Why the Tom Cruise film Oblivion looks better than most movies coming out today

Why the Tom Cruise film Oblivion looks better than most movies coming out today

It is 2077. Earth is a graveyard. Jack Harper, played by a typically intense Tom Cruise, spends his days fixing drones and dreaming of a world he never actually knew. Most people remember 2013 for Iron Man 3 or the birth of the Frozen craze, but for sci-fi nerds, the Tom Cruise film Oblivion remains this weird, beautiful anomaly that honestly hasn't been topped in terms of pure aesthetic.

Usually, when we look back at decade-old CGI, it's a bit of a cringefest. You see the seams. You notice the "floaty" physics. But Joseph Kosinski, the director who eventually gave us Top Gun: Maverick, did something different here. He leaned into practical sets and a crazy projection system that makes the movie feel tangible. It's grounded. Even when Cruise is flying a bubble ship through a dusty canyon, it feels heavy. It feels real.

The Sky Tower wasn't just a green screen nightmare

Most modern blockbusters are filmed in a giant green box. It's cheap, it's efficient, and it usually looks like garbage. The actors have no idea where to look, and the lighting never quite matches their skin tones. For the Tom Cruise film Oblivion, Kosinski refused to do that.

They built the Sky Tower set on a gimbal and surrounded it with a massive screen. They projected footage of real clouds captured from the top of a volcano in Hawaii.
That’s the secret.
When you see the sunset reflecting in Tom Cruise’s aviators, that’s not a digital effect added six months later by a tired VFX artist in Vancouver. It was actually there.

This technique, which basically pioneered what we now call the "Volume" or StageCraft (the tech used in The Mandalorian), gives the film a clinical, ethereal glow. It’s sterile but gorgeous. You’ve got the white-on-white interior design of the living quarters clashing with the brutal, rugged landscape of an Iceland that’s been dressed up to look like a post-nuclear New York. It’s a vibe. Honestly, it’s more of an architectural statement than a standard action flick.

Why Tom Cruise keeps making these bets

Cruise is a weird guy, but he’s a craftsman. By the time he signed on for this, he was already the guy who does his own stunts, but Oblivion required a different kind of commitment. It wasn't just about hanging off a plane. It was about selling a very lonely, very quiet version of the apocalypse.

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People forget that for the first forty minutes, nothing really "happens."
It’s just Jack.
It’s Jack drinking coffee.
It’s Jack wandering through the ruins of a library.
It’s Jack wondering why he feels so connected to a woman he’s only seen in his dreams.

The M83 soundtrack is the movie's actual heartbeat

You can't talk about this movie without talking about the music. Anthony Gonzalez of M83, teamed up with Joseph Trapanese, created a score that is peak synth-wave. It’s operatic. It’s soaring.

If you take the music away, the Tom Cruise film Oblivion is a decent sci-fi mystery. With the music? It becomes an experience. The track "StarWaves" is probably one of the best pieces of electronic film scoring in the last twenty years. It captures that feeling of being the last man on Earth—that mixture of total peace and absolute dread.

  1. It uses analog synths to create warmth.
  2. The orchestral swells make the scale feel massive.
  3. It avoids the "BWAHM" Hans Zimmer tropes of the era.

Actually, the soundtrack did a lot of the heavy lifting for the emotional beats. Since Jack Harper is a character with a "wiped" memory, he’s a bit of a blank slate. The music tells you how he’s feeling because he doesn't have the words for it yet.

The plot twist that actually holds up

Spoilers ahead, though the movie is over a decade old, so you've had time.

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The "twist" in Oblivion isn't just a twist for the sake of having one. It’s a total shift in perspective. Finding out that Jack is a clone—and that he’s actually the one helping the invaders strip the planet of its resources—is a gut punch. It turns a "save the world" story into a "what am I?" story.

It’s loosely based on a graphic novel that Kosinski wrote (but never fully published as a book before the movie came out). This gave the world-building a level of detail you don't get with "original" screenplays written by a committee. The Tet, that giant upside-down pyramid in space, is an iconic piece of sci-fi design. It’s silent. It’s geometric. It’s terrifying because it’s so indifferent to human life.

Is it better than Edge of Tomorrow?

This is the big debate among Cruise fans. Edge of Tomorrow (or Live Die Repeat, whatever they're calling it this week) is arguably a better "movie." It’s tighter, the pacing is incredible, and Emily Blunt is a powerhouse.

But Oblivion is a better film.
Does that make sense?
It’s more interested in the "Big Ideas." It asks questions about soul, memory, and whether a copy of a person can still be that person. While Edge of Tomorrow is a frantic, brilliant video game on screen, Oblivion is a slow-burn poem about the end of the world.

Some critics back in 2013 called it derivative. They said it ripped off Moon, 2001: A Space Odyssey, and Wall-E. And, yeah, okay, it definitely wears its influences on its sleeve. You can see the DNA of 70s sci-fi everywhere. But so what? Every movie is a remix. The way Oblivion remixes these themes into a cohesive, visually stunning package is what matters.

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The Iceland factor

They filmed a lot of this on location in Iceland.
The black sand.
The jagged peaks.
The way the light hits the moss.
It’s a stark contrast to the clean, high-tech aesthetic of the drones and the Sky Tower. This contrast is what makes the Tom Cruise film Oblivion work visually. It’s the "used future" trope but flipped on its head. Usually, the future is dirty and the present is clean. Here, the "invaders" have brought this pristine, Apple-store-looking technology to a world that they've essentially turned into a graveyard.

Technical details you probably missed

  • The Bubble Ship: They actually built a full-sized cockpit. It wasn't just a digital model. Tom Cruise sat in that thing for hours. It was designed by Daniel Simon, the same guy who did the light cycles for Tron: Legacy.
  • The Drones: The sound design for the drones is haunting. That weird, mechanical "chirp" they make before they fire? It’s iconic. It sounds less like a machine and more like a predatory insect.
  • The Library Scene: That was filmed in a real, dilapidated building that they dressed to look like the New York Public Library. The attention to detail in the practical ruins is why the film hasn't aged.

Practical takeaways for the sci-fi fan

If you haven't watched it in a while, or if you skipped it because you thought it was just another "Tom Cruise runs away from things" movie, go back to it. Watch it on the biggest screen you can find with the best speakers you have.

  • Look at the lighting. Notice how the light in the Sky Tower matches the horizon line perfectly.
  • Listen to the silence. The movie isn't afraid to be quiet, which is a rarity in the era of Marvel quips.
  • Pay attention to Julia. Olga Kurylenko’s performance is understated, but she’s the anchor for Jack’s humanity.

The Tom Cruise film Oblivion isn't perfect. The third act gets a little bit messy, and the "resistance" led by Morgan Freeman feels a bit underdeveloped. But as a piece of world-building and a visual feast, it's top-tier. It represents a moment in time when studios were still willing to give a director a massive budget for an original (sort of) sci-fi concept that didn't involve a cape or a cowl.

In 2026, where we're drowning in AI-generated imagery and flat digital cinematography, Oblivion stands out even more. It’s a reminder that when you put a dedicated movie star in a real set with a director who has a specific vision, you get something that lasts.

If you want to dive deeper into the making of the film, look for the "behind the scenes" footage of the Sky Tower projections. It’s a masterclass in how to use technology to enhance reality rather than replace it. Then, compare that to the way Top Gun: Maverick was shot. You'll see the exact moment Joseph Kosinski and Tom Cruise figured out how to make the impossible look completely normal.