water ride, afternoon rain in Orlando is a certainty. A cheap plastic rain cover for your backpack is worth its weight in gold.
  5. Check the metal detector list. If you’re planning to marathon the coasters, just leave the bag with a non-rider or in a long-term locker. The back-and-forth will ruin your vibe.

Bringing a backpack to Universal isn't a mistake, but bringing the wrong backpack is a classic rookie move. Scale down, stay soft-sided, and keep your most important items on your person. You're there to see the movies, not to be a pack mule.