Why the Final Fantasy 7 Rebirth Soundtrack Is Total Overkill (And Why I Love It)

Why the Final Fantasy 7 Rebirth Soundtrack Is Total Overkill (And Why I Love It)

If you’ve spent any time in the Grasslands lately, you know exactly what I’m talking about. You step out of Kalm, the sun hits the screen, and that iconic theme kicks in—but it isn't just a loop anymore. It breathes. Honestly, the Final Fantasy 7 Rebirth soundtrack is a logistical nightmare that shouldn't work. We are talking about over 400 tracks. Four hundred. That’s not a soundtrack; that’s an entire career’s worth of music stuffed into one single video game.

It's absurd.

The sheer scale of the music in Rebirth reflects the game's "maximalist" philosophy. Square Enix didn't just want to remix Nobuo Uematsu’s 1997 masterpieces; they wanted to deconstruct them, put them back together with a full orchestra, and then throw in some heavy metal, synth-pop, and weird experimental jazz for good measure. Most games are happy if they have three or four memorable themes. Rebirth has that many versions of a single Chocobo song.

The Madness of Dynamic Arrangement

The coolest thing about the Final Fantasy 7 Rebirth soundtrack isn't just the nostalgia bait. It’s the way the music actually reacts to you. This isn't a new trick in gaming, but the level of granular detail here is genuinely staggering.

Take the "Battle Edit" system. In the original 1997 game, you’d be exploring the world map to a somber, sweeping melody, then—bam—a random encounter starts, the screen swirls, and the aggressive battle theme takes over. It was jarring. In Rebirth, the transition is seamless. You’re running through the fields, the music is light and airy, but the second you draw your sword near a Mandragora, the arrangement shifts. The percussion gets heavier. The brass kicks in. It’s the same melody, but the "vibe" transforms in real-time.

Mitsuto Suzuki and Masashi Hamauzu, the lead composers working alongside Uematsu’s original compositions, basically created a living organism. I noticed it most in the boss fights. If you get a boss down to 20% health, the music doesn't just loop; it enters a "climax phase" that syncs up with the cinematic transitions. It makes you feel like the protagonist of a high-budget anime, even if you’re actually just struggling to remember which button triggers your Limit Break.


More Than Just Remakes: The New Classics

While everyone expected the heavy hitters like "One-Winged Angel" or "Tifa’s Theme" to sound great, the real surprises are the brand-new tracks. "No Promises to Keep," the main theme performed by Loren Allred, is the emotional anchor of the whole experience. It’s a bold move. Uematsu himself composed it, and it feels like a throwback to the "Eyes on Me" era of the late 90s.

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But then you have stuff like the "Bow Wow Wow" song.

Yes, the Salmon song.

It is ridiculous. It’s a catchy, slightly annoying, incredibly upbeat track that plays during a specific side quest involving a dog. This is where the Final Fantasy 7 Rebirth soundtrack shows its personality. It isn't afraid to be silly. It shifts from the gut-wrenching tragedy of the Forgotten Capital to the chaotic energy of a Gold Saucer minigame in a heartbeat.

  • The Midgardsormr Fight: A tense, brooding arrangement that uses low strings to simulate the feeling of being hunted in a swamp.
  • Costa del Sol: Pure vacation vibes. Steel drums, light synths, and a tempo that makes you want to put the controller down and grab a drink.
  • The Turks' Themes: They’ve been updated with a slick, almost "Mission Impossible" heist energy that fits Reno and Rude perfectly.

Why 400+ Tracks Was Actually Necessary

You might think 400 tracks is just padding. It’s not.

Think about the sheer variety of locations in Rebirth. You go from the dusty, industrial grit of Corel to the lush, tropical paradise of Costa del Sol, then up into the snowy peaks and down into the neon-soaked fever dream of the Gold Saucer. Each of these zones needs its own sonic identity. If the music stayed the same for the 100+ hours it takes to 100% this game, your ears would rot.

Instead, the composers used a technique called "thematic variation." They take a core motif—like Cloud’s theme or the Shinra theme—and they mask it. They hide it in different genres. You might be listening to a funky lounge track in a bar and realize, "Wait, is that a slowed-down version of the boss theme?" It creates a sense of cohesion that keeps the world feeling connected, even when the gameplay is jumping between card games and giant monster battles.

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The Uematsu Factor and the New Guard

We have to talk about Nobuo Uematsu. He’s the GOAT for a reason. While he didn't compose every single note of the Final Fantasy 7 Rebirth soundtrack, his DNA is everywhere. He’s gone on record saying that "No Promises to Keep" might be his favorite melody he's ever written. That’s a huge statement from the guy who wrote "Aerith’s Theme."

However, Suzuki and Hamauzu deserve just as much credit. They had the impossible task of taking 16-bit MIDI files and turning them into something that sounds like it belongs in a 2024 blockbuster. They didn't just copy-paste the old songs. They expanded them. A thirty-second loop from the original game is now an eight-minute orchestral suite with movements, solos, and bridge sections.

The Vinyl and Physical Release Craze

For the collectors out there, the physical release of this soundtrack is a beast. The "Special Edit Version" comes with eight CDs. Eight! Most movies have about 45 minutes of music. Rebirth has more music than some entire console generations.

The demand for the vinyl version was also through the roof. It’s a testament to how much people care about this specific score. It’s not just background noise; it’s the emotional glue that holds the remake project together. Without these specific arrangements, the nostalgia wouldn't hit nearly as hard.

A Few Things That Might Annoy You

Nothing is perfect. I’ll be honest, sometimes the music is a bit too much.

Because the game is so long, you will hear certain battle stings thousands of times. If you spend ten hours grinding for Queen’s Blood cards, that specific card-game music is going to be burned into your brain forever. Whether that’s a good thing or a bad thing depends on how much you like catchy, repetitive melodies.

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Also, some purists might find the more modern, electronic-heavy tracks a bit jarring. There are moments in the Shinra Manor or during certain boss fights where the music leans heavily into dubstep and industrial techno. It’s a vibe, for sure, but it’s a far cry from the purely classical feel of the original. Personally, I think it works. It reflects the "Remake" timeline's chaotic nature. It feels like the world is breaking, so the music should feel a bit broken too.


How to Actually Experience the Best Tracks

If you’re not planning on playing the 100-hour campaign but still want to hear what the fuss is about, you have to be selective. You can’t just hit "shuffle" on a 400-song playlist. You’ll get whiplash.

  1. Start with the "Battle Edit" versions. Look for the tracks that transition from field to combat. "On Our Way" is a classic for a reason.
  2. Listen to the "Jenova Emergent" theme. It is a masterclass in building tension. It starts with those familiar four notes and evolves into a symphonic nightmare.
  3. Find the "Cosmo Canyon" arrangement. It’s arguably the most beautiful track in the game. It captures that sense of wonder and ancient history perfectly.
  4. Don't skip the minigame music. Even the stuff for the chocobo races or the gym challenges has a weird amount of effort put into it.

The Final Fantasy 7 Rebirth soundtrack is a triumph of technical skill and creative ambition. It’s rare to see a studio give this much budget and freedom to the sound department. Usually, music is an afterthought, something to fill the silence. Here, it’s the main event. It’s an overstuffed, beautiful, chaotic mess that somehow perfectly captures the feeling of a group of friends trying to save a dying planet.

If you want to dive deeper, your best bet is to grab the official soundtrack release or check out the "Inside Final Fantasy VII Rebirth" documentary series on YouTube. The composers go into detail about how they synchronized the tempo of the music to the walking speed of the characters. That’s the level of obsession we’re dealing with here.

To get the most out of your listening experience, try using a high-quality pair of open-back headphones. The spatial mixing in the orchestral tracks—especially during the massive boss fights—is incredible. You can actually hear the placement of the different sections of the orchestra, which helps separate the chaos when the heavy metal elements start kicking in. If you're a musician, pay close attention to the time signature shifts in the "J-E-N-O-V-A" arrangements; they're doing some really clever things with syncopation that you might miss on a first listen through TV speakers.


Next Steps for Music Lovers:
Check out the Final Fantasy VII Rebirth Orchestra World Tour schedule for 2024 and 2025. Seeing these tracks performed live by a full choir and orchestra is the only way to truly appreciate the complexity of the arrangements. If you can't make a show, the official soundtrack is available on most major streaming platforms, though the "Special Edit" physical tracks often remain exclusive to the CD box sets.