Why the Legend of Zelda Ocarina of Time Book by Akira Himekawa Still Holds Up

Why the Legend of Zelda Ocarina of Time Book by Akira Himekawa Still Holds Up

You know that feeling when you finish a game like Ocarina of Time and just sit there watching the credits roll, feeling a weird mix of accomplishment and genuine sadness because it's over? We’ve all been there. It’s arguably the most influential video game ever made. But the thing is, as much as we love that low-poly N64 Hyrule, the story is actually kinda thin if you look at it strictly through the lens of modern character development. Link doesn't talk. Zelda is mostly a series of disguises and kidnappings. Ganondorf is just... evil. That’s exactly why the Legend of Zelda Ocarina of Time book—specifically the manga adaptation by the duo known as Akira Himekawa—became such a big deal for the fandom.

It filled the gaps.

What the Legend of Zelda Ocarina of Time Book Actually Adds to the Lore

When you crack open the manga, the first thing you notice is that Link has a personality. He’s not just a vessel for the player anymore. In the game, he's the "Hero of Time" because a tree told him to be. In the book, he’s a kid who feels like an outcast in the Kokiri Forest because he doesn't have a fairy. Himekawa (which is actually two artists, A. Honda and S. Nagano) leans heavily into the emotional weight of Link leaving his childhood behind.

It’s heartbreaking.

They don't just rush through the Great Deku Tree's death. They let it breathe. You see Link's internal struggle, his fear, and his eventual resolve. This isn't just a "strategy guide with pictures." It's a reinterpretation that fixes one of the biggest "problems" with the original 1998 narrative: the lack of dialogue. By giving Link a voice, the authors managed to make the stakes feel personal rather than just mechanical.

The Volvagia Chapter is a Gut Punch

If you played the Fire Temple, you remember Volvagia as that annoying dragon you had to whack with a hammer. In the Legend of Zelda Ocarina of Time book, Himekawa took a massive creative risk that fans still talk about today. They gave Link and Volvagia a history.

Basically, young Link buys a little dragon in the Market. He names it. He cares for it. Years later, after waking up from his seven-year slumber, he realizes the monster he has to kill in the Fire Temple is his former pet, now corrupted by Ganondorf’s magic.

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Honestly? It's brutal.

It changes the entire context of that boss fight. Instead of a standard "save the Gorons" mission, it becomes a tragedy about the loss of innocence. This is where the manga shines. It takes the gameplay loops we know by heart and attaches raw, human emotion to them. If you only know the game, you're missing out on this specific layer of Hyrule's history.

Why the Art Style Matters More Than You Think

Himekawa’s art style isn’t just "generic anime." It’s highly deliberate. The duo started working on the Zelda series back in the late 90s, and they’ve stayed with it for decades. Their work on the Ocarina of Time volumes strikes a balance between the whimsical, almost Disney-like charm of the Kokiri Forest and the grim, oppressive atmosphere of a Ganondorf-ruled Hyrule.

The character designs remain faithful to Yusuke Nakano’s original concept art, but they add a fluidity that the N64 hardware simply couldn't handle. Look at the way Sheik moves in the manga. It’s graceful and shadowy. Look at the expressions on Link's face when he meets Zelda for the first time in the garden. It’s pure wonder.

Different Editions: Which One Should You Buy?

If you're looking to track down the Legend of Zelda Ocarina of Time book, you’ve got a few options. Back in the day, Viz Media released these as two separate volumes. They were small, standard manga size.

Then came the Legendary Editions.

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These are the ones you usually see on the shelves at Barnes & Noble or local comic shops now. They are oversized, 2-in-1 omnibuses with better paper quality and some colored pages at the beginning. If you’re a collector, the Legendary Edition is the way to go just for the shelf presence alone. The translation is also slightly refined in the newer prints, making the dialogue feel a bit more natural and less like a literal translation of the Japanese script.

The Sheik and Zelda Dynamic

We need to talk about Zelda. In the game, Zelda spends most of her time as Sheik giving you cryptic poems and teaching you songs on the lyre. In the manga, we actually get to see the transition. We see the training. We see the burden of the Triforce of Wisdom.

It makes her a much more active participant in the story. She isn't just waiting for Link to show up; she's actively working to undermine Ganondorf’s influence while Link is sealed away in the Sacred Realm. This version of Zelda feels like a leader in exile. It adds a layer of respect between the two characters that goes beyond the "princess and knight" trope.

There's also a bit more focus on the secondary characters. Impa actually feels like a bodyguard with a personality. The Sages get a bit more screen time. Even Mido—the jerk from the forest—gets a redemption arc of sorts. It’s these small touches that make the world feel lived-in.

Is it Canon? (The Big Question)

This is where things get a bit messy. Officially, Nintendo considers the games to be the primary canon. The Hyrule Historia (the big green lore book) references the manga but treats it more like a "what if" or a "supplemental" retelling.

Does that matter? Not really.

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Most fans treat the Himekawa manga as "head-canon." For instance, the backstories for the bosses or the specific personality traits of the Sages are so well-written that it's hard to go back to the game and not think about them. Even if it’s not "officially" part of the timeline, it is the definitive way to experience the story of Ocarina of Time if you aren't currently holding a controller.

Common Misconceptions About the Manga

  • It’s just for kids: Nope. While it’s accessible, it deals with some pretty heavy themes like genocide (the Sheikah history), betrayal, and the existential dread of losing seven years of your life.
  • It covers everything in the game: It doesn't. You won't find every single dungeon or side quest here. The Water Temple is notably shorter (thankfully, some might say). The focus is on the emotional beats, not the mechanics of puzzles.
  • It’s the same as the Master Works: The Master Works or Hyrule Historia are art and lore books. The Legend of Zelda Ocarina of Time book we're talking about is a narrative manga. Don't mix them up at the bookstore.

How to Get the Most Out of Your Reading

If you're going to dive into this, don't rush. The art is dense. Himekawa puts a lot of detail into the backgrounds of Hyrule Castle Town and the textures of the various temples.

Actually, try this: Play the soundtrack while you read.

When Link enters the Forest Temple in the book, put on the "Forest Temple" track by Koji Kondo. The atmospheric music combined with Himekawa’s haunting visuals of the Poe Sisters creates a vibe that's honestly better than any 4K remake could offer. It’s an immersive experience that reminds you why this specific entry in the Zelda series changed everything in 1998.

The legacy of Ocarina of Time isn't just about Z-targeting or 3D environments. It’s about a specific feeling of adventure and loss. The manga captures that feeling perfectly. It’s a love letter to the fans who wanted to know what Link was thinking while he stood in front of the Master Sword.


Actionable Insights for Zelda Fans

If you want to add the Legend of Zelda Ocarina of Time book to your collection or dive deeper into the lore, here is what you should do next:

  • Check for the Legendary Edition: Look for the "The Legend of Zelda: Legendary Edition, Vol. 1" which contains the entire Ocarina of Time arc. It's usually around $15-$20 and offers the best value.
  • Compare with the Twilight Princess Manga: If you enjoy the Ocarina adaptation, Himekawa also did a multi-volume run for Twilight Princess. It is much darker, longer, and more "adult" in its themes. It’s widely considered their masterpiece.
  • Visit the Nintendo Museum Digitally: Look up the original concept sketches by Yusuke Nakano and compare them to the manga panels. You’ll see exactly where Himekawa drew their inspiration for Link’s facial expressions and combat stances.
  • Support Local Comic Shops: Before heading to Amazon, check your local comic or hobby shop. They often stock these volumes and can help you track down the older, individual Viz Media prints if you prefer the nostalgic pocket-manga format.