Why Ellie from The Last of Us Is Still Gaming’s Most Polarizing Hero

Why Ellie from The Last of Us Is Still Gaming’s Most Polarizing Hero

She isn't a hero. Not really. If you’ve spent any time in the muddy, blood-soaked shoes of Ellie from The Last of Us, you know she’s something much more complicated than a protagonist. She is a tragedy in motion. When we first met her in 2013, she was the "f-bomb" dropping cargo that Joel had to smuggle across a collapsing America. She was witty. She was curious about comic books and ice cream trucks. By the time the credits roll on The Last of Us Part II, she is a hollowed-out shell of a person, missing fingers and a soul, standing in an empty farmhouse.

It’s a brutal arc.

Most video game characters grow more powerful, more heroic, and more virtuous as their stories progress. Ellie goes the other way. She starts as the literal cure for humanity and ends as a cautionary tale about what happens when you let trauma drive the car. People hate her for it. They also love her for it. That tension is exactly why we are still talking about her years after the games launched.

The Immunity That Defined a Decade

Let’s get the basics out of the way because they matter for the context of her descent. Ellie is immune to the Cordyceps brain infection. In the world Naughty Dog built, that makes her a messiah figure, whether she wants to be or not. But the genius of her character design isn’t the immunity—it’s the survivor’s guilt that comes with it.

Think about Riley. Think about Tess. Sam. Henry.

Every person Ellie gets close to ends up a "clicker" or a corpse. This creates a psychological cocktail that most games don't have the guts to touch. She doesn't just want to save the world; she feels she owes the world her death because everyone else died so she could live. When Joel saves her from the Fireflies at the end of the first game, he doesn't just save her life. He steals her purpose. He lies to her. That lie is the foundation of everything that goes wrong later. It’s the "original sin" of the franchise.

Honestly, the chemistry between Ashley Johnson’s performance and Troy Baker’s Joel is what sold this. If that relationship didn't feel real, the betrayal wouldn't have hurt so much. You’ve probably seen the HBO show by now, where Bella Ramsey took the mantle. Ramsey brought a different, perhaps more feral energy to the role, but the DNA remained the same: a girl who is afraid of being alone more than she’s afraid of being eaten alive.

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The Shift to Violence in Part II

Then came the sequel. It changed everything.

If the first game was about love, the second was about the "cycle of violence." It sounds like a cliché, doesn't it? But for Ellie from The Last of Us, it was a grueling, 25-hour transformation. We watched her go from a young woman experiencing her first crush with Dina in Jackson to a literal boogeyman stalking the streets of Seattle.

The gameplay reflected this perfectly.

In the first game, Ellie is a companion. She tosses you bricks. She stabs enemies in the back while they’re grappling with Joel. In Part II, you are the one doing the stabbing. The "stealth-action" isn't stylized like Uncharted; it’s heavy. When Ellie kills someone, they don't just disappear. Their friends scream their names. "Omar!" "Nora!" It’s designed to make you feel sick.

A lot of players couldn't handle the shift. They wanted the "pun-loving Ellie" back. They didn't want the version of her that tortures people for information. But that’s the point Naughty Dog was making. Trauma doesn't make you a better person. It makes you sharp. It makes you mean.

Why the Abby Conflict Still Rages

You can’t talk about Ellie without talking about Abby Anderson. This is where the discourse usually falls off a cliff. Half the fanbase sees Ellie as a victim of Abby’s brutality, while the other half sees Ellie as the villain of her own story.

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  • Ellie kills hundreds of people, including pregnant women and dogs, in her quest for revenge.
  • Abby kills the man who murdered her father and then tries to move on.
  • Ellie refuses to let go.

The perspective flip in the middle of the second game was a massive risk. By forcing us to play as Abby, the developers held up a mirror to Ellie. We saw that to the "other side," Ellie wasn't a girl trying to find justice. She was a terrifying, silent killer who was dismantling a community. It’s uncomfortable. It’s supposed to be.

The Science and the Lore

Let's nerd out for a second. Why is she immune? The game’s lore, found in various surgical notes and recordings, suggests a mutation in the fungus itself. Instead of the Cordyceps taking over the brain and turning the host into a mindless predator, the strain Ellie carries is benign. It occupies the space but doesn't trigger the aggression or the physical transformations.

This isn't just a plot device.

It’s a metaphor for her existence. She carries the plague inside her, just like she carries the violence of her world, but she remains "human." Or at least, she tries to. By the end of the story, you have to wonder if the fungus would have been kinder than the grief.

The Cultural Impact and the Future

Ellie has become a queer icon in gaming, and that's not something to gloss over. Her relationship with Dina isn't a side-plot or a "choice" the player makes. It is central to who she is. It’s one of the most grounded, realistic depictions of a relationship in a big-budget AAA title. They argue about chores. They dance. They deal with the terrifying reality of raising a child in a world full of zombies.

But where does she go from here?

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The Last of Us Part III hasn't been officially detailed yet, though Neil Druckmann has hinted that a "concept" exists. If it happens, what is left for Ellie? She has lost her father figure. She has lost her partner. She has lost the ability to play the guitar—her last connection to Joel—because of the fingers she lost in the fight with Abby.

She is at zero.

Some fans think she needs a redemption arc. I'm not so sure. Maybe her story is meant to be a tragedy. Maybe the "actionable insight" here is that sometimes, there is no coming back from the things we do in the name of love.

How to Understand Ellie’s Journey

If you’re looking to truly grasp the depth of this character, don't just play the games. Look at the "Left Behind" DLC. It shows Ellie before the world broke her. It shows her capacity for joy. That contrast is what makes her current state so devastating.

  • Watch the performances closely: Pay attention to the micro-expressions. The way Ellie flinches or the way her eyes go cold.
  • Read the "American Dreams" comic: It gives essential backstory on her time in the military school.
  • Analyze the ending: When Ellie leaves the guitar behind, she isn't just leaving Joel. She’s leaving the weight of the past.

Next Steps for Fans and Analysts

Stop looking for a "good guy" in this story. To appreciate Ellie from The Last of Us, you have to accept her flaws. Sit with the ending of the second game. Don't rush to judge her or Abby. Instead, look at the environmental storytelling in the farmhouse. Notice the paintings. Notice what she took and what she left behind. The key to her future isn't in her immunity—it’s in her ability to finally define herself by something other than her trauma. Whether she can actually do that remains the biggest question in gaming.

The most important thing to do now is to go back and play the "Left Behind" chapter. It’s short, but it re-contextualizes every choice she makes in the main games. It reminds you that before she was a survivor, she was just a kid who wanted to ride a carousel. That is the Ellie we should remember, even if she can't remember herself.