The major issue I see at this point is the walk s going to be very stiff. There is little to no bend in the legs, the
arms are a bit too short (mostly on the side view), and you might have a hard time making the walk look fluid
with a sprite of that size and form with only 3 frames. I personally only go less than 4 frames if the sprite is very
I do like the grass, but it seems like you'd get the evil grid very quickly with it in large spaces.
Looking forward to further edits from you