I need isometric tiles for a fantasy RPG game I am building. At the moment I am constructing a prototype and just need some basics to get start with. You will need experience making isometric art for games in order to understand the importance of consistent tile layout and size.
Small isometric tileset e.g.
Animated human character with sword, standing, walking and striking (can optionally be done in 3D if this saves time, and rendered to 2D as long as its subtle).
Style should not be cartoony but more retro/semi-realistic. As this is a prototype the style not set in stone and I am open to artistic flare. Example here http://www.playwildterra.com/
In responses please include hourly rate and approx time per tile, character frame as well.