With a Little Help from My Friends Cyberpunk 2077 Quest: How to Save Saul Without Getting Wrecked

With a Little Help from My Friends Cyberpunk 2077 Quest: How to Save Saul Without Getting Wrecked

You’re sitting in the back of a van, the Badlands dust is stinging your eyes, and Panam Palmer is looking at you like you’re her last hope. That’s the vibe. "With a Little Help from My Friends" isn't just another side gig in Cyberpunk 2077; it’s the pivot point. If you mess this up, you can kiss the Star ending goodbye. It’s heavy.

Most players treat this as a simple "go here, shoot that" mission, but it’s really about the delicate internal politics of the Aldecaldos. You're basically choosing a side in a family feud between the old guard—represented by Saul—and the hot-headed future, which is all Panam. Honestly, if you don't play your cards right during the campfire scene, you might find yourself locked out of one of the best romances in the game. It’s tricky.

What Actually Happens in With a Little Help from My Friends

Basically, Panam has this wild plan to hijack a Militech Basilisk. It’s a massive, hover-tank-style piece of military hardware. Saul, the leader of the Aldecaldos, wants to play it safe and sign a deal with Biotechnica. He thinks Panam is going to get everyone killed. Panam, being Panam, thinks Saul is selling their soul for corporate protection. You’re the tie-breaker.

The quest kicks off at the Aldecaldo camp. You'll find Panam, Mitch, and Scorpion (well, the memory of him anyway) planning a heist. They need that tank to give the clan some real teeth. If you tell Saul about Panam’s plan when he asks what’s going on, the mission ends right there. No tank. No romance. No nomad ending. Don't be a snitch.

The Train Station Heist

After you agree to help, you head to an old train station. This is where the atmosphere really peaks. You’ve got to find a punch card to get the old engine running. It’s tucked away in the control tower. Most people rush this, but take a second to look around. There’s some decent loot, and the world-building in the shards lying around explains just how much the rail system has collapsed in Northern California.

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Once you find the card, you head back down to the campfire. This is the "make or break" moment for the Panam romance.

You’re sitting there, the fire is crackling, and the stars are out. It’s one of the few quiet, human moments in Night City. If you want to pursue her, you need to be supportive. When she asks about your motivations, don't be a mercenary. Don't say you're just doing it for the money. And for the love of Johnny Silverhand, when the dialogue option to touch her hand or get close comes up, take it. She might pull away initially—she’s got walls up—but it sets the stage for "Queen of the Highway" later on.

The actual heist involves using the train to block a Militech convoy. It’s loud. It’s messy. You’re going to deal with several waves of Militech drones and soldiers.

If you’re running a Netrunner build, this is your playground. You can shut down the drones before they even get a lock on the Aldecaldos' vans. If you're a "Sandevistan and Katana" player, you'll be bouncing between the rocks, taking heads. The key here isn't just survival; it's speed. The longer the fight drags on, the more heat Militech brings.

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The Basilisk itself is transported on a heavy trailer. Once the guards are neutralized, you don’t actually get to drive it yet. That's the teaser. You’re just the escort. The tension during the drive back to camp is thick because you know Saul is going to be waiting. And he is. He’s furious.

Why This Quest Matters for the Ending

In Cyberpunk 2077, your relationships determine your options at Arasaka Tower. "With a Little Help from My Friends" is the prerequisite for "Queen of the Highway." Completing these allows you to call the Aldecaldos for help during the final mission, "Nocturne Op55N1."

Without the Basilisk, the nomads don't have the firepower to breach the Arasaka construction site. If you chose to side with Saul earlier and ratted out Panam, you literally cannot access the "All Along the Watchtower" ending. It’s a massive branch in the narrative tree that people often underestimate because it starts with a simple conversation in a dusty camp.

Common Bugs and Frustrations

Let's be real—CD Projekt Red has fixed a lot, but this quest can still be janky. Sometimes the NPCs won't move to the next objective at the train station. If Panam gets stuck staring at a wall, the best fix is usually a quick save and a quick load.

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Another common issue is the punch card not appearing or being un-interactable. This usually happens if you enter the tower before the dialogue triggers. Wait for Mitch to finish his sentence. Patience is a virtue, even for a mercenary with a ticking time bomb in their head.

Strategic Takeaways for Your Playthrough

Don't treat this as a combat mission. Treat it as a political one.

  • Keep Panam’s Secret: Never, under any circumstances, tell Saul about the plan if you want to keep the Nomads as an ally.
  • The Campfire Dialogue: Be vulnerable. Panam responds to honesty, not tough-guy acts.
  • Loot the Tower: There is an iconic-tier crafting spec that occasionally spawns in the lockers near the train controls depending on your level.
  • Check Your Gear: Before the Militech convoy arrives, swap to EMP grenades. They make the drone waves trivial.

The mission wraps up with a bit of a standoff back at the camp. Saul is screaming, Panam is standing her ground, and you’re caught in the middle. But look at the big picture: you now have a tank. You have a family. In the cold, neon-soaked world of Night City, that's worth more than any stack of eddies.

To ensure you've maximized the rewards from this arc, your next move should be checking your in-game messages. Panam will text you roughly 12 to 24 in-game hours after this mission ends. You need to respond to that text to trigger "Queen of the Highway," which is where you actually get to pilot the Basilisk and finalize the romance or friendship arc. If you’re trying to skip time, do it in 6-hour chunks and move away from the Aldecaldo camp to trigger the script update.