AuthorTopic: Dash animation  (Read 325 times)

Offline leriaz

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Dash animation

on: January 06, 2017, 06:11:55 pm
Hey folks.

I'm trying to create a sort of dash animation for a character.
This is what I've got so far:



Since it's going to be a fast one and running takes over before and after, there's no need for much attention to detail.
I sort of tried to take elements from HLD's dash, but not quite.

It looks good enuff in-game, though, as I've only but started animating stuff this month, surely enough it can be done better.
Any suggestions, ideas on how you would create such a dash animation?
I'm going for "zooming speed/fast - blink/teleport but not quite that" + afterimage.

Offline MysteryMeat

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Re: Dash animation

Reply #1 on: January 06, 2017, 08:05:55 pm
Keep the leading edge solid. Effects like this are usually achieved through programming stuff though, like they'll trail recolored sprites behind like the dashes in street fighter do.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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Offline leriaz

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Re: Dash animation

Reply #2 on: January 06, 2017, 08:16:45 pm
Indeed. That was my original approach. I just drew a trailing sprite of the same frame, blended the colors and gradually decreased the alpha. But I just wanted to do a sprite and go for something maybe a bit more complex/stylized.
« Last Edit: January 06, 2017, 08:29:17 pm by leriaz »