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Recent Posts

21
Portfolios / Solution for your Pixel Art project
« Last post by riestagema on Yesterday at 09:50:38 am »
Hi,

My name is Riesta, i offer you solution for your pixel art project, such as creating art assets, animations, character design, concept design, logo/title design etc.

Please check my portfolio at : https://www.behance.net/gallery/8498899/Pixel-Art
Let me know if you interested and need further assistance contact me at riestagema@gmail.com

Thank you.
22
Pixel Art / Re: [C+C] How can I make this look better?
« Last post by rocifier on Yesterday at 09:29:56 am »
What is it? There are a lot of colour values on here.
23
Pixel Art / Re: What is an ideal height for more-detailed sprites?
« Last post by Jehannum on Yesterday at 09:25:55 am »
When I scaled down my original png image in GIMP, there was a lot of extra noise caused by bad anti-aliasing.
probably a silly question, but when you say scale down do you mean using a resize tool?

"pixel resize" is the best option when resizing pixel art as it doesn't destroy the image with anti-aliasing
24
Pixel Art / Re: GBC Beam Kirby
« Last post by rocifier on Yesterday at 09:22:22 am »
I'm not seeing any image, can you try uploading it again? I click "Get share link" and then "bb code" box and copy the whole thing in after uploading to imgur.
25
Pixel Art / Re: [C+C] Looking for feedback on an attic scene I drew
« Last post by Knowlesspot on Yesterday at 09:20:33 am »
Right now I'd say the biggest problems are your clusters and the shading on the roof. Definitely reduce the colors some, try to make the shadows a bit darker so they stand out more from the wooden beams. You've also forgotten edge lighting and made those same beams too dark, make them a proper woody color like the rest of the roof parts!

Are there any good tutorials/explanations for clusters? I'm very new to this so I'm not sure on a lot of the techniques. Thanks for your feedback, I'll work on these things.
26
Pixel Art / Re: [C+C] Looking for feedback on an attic scene I drew
« Last post by MysteryMeat on Yesterday at 09:13:27 am »
Right now I'd say the biggest problems are your clusters and the shading on the roof. Definitely reduce the colors some, try to make the shadows a bit darker so they stand out more from the wooden beams. You've also forgotten edge lighting and made those same beams too dark, make them a proper woody color like the rest of the roof parts!
27
Pixel Art / [C+C] Looking for feedback on an attic scene I drew
« Last post by Knowlesspot on Yesterday at 08:50:32 am »
Spent around 5 hours drawing this for the pixeldaily yesterday, looking for feedback on it. :) What could I do to improve it and what could I have done differently? It's 100x100 and I didn't use a limited colour palette, though I intended to at the start.
28
2D & 3D / Re: Official OT-Creativity Thread 2
« Last post by yaomon17 on Yesterday at 08:36:56 am »
I now have an art video collection on youtube for those interested. It's mostly me making 2 frame character art for my current game.

https://www.youtube.com/watch?v=4Dwjg7-g_Zo&list=PLqyBKiHbM__EK90ol0RyVf27N6qQnkzPg

I think you got the king and golem titles mixed up.
29
2D & 3D / Re: Official OT-Creativity Thread 2
« Last post by EvilEye on Yesterday at 07:45:15 am »
I now have an art video collection on youtube for those interested. It's mostly me making 2 frame character art for my current game.

https://www.youtube.com/watch?v=4Dwjg7-g_Zo&list=PLqyBKiHbM__EK90ol0RyVf27N6qQnkzPg

30
General Discussion / Its been half a year
« Last post by Xer0bot on Yesterday at 07:39:27 am »
Woah,

So I just had a look at threads Ive engaged in, and they're from may/june last year.
I cant believe it's been so long!

Man if I made atleast one sprite a day since then. :3
So Im going to try make one a day from now on, then post back in this same thread in another six months!
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