Let’s be honest. If you played the first game, you didn’t just play for the historical accuracy or the brutal combat. You played for the vibe. And a huge part of that vibe was Sir Hans Capon. He started as an entitled, annoying noble who literally tried to have Henry punished for existing, but he ended up being the best friend a blacksmith’s son could ask for. Now that we’re looking at Kingdom Come Deliverance 2 Hans romance possibilities, the community is basically vibrating with anticipation. Warhorse Studios knows exactly what they’re doing here. They’ve seen the fan art. They’ve read the threads. They know Hans is the breakout star.
But what does "romance" actually look like in a game that prides itself on being a gritty medieval simulator? It’s not going to be some BioWare-style "gift-giving until a heart icon pops up" situation. That's just not how Daniel Vávra and his team at Warhorse operate.
The Bromance vs. The Romance
There is a very fine line between a legendary "bromance" and a full-blown romantic arc. In the first game, Henry and Hans bonded over wine, bathhouses, and getting hunted by Cumans. It was messy. It was loud. It felt real. In Kingdom Come: Deliverance 2, the stakes are way higher. They aren't just two kids messing around in the woods anymore; they are players in a massive civil war involving Kings and usurpers.
When people search for Kingdom Come Deliverance 2 Hans romance, they’re usually looking for one of two things: a deepening of that platonic bond or an actual queer romance option.
Historically, games set in the 15th century shy away from the latter to maintain "authenticity." However, history is a lot more complicated than old textbooks suggest. Warhorse has always leaned into the complexity of human relationships. Hans is a character defined by his hedonism and his rejection of rigid social norms. He does what he wants. If he wants to spend every waking moment with Henry, he’s going to do it, social standing be damned.
What we actually know about the sequel's social systems
Warhorse has been vocal about the fact that NPC reactions are way more reactive this time around. In Kuttenberg—the massive new city that serves as the game's hub—your reputation follows you like a shadow. Hans isn't just a quest giver; he’s your companion.
He’s there. Constantly.
👉 See also: Wordle Answers July 29: Why Today’s Word Is Giving Everyone a Headache
The developers have confirmed that the chemistry between Tom McKay (Henry) and Luke Dale (Hans) is the engine driving the narrative. They spent weeks in mocap suits together, riffing and improvising. You can see it in the trailers. The way they look at each other, the way they joke about their failures—it’s the heart of the game. Whether the game explicitly labels this as "romance" or just the most intense friendship in gaming history is almost beside the point. The connection is the focus.
The Kuttenberg Factor
Kuttenberg changes everything. In the first game, you were in the sticks. Rattay was a village compared to what’s coming. In a massive metropolitan area, Hans has more room to be himself. He’s a high-ranking noble in a den of iniquity.
Expect quests that involve:
- High-stakes gambling where you have to bail him out.
- Political maneuvering where Henry has to act as his "muscle" or his confidant.
- Deeply personal conversations over too much ale that reveal why Hans is so desperate for Henry's approval.
Is a formal romance even possible?
Here’s the reality check. Warhorse hasn't explicitly confirmed "romanceable companions" in the way Baldur's Gate 3 did. They focus on "lived-in" experiences. In the first game, your romance with Theresa or Lady Stephanie was a series of specific events, not a toggle you could flip.
If a Kingdom Come Deliverance 2 Hans romance exists, it will likely be woven into the main story rather than being a side activity. It’ll be about loyalty. It’ll be about whether Henry chooses to support Hans’s claim or his personal growth over his own goals.
Henry is a fixed character. He has a history. But as players, we define his soul. If you play Henry as someone who is utterly devoted to Hans, the game will reflect that in their dialogue. The writers have teased that the "bonding" moments in the sequel are much more intimate. They want you to feel like these two would die for each other.
✨ Don't miss: Why the Pokemon Gen 1 Weakness Chart Is Still So Confusing
Why the fans are so obsessed
It’s not just about shipping. It’s about the writing. Hans Capon is a subversion of the "spoiled noble" trope. He’s actually competent when he tries, and he’s fiercely loyal to Henry despite their class difference. In the 1400s, that’s a big deal.
The "Next Gen" version of Hans looks incredible, too. The fidelity of the characters allows for much more subtle facial expressions. A lingering look or a smirk from Hans says more than five pages of dialogue. That’s where the "romance" lives—in the subtext.
Comparing to the first game
Think back to the "Next to Godliness" quest. You know the one. Drinking in the bathhouse, stealing flowers, getting into a brawl. It was the most "human" moment in the game. Warhorse has stated they want more of that. Not just as one-off side quests, but as the fabric of the story.
If the Kingdom Come Deliverance 2 Hans romance is what you’re after, you’re going to get it in the form of these shared experiences. Whether there’s a "kiss" button is doubtful, but will you feel like Henry and Hans are the most important people in each other's lives? Absolutely.
Navigating the politics of 15th-century love
We have to talk about the setting. 1403 Bohemia was a place of strict religious and social hierarchies. If Henry and Hans were to have a romantic relationship, it would be a "behind closed doors" affair. It adds a layer of tension that most RPGs lack. In Skyrim, nobody cares who you marry. In Kingdom Come, everyone cares.
If you're looking for a realistic portrayal of a deep, potentially romantic bond between two men in the middle ages, this is the game to watch. It won't be flashy. It'll be quiet. It'll be a hand on a shoulder or a shared secret in a dark tavern while the world burns down around them.
🔗 Read more: Why the Connections Hint December 1 Puzzle is Driving Everyone Crazy
Practical steps for players
When the game drops, don't rush the main quest. If you want to maximize the Kingdom Come Deliverance 2 Hans romance experience, you need to pay attention to the "downtime."
- Prioritize Hans's side objectives. Even if they seem trivial (like fetching a specific wine), these are usually where the character growth happens.
- Listen to the ambient dialogue. Warhorse is known for putting a lot of meat in the "walking and talking" segments.
- Watch your reputation in Hans's circles. If you act like a thug, he might still like you, but the dynamic will change.
- Engage with the new "social" systems. If there’s an option to sit and drink with him, take it every single time.
The game is a massive undertaking. With two maps and a much longer script, the relationship between Henry and Hans is the "North Star" of the narrative. Even if it stays "just" a friendship, it is the most well-developed relationship in the franchise.
Honestly, the chemistry is so thick you could cut it with a longsword. Whether you call it a bromance or a romance, the bond between the blacksmith and the lord is going to define your experience in Kingdom Come: Deliverance 2. Keep an eye on the official Warhorse trailers for those tiny, missable moments of interaction—they're the biggest hint at what's coming.
The game isn't just about the siege of Kuttenberg; it’s about the guy standing next to you on the ramparts. Make sure you treat him right. It's going to be a wild ride through Bohemia. Be ready for the emotional gut-punches that come with being a noble's favorite commoner. Underestimate Hans at your own peril; he's much more than just a pretty face and a fancy coat this time around.
The depth of this relationship is what sets KCD apart from every other "knight" simulator on the market. It's personal. It's messy. It's Hans. And that's exactly why we're all still talking about it.