Big Blue Bubble probably didn't realize what they were starting back in 2012. You’ve got a game about monsters that make music, sure, but what happens when the community decides the official roster isn't enough? That's where the world of my singing monsters fan made monsters comes in. It’s a massive, sprawling, and sometimes chaotic subculture where players turn into amateur game designers. Honestly, it’s one of the most dedicated creative scenes in gaming right now.
If you spend any time on YouTube or Discord, you’ve seen them. These aren't just MS Paint doodles. We’re talking full-blown animations, original sound mixing, and deep lore that occasionally rivals the actual game. People take this seriously.
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The Art of Making a Monster From Scratch
What's the process? It’s not just drawing a creature with three eyes and calling it a day. A real, high-quality fan monster needs a "sound profile." Most creators start by thinking about what the song is actually missing. Maybe Plant Island needs a heavy bass synth or a woodwind instrument that doesn't exist in the real world.
Creators like MantisGirl or the team behind the The Lost Landscapes project have basically set the gold standard. They look at the elemental grid—Cold, Water, Earth, Air, Plant—and start wondering what a "Triple Element" would look like if it were based on something like Shadow or Mech. It's a puzzle. You’re trying to fit a new voice into an existing orchestra without ruining the harmony.
Why the Community Obsesses Over "Fan-Islands"
Sometimes a single monster isn't enough. People build entire islands. Think about it. You have to compose a 2-minute loop where 15 to 20 unique sounds all play nicely together. That’s a lot of work for no paycheck.
The most famous example is arguably Tyson's Monster World or the various "Rare" and "Epic" redesigns you see floating around TikTok. These projects often use the same art style as the official game—that sort of wobbly, hand-drawn aesthetic—which makes the line between official content and fan content get really blurry. Sometimes, a newcomer will see a video of a fan-made "Ethereal" and spend hours trying to breed it in the actual game, only to realize it doesn't exist. It’s kind of a rite of passage at this point.
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How My Singing Monsters Fan Made Monsters Influence Big Blue Bubble
Let’s talk about the elephant in the room: Does the developer care?
Generally, yes. Big Blue Bubble has historically been pretty cool about the fan community. While they don't straight-up "steal" designs—that would be a legal nightmare—they definitely keep an eye on what’s trending. When the fans go crazy for a specific musical style or a certain "vibe," you can bet the developers notice.
The relationship is symbiotic. The fans keep the hype alive during the "dry" periods between official updates. In return, the developers occasionally give nods to the community's creativity. It’s a loop. Fans make a "Void" element; the developers eventually release something that feels like it was born from that same collective energy.
The Technical Side: How These Monsters Are Born
Most of these creators are using the same toolkit. It’s usually a mix of:
- Adobe Animate or Krita for the visuals.
- FL Studio or Ableton for the audio.
- A whole lot of patience.
The "monstrous" part is the rigging. If you want your fan-made monster to look authentic, it has to move in that specific, rhythmic bounce that matches the BPM of the island. If the bounce is off, the whole thing feels "fake." Creators will spend days just getting the knees to bend right on a creature that only appears for four seconds in a song.
Common Pitfalls in Fan Design
Not every fan monster is a winner. You see a lot of "over-designing." Real MSM monsters are actually pretty simple—they usually have one or two defining features and a clear silhouette. Beginners often pack on too many horns, wings, and glowing bits. It gets messy.
The sound is the other big hurdle. If your monster is too loud, it drowns out the Furcorn. If it’s too quiet, why bother? Balancing the mix is where the experts like Raw Zebra or T-Rox enthusiasts really shine. They understand that silence is just as important as the noise.
The "Lost Landscapes" Controversy and Reality
You can't talk about this scene without mentioning the "Fan Games." There have been several projects that tried to build entire standalone games using the MSM formula. Some get a pass. Others get hit with "Cease and Desist" orders if they use official assets or try to monetize.
It’s a delicate balance. Most creators stay safe by keeping their my singing monsters fan made monsters on YouTube as "concept videos." This keeps the lawyers happy while still letting the creativity flow. It’s actually a great portfolio builder. Several people who started making fan monsters have ended up getting jobs in the actual indie game industry because it proves they can handle character design, animation, and sound engineering all at once.
Identifying High-Quality Fan Content
How do you tell the difference between a bored kid’s doodle and a high-tier fan monster? Look at the "Bio."
The MSM community loves lore. A high-quality fan monster will have a description that reads like the official ones—full of puns, weird biological facts, and references to other monsters. They’ll explain that the monster’s "instrument" is actually its ribcage or that it only sings when it smells blueberries. That attention to detail is what makes the community thrive. It’s world-building at its finest.
Where to Find the Best Work
If you’re looking to dive deep, skip the basic Google Image search. Go to:
- The MSMPokeGamer Community: Often features fan work and reacts to it.
- The My Singing Monsters Wiki (Fan-made section): A literal encyclopedia of thousands of imaginary creatures.
- Discord Servers: This is where the real "Island collaborations" happen.
It’s a massive rabbit hole. You might start by looking at one "Custom Earth Island" and end up three hours deep into a documentary about a fan-made element called "Crystal."
The Future of Fan Creation
With AI tools getting better, we’re seeing a shift. Some people are using AI to generate monster sounds or even base designs. But honestly? The community usually sniffs that out pretty fast. There’s a certain "soul" to a hand-drawn monster that a prompt can’t quite capture. The imperfections—the slightly off-beat drum hit or the weirdly shaped toe—are what make them feel like they belong in the Monster World.
The sheer volume of content is staggering. There are probably more fan-made monsters now than there are official ones by a factor of ten. And that’s a good thing. It means the game isn't just a product anymore; it’s a platform for people to become artists.
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Actionable Insights for Aspiring Creators
If you're thinking about jumping into the world of fan-made monsters, don't just copy what's already there. Start with the sound. Find a gap in an existing island's song—maybe there's a 4-bar stretch where it's just percussion—and imagine what kind of vocal or melodic instrument could fill that space.
Once you have the sound, let the instrument dictate the design. If it sounds metallic, give the monster brass skin. If it's a soft whistle, maybe it's a small, airy creature. Focus on the silhouette first; if you can recognize the monster just by its shadow, you've nailed the design. Finally, use community platforms like the MSM subreddit or dedicated Discord servers to get feedback. The community is generally supportive, but they'll be honest if your monster is "off-key" or too cluttered. Use that feedback to refine your style before you start animating.