He’s fast. He’s flashy. And if you aren’t using him right, he’s basically a waste of a placement slot.
The Wind Prince Anime Last Stand unit—inspired by the iconic Yuno from Black Clover—has become one of those polarizing figures in the community. Some players swear by his crowd control (CC) capabilities, while others complain that his damage scaling falls off in the late-game nightmare modes. But here’s the thing: most people are looking at his stats the wrong way. In a game like Anime Last Stand (ALS), raw DPS isn't always the king of the hill.
Utility is.
If you've been grinding Infinite Mode or trying to push through the latest Portals, you know that the "meta" shifts every time a new patch drops. Yet, the Wind Prince remains a frequent flyer in high-level loadouts. Why? Because the wind element in ALS functions differently than your standard fire or water builds. It’s about tempo. It's about making sure those fast-moving mobs don't just slip past your frontline while your heavy hitters are mid-animation.
What Actually Makes Wind Prince Anime Last Stand Different?
Most units in ALS follow a predictable path. You place them, you upgrade them, they hit harder. Boring. The Wind Prince Anime Last Stand kit revolves around the concept of "Spirit of Zephyr," which gives him that distinct edge in multi-target engagement.
His range is deceptive. At early levels, you might think he's just another mid-tier filler. But once you start dumping money into his mid-game upgrades, his AoE (Area of Effect) circle expands significantly. We're talking about a unit that can catch stragglers that your main DPS missed.
Honestly, the animation speed is what sells it for me. In a game where every millisecond counts—especially when you’re dealing with bosses that have millions of HP—having a unit with a fast attack tick is vital. Some units have "wind-up" times that feel like they take an eternity. Wind Prince? He’s snappy.
The Evolution of the Wind Meta
Wait, we need to talk about the "Spirit" mechanic. In the anime, Yuno is all about refinement and mana skin. In ALS, this translates to his ability to pierce through certain defensive layers that physical-only units struggle with.
If you look at the current leaderboard builds, you'll notice a trend. Players aren't just stacking six copies of the highest damage unit. They are building "cells." You have your money makers (Speedwagon types), your slowers (Blackbeard/Goat), and your "Cleaners." Wind Prince is the ultimate cleaner.
He excels at "chip damage."
Think about those annoying small mobs that spawn in waves 40+. They don't have the health of a boss, but there are dozens of them. A single-target unit like Flash (Minato) might overkill one mob by 5 million damage while the other ten walk right past him. Wind Prince spreads that love. He ensures that nothing reaches the end of the path with 1 HP left.
Breaking Down the Cost-to-Value Ratio
Let's get real about the gems. Rolling for a Mythical or Celestial isn't cheap. If you’re a F2P (Free to Play) player, you have to be picky. Is the Wind Prince Anime Last Stand worth your hard-earned gems?
- Early Game: He's a god. You can solo most story missions just by rushing his second upgrade.
- Mid Game: He stays relevant because his placement cost is manageable compared to some of the 2,000+ cost units.
- End Game: This is where the debate happens. If you don't have the right Techniques rolled on him, he can feel a bit "mid."
You need "Overlord" or "Avatar" on him. Period. If you're running him with a basic "Sturdy" or "Dashing" technique, you’re essentially bringing a knife to a nuke fight. The synergy between his innate wind speed and the Avatar technique’s stat boosts makes him a whirlwind of constant procs.
I’ve seen players complain that he doesn't hit as hard as the newer "Solar" or "Dimensional" units. Well, yeah. Obviously. But those units often cost double to fully max out during a match. If you’re playing a map with limited money generation, Wind Prince is your budget-friendly savior. He gets the job done for 60% of the price.
Placement Strategy: Stop Putting Him in the Back
Seriously. Stop it.
I see so many players tucking their Wind Prince near the base. "He’s my last line of defense," they say. Wrong. The Wind Prince Anime Last Stand should be near the first or second bend of the map. His goal isn't to kill everything; it's to soften everything up.
By placing him early, his wind-based knockback or stagger effects (depending on the current patch's balance) have more time to trigger. You want him interacting with the enemy as long as possible. If he's in the back, he only gets a few shots off before the mob hits your base.
The Synergies You’re Probably Ignoring
You've got to pair him with a "Slower."
If you run Wind Prince alongside a unit that applies a "Chill" or "Slow" effect, you create a death trap. Because the Wind Prince has a high fire rate, he benefits more from enemies staying in his range for longer durations. It’s simple math. If a mob stays in his circle for 10 seconds instead of 5, he does 100% more damage over the life of that wave.
Also, consider the elemental buffs. ALS has been leaning more into elemental advantages lately. When you're facing Earth-type mobs, Wind Prince isn't just a choice—he’s a necessity. The damage multiplier is too significant to ignore.
Technical Stats and Nuance
Let's talk numbers for a second. While I won't bore you with a spreadsheet, the damage-per-second (DPS) to cost ratio on his level 4 upgrade is actually one of the most efficient in the Mythical tier.
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- Range: It scales up to about 25-30 units depending on the map.
- Attack Speed: Hovering around the 4-5 second mark per hit at base, but drops significantly with upgrades.
- Damage Type: Magic/Elemental.
This means he bypasses physical armor. If you’re stuck on a stage where the enemies have "Physical Resistance," and you're wondering why your swordsmen aren't doing anything, that's why. Wind Prince ignores that nonsense.
Common Mistakes and How to Avoid Them
The biggest mistake? Over-upgrading him too early in a wave.
In Anime Last Stand, momentum is everything. I’ve watched countless players spend every cent they have on one Wind Prince, only to get leaked by a fast-moving scout on wave 12 because they didn't have any other units down.
- Don't Max Him Instantly: Get him to his second AoE increase, then focus on your economy or your main boss-killer.
- Watch the Targeting: Set him to "Strong" early on to help take down the heavy hitters, then switch him to "First" once the swarm starts.
- Check Your Techniques: I mentioned this before, but it bears repeating. A bad technique makes Wind Prince look like a Rare unit.
Is he the absolute best unit in the entire game? No. That title usually belongs to whatever the newest limited-time banner unit is. But is he a "Top 10" utility unit that can carry you through 90% of the game's content? Absolutely.
Moving Forward With Your Loadout
To truly master the Wind Prince Anime Last Stand, you need to stop thinking about him as a solo carry. He is the ultimate teammate. He makes your other units look better by ensuring they aren't overwhelmed by the "trash" mobs.
If you're looking to optimize your team today, try this: drop one of your high-cost "ego" units and slot in the Wind Prince. Focus on his placement at the first "U-turn" of the map. Give him a support unit like a buffer, and watch your wave count climb.
The meta will always change. New units will come out with bigger numbers and flashier effects. But the mechanics of speed, range, and elemental bypass will always be relevant in tower defense. Wind Prince has staying power because his kit is built on those fundamentals rather than just inflated base stats.
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Next time you're in the lobby, take a look at the top players. You'll see him more often than you think. He isn't just a "fan favorite" because of the anime; he's a tactical choice for players who understand that winning isn't just about hitting hard—it's about hitting smart.
Check your storage. If you've got him sitting there at level 1, it's time to feed him some XP. Start by testing him in the "Trial" modes to get a feel for his attack radius. Once you see the "Spirit of Zephyr" in action against a crowded lane, you won't want to go back to a standard physical build.
Get your techniques rolled for "Avatar" or "Glitched" if you're feeling lucky. Prioritize his range upgrades during the mid-game. Position him to capitalize on early-path turns. These three steps will fundamentally change your win rate in Anime Last Stand.
Stop chasing every single new banner and start mastering the high-utility units you already have. The Wind Prince is waiting.