AuthorTopic: Official OT-Creativity Thread 2  (Read 378847 times)

Offline API-Beast

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Re: Official OT-Creativity Thread 2

Reply #1780 on: November 22, 2014, 01:34:16 pm
No,  :-X I had to invent my own symbols because there weren't really any established ones.

It is supposed to be:

Sword = Strength/Combat prowess (How well this character does in 1vs1 combat.)
Chess Piece with Arrow = Tactical prowess (How well this character does in large scale combat.)
Butterfly = Charisma (How well this character does in social events.)
Mask with Blood = Intrigue/Political Ability (How good this character is at gaining and defending their political power.)
Heart on Fire = Willpower/Passion (How well the character does if the odds are stacked against him.)
« Last Edit: November 22, 2014, 01:58:24 pm by Mr. Beast »

Offline Probo

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Re: Official OT-Creativity Thread 2

Reply #1781 on: November 22, 2014, 03:58:08 pm
If you want the full meaning of the symbol to be apparent just by looking at them theyll have to be a bit more precise i think. like two swords duelling for 1 v 1. one chess piece advancing on multiple pawns or being surrounded or something for group fights. the others would be much tougher, its hard to think of stuff that isnt ambiguous. charisma and political ability are very similar things too.

maybe a handshake for charisma, a man punching the air at a podium for political ability, and willpower a closed fist?

Offline API-Beast

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Re: Official OT-Creativity Thread 2

Reply #1782 on: November 22, 2014, 04:54:42 pm
The difference between Charisma and Intrigue is similar to the difference between Strength and Tactic. Charisma is for small scale "encounters", while Intrigue is for larger scale plans, assassinations, bribery, blackmail, spying, etc. A Character can be quite unlikable but still be able to get himself in high positions through cunning scheming.

Offline Seiseki

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Re: Official OT-Creativity Thread 2

Reply #1783 on: November 23, 2014, 06:27:35 pm
Does anyone know a game or reference material for patterns like this mechanical mess?





edit:

I'm working on this room for a strategy game, the palette is just one I use in blender so I can paint and see it update in realtime.
It looks super retro and I really like it, but it's gonna be much more detailed and have less extreme contrast once I edit it in photoshop..



« Last Edit: November 23, 2014, 08:07:18 pm by Seiseki »

Offline Ellian

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Re: Official OT-Creativity Thread 2

Reply #1784 on: November 25, 2014, 03:55:34 pm
Except for Megaman in general, the only thing I can think of would be the end of Earthbound, but I doubt it'd help you at all.

Also damn, is it just me or are you people excited about doing the Secret Santa thing?
(well I guess the person I'm doing it for have interests that make me creative, but still)

Offline lachrymose

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Re: Official OT-Creativity Thread 2

Reply #1785 on: December 21, 2014, 12:04:11 am
Taking a break from Pixel art and trying my hands at some digital art.
My work in progress entry for the Outcast Odyssey competition on Deviant art.
Just noticed that she arms are fricking huge.

« Last Edit: December 26, 2014, 12:40:26 am by lachrymose »

Offline Ellian

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Re: Official OT-Creativity Thread 2

Reply #1786 on: February 02, 2015, 01:26:49 pm

I expect to hear people complain because it's Paul Roberston, but maaaaaaaaaaaaan that is so fucking good, the animation make the volumes so real it's insane.

Offline rikfuzz

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Re: Official OT-Creativity Thread 2

Reply #1787 on: February 02, 2015, 02:11:51 pm
PR is such a fantastic animator - and I really like his art style, but his usual black outlines can be a bit distracting for me sometimes, so it's cool to see a lot of this using no outlines at all.  Not sure if that's Ivan Dixon's influence or not, but I like it. :) 

Offline PsylentKnight

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Re: Official OT-Creativity Thread 2

Reply #1788 on: February 03, 2015, 01:15:16 am
I expect to hear people complain because it's Paul Roberston, but maaaaaaaaaaaaan that is so fucking good, the animation make the volumes so real it's insane.

Ah I just came here to post this, beat me to it. Awesome stuff.
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Offline PixelPiledriver

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Re: Official OT-Creativity Thread 2

Reply #1789 on: February 03, 2015, 12:00:58 pm
Quote
I expect to hear people complain because it's Paul Roberston
Why would they complain?
Dope stuff, thanks for posting.
I've been telling my buddy that I want to re-animate the intro to Yugioh in pixels for a couple months.  :lol:
Hrmmm....
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1