AuthorTopic: Commercial Critique Challenge - Pokemon Red/Blue  (Read 54519 times)

Offline Seiseki

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #10 on: May 26, 2013, 12:13:09 am
The trainer sprite on the title screen has transparency though! (since the moving pokemons in the background go behind him)
What if both trainer and pokemon sprites use transparency instead of white? That would still mess up 90% of the pokemon though :D

Maybe some sort of half circle could be used below the sprite?
Would definitely be nice to find a way to get some perspective/environmental feel going.

Offline Ryumaru

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #11 on: May 26, 2013, 12:21:35 am
You're right, perhaps someone who knows about that can chime in. Perhaps a select portion of the sprite that only uses 3 colors has transparency?

some environment is definitely what the battle screens need. Perhaps something this-ish:



edit: I actually just confirmed that the trainer is indeed transparent in the title screen. The pokemon can be seen through the white parts of his sprite; it just happens so fast that it isn't very noticeable on such a small screen.
« Last Edit: May 26, 2013, 12:24:50 am by Ryumaru »

Offline Seiseki

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #12 on: May 26, 2013, 08:05:05 am
Yeah, just a few tiles would add so much! Here's my take.



(water looks sorta like goo and the rocks are a bit too dark though..)
« Last Edit: May 26, 2013, 08:08:41 am by Seiseki »

Offline Crow

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #13 on: May 26, 2013, 08:08:40 am
So.. is this actually still a draft? :D The palettes in the first post probably refer to the ones you could force over the 4 color gray palette of the GB. They would overwrite all sprites and tiles, so no room for different palettes in different sprites/tiles.

Offline Seiseki

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #14 on: May 26, 2013, 08:09:24 am
So.. is this actually still a draft? :D The palettes in the first post probably refer to the ones you could force over the 4 color gray palette of the GB. They would overwrite all sprites and tiles, so no room for different palettes in different sprites/tiles.

I thought this was the real thing? :D
Didn't we already have a draft?

Offline Ryumaru

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #15 on: May 26, 2013, 08:25:36 am
So.. is this actually still a draft? :D The palettes in the first post probably refer to the ones you could force over the 4 color gray palette of the GB. They would overwrite all sprites and tiles, so no room for different palettes in different sprites/tiles.

Well, I don't know haha. It seems to be up and running, I just put it there as a disclaimer in case something needed to be changed. Yes, those palettes refer to the ones you could force over the original gameboy graphics... yet I wonder how the game was able to produce the different palettes that the pokemon front sprites have. The work arounds this game employed is really cool I just wish it was easier to find out how they did it 0.0

So.. is this actually still a draft? :D The palettes in the first post probably refer to the ones you could force over the 4 color gray palette of the GB. They would overwrite all sprites and tiles, so no room for different palettes in different sprites/tiles.

I thought this was the real thing? :D
Didn't we already have a draft?

traditionally commercial critiques have one thread dedicated entirely to critiquing the game and discussing it in depth, and another in which there is an activity to remake graphics or create something in the style of, etc.
« Last Edit: May 26, 2013, 08:27:25 am by Ryumaru »

Offline Seiseki

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #16 on: May 26, 2013, 08:53:52 am
Ah, by the way I made this for use as a banner, unless you have already made one? :)

Offline Ryumaru

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #17 on: May 26, 2013, 09:21:02 am
No I haven't. That's awesome :D

Moderators: if you think these threads are ready, feel free to move them to the CC area and put up the banner Seiseki made!

Also, I just noticed your little battle turfs, they are awesome! it's amazing what a couple 16x16 tiles can do. They could be reused in the overworld map so as not to be a waste of resources and just the suggestion of different areas would give a level of variety to the battles.
« Last Edit: May 26, 2013, 09:23:54 am by Ryumaru »

Offline Seiseki

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #18 on: May 26, 2013, 09:42:50 am
Thanks! I'm just a bit worried that its getting too cluttered.

Offline Ryumaru

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Re: Commercial Critique Challenge: Pokemon red/blue [DRAFT]

Reply #19 on: May 26, 2013, 11:18:39 am
I think it's easy to find it cluttered because we're so used to the sparse blank white of the original. Take a second and try and think if you played pokemon for the first time and saw that screen; would you think it's cluttered then?