Why the Mega Man X Ongoing Comic Series Still Hasn't Happened (And What to Read Instead)

Why the Mega Man X Ongoing Comic Series Still Hasn't Happened (And What to Read Instead)

You've probably spent way too much time scouring the back issues of your local comic shop or refreshing Comixology, hoping for a miracle. We’ve all been there. You want a Mega Man X ongoing comic series. You want to see X and Zero grappling with the existential dread of the Maverick Virus in a serialized, monthly format that actually lasts. But if we’re being totally honest here, the history of Mega Man in comics is kinda... messy. It's a trail of high hopes, brilliant art, and heartbreaking cancellations.

The reality is a bit of a gut punch. As of right now, there is no current, active, "ongoing" Mega Man X comic being published by a major Western house like IDW, Boom! Studios, or Dark Horse. If you see someone claiming there’s a new #1 on the stands this Wednesday, they're likely confusing it with a fan project or a limited reprint.

It sucks. It really does. The Maverick Hunter mythos is practically screaming for a gritty, long-form adaptation. We’re talking about a world where robots are basically humans with metal skins, forced to decide if they should hunt their own kind for the "greater good." That’s gold. Yet, the publishing rights and Capcom’s own internal branding shifts have kept X largely confined to the digital graveyard of "what if."

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The Archie Comics Tragedy

To understand why people keep searching for a Mega Man X ongoing comic series, you have to look back at the Archie Comics run. This was the gold standard. Ian Flynn, who is basically the patron saint of video game writing at this point (look at what he did for Sonic the Hedgehog), was at the helm.

Archie’s Mega Man was incredible. It started with the classic series, but Flynn was playing the long game. He was weaving in subtle hints about Dr. Light’s legacy and the inevitable transition to the X era. We finally got a taste of it during the "Dawn of X" crossover event. It was perfect. The tone shifted. It got darker. It felt like the SNES games come to life.

Then, the "Hiatus" happened.

In 2015, the book went on a break. "Hiatus" is usually code for "we're done but we don't want to say it yet." Archie never officially brought it back. The rights eventually lapsed. Fans were left staring at a cliffhanger, and the dream of a full-blown Mega Man X ongoing comic series died right when it was getting its legs. It’s the ultimate "what could have been" scenario in gaming comics.

Why Capcom is Playing it Safe

Capcom is a business, obviously. They’re weirdly protective of the X brand. While the Mega Man classic series is seen as this evergreen, family-friendly mascot, Mega Man X is more niche. It’s the "edgy" teen of the franchise.

Lately, Capcom has preferred high-end art books and limited collections over monthly floppies. You’ve seen the Mega Man X: Official Complete Works? It’s stunning. It’s also a one-time purchase. For a publisher, a monthly comic is a massive risk. You need a dedicated readership that shows up every thirty days. If the sales dip below a certain threshold, the book becomes a liability.

Also, look at the release schedule of the games. We haven't had Mega Man X9. Without a new game to market, a comic series lacks that "synergy" corporate offices love so much. They don't want a comic to be the only thing carrying the brand. They want it to be a peripheral for a $70 software release.

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The UDON and Manga Connection

If you're desperate for a fix, you've gotta look toward UDON Entertainment. They haven't given us a new, Western-written Mega Man X ongoing comic series in the traditional sense, but they have been doing God's work by translating the Japanese manga.

Hitoshi Ariga’s work is the stuff of legends, but for the X-specific crowd, you want the Yoshihiro Iwamoto manga. It's wild. It’s much more violent and emotionally erratic than the games. X cries. A lot. He’s traumatized by the violence, which actually makes way more sense than the stoic soldier we see in the 16-bit sprites.

These aren't "new" stories. They are relics of the 90s finally getting a polished English release.

  • Mega Man X: Maverick Hunter's Field Guide is another UDON gem.
  • It's more of an encyclopedia than a story.
  • But the lore deep-dives are exactly what X fans crave.

What Most People Get Wrong About Fan Projects

Since the official channels are dry, the "ongoing" part of the Mega Man X ongoing comic series has moved underground. You’ll find incredible stuff on DeviantArt, Twitter (X), and dedicated fan forums.

Some of these fan comics have better art than professional books. But here’s the caveat: they are rarely "ongoing" for long. Life happens. Artists get hired by real studios, or they just burn out. Reading a fan comic is a lesson in managed expectations. Enjoy the art, love the passion, but don't expect a 50-issue run with a satisfying conclusion.

The IDW Rumor Mill

Every few months, a "leak" surfaces claiming IDW has picked up the license. It makes sense on paper. They have Sonic. They have Transformers. They know how to handle "blue hero" IPs.

But honestly? Don't hold your breath. Until you see an official press release from Capcom's Unity blog or a major trade publication, it's just wishful thinking. The comic industry is in a weird spot right now. Paper costs are up. Distribution is a nightmare. Bringing back a dormant 90s gaming icon isn't the "sure bet" it was ten years ago.

How to Get Your Mega Man X Lore Fix Right Now

Since we don't have a monthly book to pull, you have to be your own curator. You can still experience the narrative depth of the X series through a few specific avenues that are actually available.

First, go back to the Mega Man Zero collections. If you want the "ending" of the X story arc, the Zero series on GBA (now on all modern consoles) is the actual narrative payoff. It’s grim, it’s beautiful, and it treats the characters with the respect a comic writer would.

Second, check out the Rockman X Dive lore. Even though the mobile game was a bit of a gacha mess, the character designs and the "Deep Log" concept offered some cool "what-if" scenarios that felt very much like a comic book multiverse.

Third, hunt down the old Dreamwave comics if you can find them in a dollar bin. They are short-lived and unfinished, but the art style was heavily influenced by the "Pat Lee" era of the early 2000s—bulky, shiny, and very "X-treme."

Finding the Best Content

If you're looking for something that feels like a comic, look for "Let's Play" videos that focus on "The Day of Sigma." It was an OVA (Original Video Animation) included with Mega Man Maverick Hunter X on the PSP. It’s essentially a twenty-minute motion comic that acts as a prequel to the first game. It’s the best piece of Mega Man X media outside of the games themselves.

The voice acting is solid. The tragedy of Sigma’s fall is handled with actual nuance. It’s the closest we’ve ever gotten to a high-budget animated or comic adaptation that actually "gets" the source material.

The Actionable Path Forward

Stop waiting for a miracle and start supporting the creators who are keeping the flame alive. If you want a Mega Man X ongoing comic series to exist, the market has to prove it’s viable.

  1. Buy the UDON Hardcovers: Sales figures for the translated manga are the primary metric Capcom uses to see if Western fans still care about Mega Man comics. If those books bomb, a new series will never happen.
  2. Support Fan Creators: Follow artists like Ultimatemaverickx on social media. Engage with their work. Even if it's not "official," it's the only place the story is actually moving forward.
  3. Voice Your Interest Correctly: Don't just scream at Capcom on Twitter. Tag publishers like IDW or Skybound (who are doing wonders with Transformers right now) and tell them specifically why the X license would fit their current lineup.
  4. Revisit the Archie Run: Buy the trade paperbacks of the Mega Man Archie series. Show the industry that there is a "long-tail" value in these stories.

The dream of a Mega Man X ongoing comic series isn't dead, but it is in stasis. Much like X himself, it’s waiting in a capsule for the right era to wake up. Until then, we’ve got the games, the translated manga, and one of the most dedicated fanbases in gaming history to bridge the gap. It’ll have to be enough. For now.