Why Knight Artorias Dark Souls Fans Still Obsess Over This Boss a Decade Later

Why Knight Artorias Dark Souls Fans Still Obsess Over This Boss a Decade Later

He is the guy on the cover of the Artorias of the Abyss DLC, but he’s also so much more than a marketing image. You probably remember the first time you walked into that coliseum in Oolacile. The cutscene starts, and you see this towering, gangly figure in blue armor absolutely wrecking a bloated corpse before tossing it aside. Then he screams. It’s a sound that stays with you. Knight Artorias Dark Souls lore isn't just backstory; it is the emotional backbone of the entire series.

Honestly, the "Abysswalker" is a lie. That’s the first thing you have to understand if you want to get why this character matters. We were told he halted the spread of the Dark. We were told he was the hero who saved Princess Dusk.

He wasn't. He failed.

When you fight him, you aren't fighting a legendary hero at the height of his powers. You’re fighting a shell. His left arm—his shield arm—is shattered and hanging limp at his side because he used his Greatshield to protect his wolf companion, Sif, from the humanity sprites in the Chasm of the Abyss. He’s fighting you with his "off-hand" and he is still, quite frankly, one of the hardest bosses in the game. It’s humbling.

The Real Story of the Abysswalker

Most players get the timeline mixed up. By the time the Chosen Undead arrives in Oolacile, Artorias has already lost. The Abyss isn't just a place; it’s a corrupting force that eats away at the soul, and Artorias didn't have the "dark" within him to resist it.

The legend we hear in the base game—the one about the knight who walked the Abyss—is actually a myth built on your own actions. Since the DLC takes place in the past, you are the one who actually defeats Manus and stops the spread of the Dark. But the world needed a hero they could look up to, so they gave the credit to the Knight of Gwyn.

It’s a classic FromSoftware move. They build up a god-like figure only to show you that he was just a man who tried his best and fell short.

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His design is deliberate. Look at his armor. It’s thin, almost skeletal. It doesn't look like the heavy, gold-plated armor of Ornstein. It’s practical, or it was, until the Abyss started leaking out of the joints. That blue cloth is tattered. He moves like a beast, not a knight. He flips. He slides. He leaks black sludge. Hidetaka Miyazaki, the director, reportedly wanted Artorias to feel like a "fallen hero" in the most literal sense—physically broken but still driven by a lingering sense of duty.

Why the Left Arm Matters

There is a long-standing debate in the community: was Artorias left-handed? If you look at the cover art for the game, he’s holding his sword in his left hand. In the actual boss fight, his left arm is the one that's broken, so he uses his right. If he was truly a lefty, you’re fighting him while he's using his weaker hand and suffering from a corrupted mind.

Think about that.

The moveset he uses—those massive, spinning somersault slams—are supposedly "clumsy" versions of his actual technique. If a corrupted, one-armed Artorias can stun-lock you into oblivion, a prime Artorias would have been untouchable.

The Sif Connection

You can’t talk about Knight Artorias Dark Souls history without talking about the Great Grey Wolf Sif. This is where the game gets actually cruel. If you do the DLC before you fight Sif in the Darkroot Garden, you get a secret cutscene.

Sif remembers you.

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The wolf recognizes your scent as the person who saved them in the Chasm thousands of years ago. Sif doesn't want to fight you. There’s a whimper. But Sif has to protect Artorias’s grave to prevent anyone else from falling to the Abyss. It turns a standard boss fight into a tragedy. You are forced to kill the pet of the man you tried to save, all to get a ring that lets you walk the same path that destroyed him.

  • Artorias gave up his shield to save Sif.
  • Sif spends an eternity guarding Artorias’s final resting place.
  • The player kills both.

It’s bleak. Even for Dark Souls, it’s exceptionally bleak.

The Mechanics of the Fight

If you're struggling with the fight, you're probably being too passive. Artorias punishes fear. His "buff" move is the most important part of the encounter. He’ll back away and start gathering dark energy. If you let him finish, his damage output skyrockets. You have to rush him. Break his poise.

Heavy weapons like the Greatsword or the Zweihander make this easier, but even a fast dex build can do it with enough hits. The fight is a dance. It’s about learning the rhythm of his flips. He can flip once, twice, or three times. Never assume he’s done after the first one.

The Legacy of the Wolf Knight

The impact of Artorias stretches all the way into Dark Souls 3. The Abyss Watchers are essentially an entire cult dedicated to his memory. They partook of the "wolf blood" to carry on his mission, and they even mimic his fighting style. They wear the pointed helms and use the farron flip.

But even they couldn't escape the irony of his life. Just like Artorias, they were eventually corrupted by the very thing they swore to fight. They ended up locked in an eternal cycle of killing each other because they could smell the Abyss on their own brothers.

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Common Misconceptions

People often think Artorias was a traitor or that he "joined" the Abyss. He didn't. He was consumed by it. There’s a huge difference. His soul, which you can trade to Ciaran or use to make the Abyss Greatsword, is described as being "ashen" and "consumed." He didn't have a choice.

Another mistake is thinking he was the strongest of Gwyn's Four Knights. While he was certainly the most brave, the lore suggests Hawkeye Gough and Dragonslayer Ornstein were equally formidable in their own right. Artorias just had the most tragic job. He was sent to fight an enemy that couldn't be beaten with a sword.

How to Experience the Lore Yourself

To get the full picture of Knight Artorias Dark Souls lore, you need to do more than just beat the boss. You have to be a bit of a detective.

  1. Read the Item Descriptions: Specifically the Soul of Artorias, the Cleansing Greatshield, and the various versions of the Greatsword of Artorias (there are three different versions in the first game alone).
  2. Visit Gough: After defeating Artorias, talk to Hawkeye Gough. He provides the perspective of a friend who watched a comrade fall. It adds a layer of humanity to the "legend."
  3. The Ciaran Encounter: After the fight, Lord's Blade Ciaran will appear in the arena. She asks for his soul so she can pay her respects. Giving it to her doesn't give you a gameplay advantage, but it’s the "right" thing to do for the story.
  4. Analyze the Abyss Greatsword: In Dark Souls 1, the Abyss Greatsword has a unique moveset that mimics Artorias's somersaults. In Dark Souls 2, this sword reappears as the Majestic Greatsword, and the description explicitly states that every legitimate wielder of the blade was left-handed. That’s the closest we get to a "canon" answer on his dominant hand.

Knight Artorias isn't a hero because he won. He's a hero because he knew he would likely lose and went into the dark anyway to save a friend. That is why we are still talking about him.

If you want to truly honor the character, try a "Wolf Knight" run. Use the Old Wolf Curved Sword in Dark Souls 3 or the Abyss Greatsword in the original. It changes the way you look at the game. You stop feeling like a generic "Chosen Undead" and start feeling like a part of a much older, much sadder story. Just remember to keep your shield ready, even if Artorias couldn't.

To see the direct influence of Artorias on later games, look at the moveset of the Bloodhound Knights in Elden Ring. The way they crouch and lunge is a direct evolution of the animation work done for the Abysswalker back in 2012. The legend doesn't stay in Oolacile; it’s baked into the DNA of every game FromSoftware makes now.