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Messages - MysteryMeat
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Pixel Art / Re: [WIP] Big cave
« on: Yesterday at 11:57:40 pm »

The sky color felt a bit too close to the snowcap, so I tweaked that a bit to create more of a cloudcover look

General Discussion / Re: Potential Activity
« on: Yesterday at 10:31:51 pm »
Perhaps instead we start a fund to start paying new artists to do commwork for the site?
Could get a few mascot ideas together, for example.
Bonus to this is we get to support artistry and that'll give people a moral reason for liking the site as well as a subject-matter reason.

Pixel Art / Re: My very first pixel art piece
« on: Yesterday at 10:29:45 pm »
Appealing cartoony art style, with some pretty rough lines. Try to clear up those jagged curves and put some time into antialiasing it! Check the glossary thread for other things to try:

Pixel Art / Re: [WIP] overworld sprite
« on: Yesterday at 05:17:22 am »
Color choice looks fine on its own, but we need to see how it will look in-game to really tell.
Remember, visibility is pretty important to any game!

Pixel Art / Re: Basic pixel title lettering
« on: June 20, 2017, 05:33:08 am »
Hard to read, try to tweak the colors on it some so it's not so scratchy and coarse. I definitely like the rough look of it but readability is always important with these things.

Pixel Art / Re: [WIP][C&C] Parchment Style Pixel Palette
« on: June 20, 2017, 01:05:56 am »
The two above me illustrated the idea better than my sample did, haha. Look at what they did!

Pixel Art / Re: [WIP][C&C] Parchment Style Pixel Palette
« on: June 19, 2017, 07:47:37 am »
I'd say some fraying around the edges! Make it look like an old piece of paper instead of a doily by giving it a rougher more torn-off organic sorta shape.
Like this!

Pixel Art / Re: Capta1n_Henry Art
« on: June 18, 2017, 09:51:37 pm »
Looks fine to me play around with shapes some if you want to try different things for it.
For example, the roundness of it gives them kind of a bubblier appearance

I've done plenty of these and love doing micropixels like this, message me here or email me at !
I can provide samples if needed, they're a fantastic way to pass the time though and I do 'em pretty cheap!

Samples of my art here:

The man above hits on good points (apart from the bizarre girlmullet), draw some guidelines for the skull under there to work the hair out from. The hair seems to start a good way back from where it should, even on a stylized character! And remember that the tops of heads are (mostly) kind of flat. Look at some skulls, mang! It's always in the skulls!

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