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Messages - TenaciousCorn
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1
Pixel Art / Noir Character Exploration [WIP]
« on: April 21, 2017, 03:17:58 pm »
Sorry guys ) Just can't stop today )



Here's another one. I tried to implement a bit of ease-in ease-out principle here but it's a looong way to got for me to master it.

Yet I just wanted to share and hear what you think. Thanks.

2
Pixel Art / Re: Blue Monkey Low pixel walk [C+C]
« on: April 21, 2017, 03:13:27 pm »
Thank you very much Mnots for comprehensive reply. Your points are valid and I know the readability kind of escaped me on this one. But I'll continue to explore this character further and definitely consider your comment. She does look more like monkey this way )

3
Pixel Art / APE eat APE Loop [C+C]
« on: April 21, 2017, 12:01:43 pm »
Good day.

I've been experimenting with some stuff and decided to make myself an avatar that resembles my older nickname )

Here's an ape eating an ape for all eternity. Hope you'll like it.

Which one's better?



Please share your thoughts and critiques, all as usual welcome.

Thanks. 

4
Pixel Art / Re: Blue Monkey Low pixel walk [C+C]
« on: April 21, 2017, 11:56:51 am »
Got it, Mystery Meat. I'll try to remove excessive frames and see how it looks. Thanks.

5
Pixel Art / Blue Monkey Low pixel walk [C+C]
« on: April 20, 2017, 02:17:55 pm »
Howdy!

I continue trying different styles for my Blue Monkey character. Inspired by video process of Burney Cumming from Powerhoof I came up with this little thingy.



Simple yet effective walk cycle, but I'm still not sure about readability and the whole feel. So I'm open to suggestions )

Thanks.   

6
Pixel Art / Re: Monkey Run Animation [WIP]
« on: April 20, 2017, 02:12:53 pm »
Thank you. I like your edit too. Pretty neat.

7
Pixel Art / Monkey Run Animation [WIP]
« on: April 15, 2017, 03:07:17 pm »
Howdy!

Here's another animation of my character. Trying out simple run cycle.



Can't figure out how here hands should flap behind her back )
Any ideas?

I'll probably try classic hands swing but for now wanted to try something different.

Any other C&C are also welcome.

Thanks.

8
Pixel Art / Re: [WIP] Blue Monkey Test, Breathe
« on: April 09, 2017, 11:30:24 am »
Thank you Skaz. That was very helpful. Although the concept of subpixel animation is kind of new to me (I've heard the term but didn't get to explore it more) I'll definitely read more on it and try it out.

On the hyperventilation subject, I did noticed the effect but decided to stick to it anyway ) It seemed funny so I guess I'll just make two versions — winded (as is with some tweeks) and according to your critiques.

And also thanks on 100% tip. I guess I just misread that part in the rules. 

9
Pixel Art / [WIP] Blue Monkey Test, Breathe
« on: April 09, 2017, 10:43:07 am »
Hi everybody!

I'm new here, read the rules, but still unaccustomed to the rest of the forum so don't be harsh )
I've been doing PA occasionally for quite some time, but still would like to hear some constructive c+c from fellow artists.

Here's a test of idle breathing I did for a character of mine. I'd like to here critiques on both animation and pixel art execution in general if you will.



Thanks.

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