Why the Lies of P Black Rabbit Brotherhood Fights Are Actually Genius

Why the Lies of P Black Rabbit Brotherhood Fights Are Actually Genius

You’re walking through the Malum District, the air is thick with the smell of decay, and suddenly, you hear that damn trunk slam. If you’ve played Lies of P, you know exactly what I’m talking about. The Lies of P Black Rabbit Brotherhood isn't just another boss encounter; they are a recurring nightmare that forces you to throw out almost everything the game taught you about "honorable" one-on-one dueling. Most people hate gank fights. Honestly, I get it. Usually, they feel cheap. But there is something deeply rhythmic and intentional about how Neowiz handled this quartet of coffin-carrying creeps.

They aren't just random thugs. They are a family. That dynamic is the secret sauce.

Surviving the First Encounter in Malum District

The first time you see the Lies of P Black Rabbit Brotherhood, it’s a numbers game. You see the Eldest—this hulking mountain of a man with a giant buster sword—and you think, "Okay, standard big guy fight." Then his siblings start jumping off the roof. It’s chaotic. It's loud. It feels unfair until you realize the AI is actually incredibly polite.

Think about it. While the Eldest is swinging that slab of iron, the younger siblings usually hang back. They don't all dogpile you at once unless you get reckless. The Battle Maniac (the one with the rapier), the Eccentric (the spear user), and the Youngest (the twin blade speedster) take turns. If you're struggling here, you're probably trying to kill the Eldest first. Don't do that. You’ve gotta peel the siblings off. They have low poise. A few heavy attacks or a well-timed Fable Art will send them packing back to their "timeout" corner.

I’ve seen players get tilted because the Eldest does that massive overhead slam while they’re busy chasing the Youngest. The trick is positioning. You want to keep the big guy in your peripheral vision at all times. Use the environment. There’s a pile of junk in the middle of the arena—use it to line-of-sight the Eldest's charges. It's basically a deadly game of keep-away.

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The Tragedy and Lore of the Brotherhood

Why are they even here? They aren't just a boss wall. The Lies of P Black Rabbit Brotherhood are mercenaries, scavengers who found a way to thrive in the collapse of Krat. They are obsessed with gold, sure, but they’re also obsessed with each other. If you listen to their dialogue, it’s all about "Big Brother" or protecting the family.

There's a gritty, street-level realism to them that contrasts with the high-concept alchemical horror of Simon Manus or the mechanical precision of the King of Puppets. They feel like they walked out of a different game, something more like The Warriors or a Victorian gang flick. This makes their second appearance in the Relic of Trismegistus even more impactful. They’re mourning. They’re angry. And they’ve brought the Eldest back from the dead in a literal coffin.

It’s dark stuff. Lies of P excels at this kind of environmental storytelling where the boss's fighting style tells you who they are. The Youngest is desperate and frantic. The Eldest is a silent, unwavering pillar. When you kill one, the others scream. It makes you feel like the villain for a second. Only a second, though, because then they try to stab you in the kidneys.

That Second Fight: Relic of Trismegistus Strategy

This is where the Lies of P Black Rabbit Brotherhood really tests your patience. The rematch is a reverse of the first fight. This time, you start against the three smaller siblings, and the Eldest is the "final phase" that pops out of the coffin once two of them are dead.

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Stop. Read that again. Do not kill the second sibling until the third one is at a sliver of health.

If you kill two siblings quickly, the Eldest bursts out while the third sibling is still at full health. Now you’re fighting a resurrected giant and a fast-moving harasser at the same time. It’s a recipe for a "You Died" screen. Instead, get the Battle Maniac and the Eccentric both down to about 5% HP. Finish one, then immediately finish the other. This ensures that when the Eldest enters the fray, he’s alone.

Also, use the backstab. These guys are humans (mostly), which means they are incredibly susceptible to the classic "circle-and-stab." The Eccentric, with his long spear, is practically begging for you to dodge behind him.

Weapons and Gear to Level the Playing Field

If you're hitting a wall, check your elemental damage. The Lies of P Black Rabbit Brotherhood are human, which means they hate Acid.

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  • Pandemonium Legion Arm: Lay down a trail of corrosive slime. They’ll walk right through it while trying to strafe you.
  • Acidic Crystal Spear: Fast pokes that build up decay.
  • Carcass Butcher’s Amulet: This is a must-have. It increases damage against humans.

Don't forget your consumables. Throwables in this game are borderline broken if used correctly. A well-placed Cluster Grenade or a Shot Put can break the Eldest's stance right when he's about to unleash a combo. It feels a bit like cheating, but hey, they brought four people to a sword fight. Fairness went out the window a long time ago.

The "Gank" Controversy: Is it Fair?

The Soulslike community always argues about multi-boss fights. Ornstein and Smough set a high bar, and many games fail to reach it. The Lies of P Black Rabbit Brotherhood works because of the "aggro toggle."

In many bad gank fights, every enemy is at 100% aggression all the time. In this fight, the game uses a visible cue: the sibling who currently has their weapon buffed (with fire, electric, or acid) is the one who is actively hunting you. The others will literally stand back and watch, throwing the occasional projectile just to keep you honest. It’s a brilliant bit of game design that turns a chaotic brawl into a series of managed duels. It’s about crowd control, not just raw DPS.

Actionable Steps for Your Next Attempt

Forget trying to be a parry god for every single sibling. Focus on these three specific moves to clear the encounter:

  1. Prioritize the Youngest: She has the lowest health and the most annoying, fast-paced combos. If she’s active, she needs to die first.
  2. Backstab Fishing: Especially in the second fight, don't stand in front of the spear user. Sprint in circles. The AI takes a second to track your movement, leaving their back wide open.
  3. The Coffin Shield: When the Eldest comes out in the second fight, use the large stone coffin in the center of the room. It blocks his wave attacks and gives you a moment to heal.

Go back to the Malum District or the Relic of Trismegistus with a fresh set of Acid canisters and a patient mindset. Treat it like a dance where you're leading. Once you break their rhythm, the Brotherhood falls apart like the dysfunctional family they truly are.