You Cheated Not Only the Game: The Weird History of a Twitter Copypasta

You Cheated Not Only the Game: The Weird History of a Twitter Copypasta

Internet memes are usually born from a place of shared humor or weird cultural snapshots, but every once in a while, a single tweet manages to transcend its original context and become a permanent fixture of gaming vocabulary. If you’ve spent any time on social media or Twitch over the last few years, you’ve definitely seen it. Someone posts a screenshot of a "Game Over" screen or a victory achieved through an exploit, and the replies immediately flood with the same repetitive, overly dramatic lecture: "You cheated not only the game, but yourself."

It’s a bit ridiculous. Honestly, it’s a lot ridiculous.

The phrase has become the go-to response for mocking anyone who takes video games—or the "correct" way to play them—way too seriously. But where did this specific string of words actually come from? It wasn’t a marketing slogan or a line from a movie. It was a genuine, heartfelt grievance aired by a writer who was deeply upset about how someone else chose to experience a difficult boss fight.

The Tweet That Launched a Thousand Memes

The year was 2019. The game was Sekiro: Shadows Die Twice.

FromSoftware, the developers behind Dark Souls and Elden Ring, had just released Sekiro, and it was notoriously difficult. It didn't have a "Easy Mode." It demanded precision, timing, and a lot of patience. One writer at PC Gamer, James Davenport, wrote an article explaining that he had used a mod to slow down the game’s final boss because he simply couldn't beat it otherwise. He was honest about it. He wanted to see the end of the story he’d invested dozens of hours into, and his physical reflexes just weren't cutting it for that specific fight.

Enter Fevir.

A Twitter user named @Fevir (who was a gaming YouTuber) responded to the situation with a post that would live in infamy. He wrote:

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"You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference."

The internet did not take it well. Or, rather, it took it and ran in the opposite direction. Within hours, the tweet was being parodied by everyone from casual fans to major gaming accounts. People started applying the logic to everything: eating a pizza with a fork, using a calculator for math homework, or even using the "skip intro" button on Netflix.

Why "You Cheated Not Only the Game" Became a Viral Hit

What makes this specific copypasta so resilient? It’s the sheer, unadulterated pretentiousness of the phrasing. It sounds like something a villain in a low-budget martial arts movie would say right before getting kicked off a cliff.

The core of the "You cheated not only the game" sentiment is rooted in the "Git Gud" culture of the early 2010s. For a certain segment of the gaming community, the struggle is the point. If you remove the struggle, you remove the value. While there is a valid philosophical argument there—overcoming a challenge provides a unique sense of dopaminergic satisfaction—the delivery was so melodramatic that it invited immediate mockery.

Language matters. Using words like "hollow victory" and "nothing was risked" for a digital entertainment product created a massive disconnect. We’re talking about pixels on a screen, not a pilgrimage across the desert.

  • The Contrast: You have a guy just trying to finish a game before a deadline.
  • The Reaction: You have a critic acting like the sanctity of human effort has been violated.

This gap is where the meme lives. It’s the perfect weapon against "gatekeeping." When someone tries to tell you that you didn't really play the game because you used a certain weapon or played on a lower difficulty, dropping the "You cheated not only the game" copypasta is the ultimate way to tell them they’re being a bit of a tool.

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The Philosophy of "The Right Way" to Play

Is there actually a right way to play a game? This is a question that developers like Hidetaka Miyazaki (the director of Sekiro) have had to answer repeatedly. Miyazaki has famously stated that he wants as many people as possible to experience his games, but he views the difficulty as a tool to facilitate that experience. To him, the hardship is the "flavor."

However, the "You cheated not only the game" incident highlighted a growing divide in the community regarding accessibility. Not everyone has the same motor skills. Not everyone has 100 hours to spend banging their head against a wall.

When the meme took off, it actually served a secondary purpose. It signaled a shift in the gaming zeitgeist. People were tired of the "Hardcore Gamer" trope. By making fun of the tweet, the community was essentially saying, "Let people enjoy things." It was a rejection of the idea that gaming is a meritocracy where your worth is defined by your trophies or your ability to parry a digital sword.

Real Examples of the Meme in the Wild

The versatility of the copypasta is what kept it alive for years. You’ll see it in Reddit threads about people using "creative mode" in Minecraft. You’ll see it on Twitter when someone admits they looked up a puzzle solution in Resident Evil.

One of the funniest applications happened during the Elden Ring launch. Players were using "Spirit Ashes" (AI summons) to help with bosses. The "purists" tried to argue that this wasn't the "intended" experience. Immediately, the copypasta reappeared. It became a shield for casual players. It turned the elitist argument into a joke before it could even gain traction.

It’s also appeared in weirdly corporate or official settings. Sometimes social media managers for game studios will use it to poke fun at their own player base when a new exploit is found. It’s transitioned from a specific critique of a PC Gamer article into a universal shorthand for "Stop being a buzzkill."

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The Impact on Game Design and Discussion

Since 2019, we’ve seen a noticeable change in how "difficulty" is discussed. More games are including "custom difficulty" sliders rather than just "Easy, Medium, Hard." Games like Control or The Last of Us Part II allow you to tweak specific settings—like how much damage you take or how aggressive enemies are—without stripping away the core mechanics.

The "You cheated not only the game" meme helped facilitate this by making the "gatekeeper" position look ridiculous. It took the power away from the players who wanted to exclude others.

But let's be honest about the other side of the coin. There is something to be said for the "intended experience." When you play a game like Cuphead or Getting Over It, the frustration is part of the art. If you cheat past it, you are missing a specific emotional beat the creator intended. The mistake @Fevir made wasn't in valuing the struggle; it was in assuming his personal value system should be a universal law for everyone else.

Moving Beyond the Copypasta

If you’re someone who actually feels like "cheating" ruins the fun, that’s fine! That’s your experience. The takeaway from the whole "You cheated not only the game" saga isn't that challenge doesn't matter. It’s that policing how other people spend their leisure time is a losing battle.

If you find yourself getting heated because someone used a "God Mode" mod or a "WeMod" trainer, take a breath. Remember the tweet. Remember how hard the internet laughed.


Actionable Insights for Modern Gamers

  • Audit your "fun" metrics. If a game is making you miserable because of its difficulty, don't feel guilty about using built-in accessibility features or even mods. Your time is valuable.
  • Respect the "intended" path first. Try to play the game as designed for at least a few hours. There is often a specific rhythm the developers want you to find, and skipping it too early can make the game feel "hollow" (though maybe not as dramatically as the meme suggests).
  • Use the meme responsibly. If you see someone genuinely struggling and asking for help, don't drop the copypasta on them. It’s meant for the elitists, not the people who are actually trying.
  • Acknowledge different playstyles. Recognize that for some, the joy is in the execution (the "how"), while for others, it's in the discovery and story (the "what"). Neither is objectively wrong.

The legacy of "You cheated not only the game" is ultimately a positive one. It served as a massive, community-wide reality check. It reminded us that at the end of the day, these are games. They are meant to be played, enjoyed, and sometimes, yes, even "cheated" if it means the difference between a deleted file and a completed journey.