Why the Leviathan Axe in God of War is Better Than the Blades of Chaos

Why the Leviathan Axe in God of War is Better Than the Blades of Chaos

It was a risky move. When Santa Monica Studio first showed off Kratos hiding out in the woods with a beard and a kid, the biggest shock wasn't his parenting—it was the weapon. He’d traded the iconic, fire-swirling Blades of Chaos for a hunk of ice and wood called the Leviathan Axe in God of War. People were genuinely worried. How do you replace the most recognizable weapons in gaming history?

Well, they did it by making the axe feel heavy. Real heavy.

The Leviathan Axe isn't just a tool for hitting things; it's the mechanical heart of the modern God of War era. It changed the pace of the game from a frantic, button-mashing spectacle to a deliberate, tactical dance. Honestly, the way it flies back to your hand? That might be the single most satisfying button press in the last decade of games.


The Lore Behind the Frost

Brok and Sindri, the Huldra brothers, didn't just stumble upon this thing. They forged it as a direct counter-measure to Mjölnir. Think about that for a second. The Leviathan Axe was built specifically to stand up to the most overpowered hammer in Norse mythology because the dwarves felt guilty about the destruction Thor was causing. It’s a "redemption" weapon.

Originally, it belonged to Laufey the Just—Kratos’s late wife, Faye. When she died, she passed it to him. This gives the weapon an emotional weight that the Blades of Chaos never really had. The Blades represented Kratos's slavery to Ares and his past sins. The Leviathan Axe in God of War represents his connection to his family and his attempt to be a better man.

It’s infused with the echoes of 20 frost trolls. That’s why it glows blue and freezes enemies on contact. Unlike the Blades, which are fueled by the literal fire of Hades, the Axe is cold, calculating, and precise.

Why the "Recall" Feel is Perfect

Cory Barlog and the design team spent months—literally months—just getting the "thunk" right. When you throw the axe, it doesn't just reappear in your hand like a magic trick. It has a physical pathing system. It can hit enemies on the way back. It vibrates the controller with a specific frequency that tapers off as it gets closer.

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If you look closely at the runes etched into the blade, they aren't just gibberish. They are Elder Futhark inscriptions. The axe evolves visually too. As you upgrade it using Frozen Flames, the leather wrap on the handle changes, the pommel gets more intricate, and the gold filigree starts to spread. It’s visual storytelling.


Combat Mechanics and Hidden Tech

Most players just light attack, heavy attack, throw. But the Leviathan Axe in God of War has layers. If you’re playing on "Give Me God of War" difficulty, you quickly realize that the frost status effect is your best friend. Freezing an enemy solid allows you to shatter them or use them as a projectile.

One of the best pieces of "hidden" tech is the stance change. If you pause for a split second after an attack, Kratos shifts his footing. His next moveset changes entirely. You get these wide, sweeping cleaves that deal massive area-of-effect damage. Most people miss this because they’re too busy spamming the R1 button.

  • Executioner’s Cleave: This is arguably the most powerful single-target move in the game. You hold R2, Kratos winds up, and he brings the axe down with enough force to split a Draugr in half. It has "armor," meaning you won't get interrupted while doing it.
  • Permafrost: This is a reward for playing well. If you hit enemies without taking damage, the axe starts to glow with a white-hot (or white-cold) intensity. Your damage goes through the roof. It encourages you to be a "calm and reasonable person," just like Kratos says.

The axe also serves as a key. You use it to freeze gears, stop traps, and solve environmental puzzles. It’s a multi-tool. It’s the Swiss Army knife of the gods.


Dealing with the Blades Comparison

Look, the Blades of Chaos are great for crowd control. We all know that. When you get them back in the 2018 game, it’s an incredible moment. But the Leviathan Axe in God of War is better for 1-on-1 boss fights.

In God of War Ragnarök, the developers added "Weapon Signature Moves." By holding the Triangle button, you can infuse the axe with even more frost (Awaken). This makes the next hit absolutely devastating. It added a rhythm to the combat that wasn't there before. You’re constantly "charging" your axe in the small windows between enemy swings.

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The Valkyrie Factor

If you’ve ever tried to fight Sigrun, the Valkyrie Queen, you know that the axe is your lifeline. You need that ranged throw to knock her out of the air when she’s about to perform an unblockable blinding attack. The Blades can't reach that high. The axe is your sniper rifle.

The weight of the axe also affects the "Stun" bar. Blunt force from the axe handle and the heavy blade builds up stun faster than the slashing of the blades. This leads to those brutal R3 finishers that the series is known for.


Real-World Influence and Design

The design of the Leviathan Axe is heavily influenced by real Viking-era bearded axes (Skeggöx). The "beard" is the lower part of the axe head that extends downwards. In real history, this was used to hook an opponent's shield or pull their leg out from under them.

Santa Monica Studio took that historical base and "god-ified" it. The proportions are slightly exaggerated so it looks good on camera, but the physics are grounded. When Kratos hits a shield with the axe, it doesn't just bounce off; it sticks for a microsecond. This "hit stop" is a classic game design trick to make things feel "crunchy."

The axe is basically a character in its own right. It has an arc. It starts as a tool of survival and ends as a symbol of a new Norse pantheon.


Maximizing Your Build

To really get the most out of the Leviathan Axe in God of War, you need to focus on Cooldown and Strength stats.

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  1. Runic Attacks: Don't sleep on "Hel’s Touch." It’s a fast, low-damage blast that interrupts almost any enemy attack. It’s a get-out-of-jail-free card.
  2. The Pommels: Finding the "Retribution" pommel is a game-changer. It makes your axe throws fly in a completely straight line forever. It basically turns Kratos into a marksman.
  3. The Grip of Tanngiost: This adds shock damage to your axe. Combining frost and shock is basically a cheat code for handling the tougher mobs in Niflheim.

People often ask if the axe is "better" than Mjölnir. Within the game's logic, they are equals. They are the two "Great Weapons" of the North. But Mjölnir is a weapon of ego and slaughter. The Leviathan Axe is a weapon of protection.

Common Misconceptions

A lot of players think they should stop using the axe once they unlock the Blades or the Draupnir Spear. That’s a mistake. Certain enemies, like the Flame Phantoms or specific elemental Draugr, are practically immune to fire. The axe remains relevant through the very last minute of the DLC, Valhalla.

Actually, in Valhalla, the axe upgrades are some of the most broken builds you can get. If you stack the "Axe Throw" perks, you can clear entire rooms without ever getting within ten feet of a monster.


Actionable Steps for Players

To master the Leviathan Axe, stop playing it like an old-school hack-and-slash.

  • Practice the "Recall Slam": Throw the axe past an enemy, then call it back and hit R2 right as it reaches your hand. Kratos will perform a massive overhead slam that deals huge area damage.
  • Focus on the Feet: If you throw the heavy axe (R2) at an enemy's legs, it trips them or freezes them in place. This is essential for managing crowds.
  • Invest in "Hunter's Killer": This skill allows you to mark multiple targets before throwing. It’s great for dealing with those annoying flying nightmares.
  • Watch the Glow: When the axe head starts glowing brightly, stop spamming. Use a heavy attack to "spend" that frost charge for maximum damage.

The Leviathan Axe in God of War is more than just a weapon change. It’s a statement about who Kratos has become. It’s deliberate, powerful, and carries the weight of a legacy. Next time you’re in a fight, try waiting that extra second for the stance shift. You'll see exactly why this weapon redefined the series.