You’ve been there. You are wandering through the Obsidian Fieldlands, or maybe you're trekking through the Coronet Highlands, and you see a shaking tree. You throw a Pokémon, hope for the best, and out pops that little cherry. But if you’re trying to complete the Research Tasks for the Hisuian Pokedex, catching it is only half the battle. Honestly, the real nightmare starts when you realize you need to see Cherrim Petal Dance Arceus mechanics in action to actually "finish" the entry.
It's a grind. Pokémon Legends: Arceus changed how we interact with moves, and Cherrim is the poster child for how frustrating those changes can be when combined with low spawn rates.
The Struggle of the Shaking Tree
Let's be real: Cherrim is annoying. In most Pokémon games, you just walk into tall grass. Not here. In Legends: Arceus, Cherrim is locked behind the "shaking tree" mechanic. You have to find specific blue or yellow trees, smack them with a Poké Ball, and pray. The spawn rate is low—somewhere around 5% to 8% depending on the specific area. Most of the time, you just get a Burmy or a Combee. It’s enough to make you want to throw your Switch across the room.
But catching it isn't the end of the road. To hit Research Level 10, one of the most efficient tasks is witnessing Cherrim use Petal Dance.
Why Petal Dance? Because it’s a high-priority research task that grants extra points toward that Level 10 stamp. However, there is a massive catch that many players miss until they've wasted an hour of their life. Cherrim doesn't just "know" Petal Dance the moment you find it in the wild. If you catch a low-level Cherubi and evolve it, you might be waiting a while. Cherrim learns Petal Dance at Level 47. If you’re hunting in the Obsidian Fieldlands, the Cherrim you find are going to be way under-leveled. You’ll have to manually level them up or use Exp. Candies just to unlock the move required for the Pokedex task.
Why Petal Dance is Different in Hisui
If you’re a veteran of the series, you know Petal Dance as a move that locks you in for two or three turns and then confuses you. In the Hisui region, things work differently. Pokémon Legends: Arceus removed the "locking" mechanic for most multi-turn moves. Instead, Petal Dance is a high-power Grass-type move with a base power of 90 (120 in older games, but scaled here) that inflicts the "confused" status on the user immediately after use.
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Here is the kicker for your Pokedex progress: you don't just need to see the move. You often need to see it used in Agile Style or Strong Style to maximize your research points.
This means you need to master the move first. Mastering a move in Arceus happens naturally as you level up, or you can hand over a Seed of Mastery to Zisu at the Training Grounds in Jubilife Village. If you're trying to speedrun the Pokedex, just give Zisu the seed. Don't wait. It saves you the headache of grinding levels on a Pokémon that has the defensive capabilities of a wet paper bag.
Finding the Right Trees
If you are still looking for a Cherrim to start this process, stop hitting every tree you see. Focus on these spots:
- Obsidian Fieldlands: Specifically The Heartwood. This is the "classic" spot, but the levels are low.
- Crimson Mirelands: Near the Gapejaw Bog.
- Coronet Highlands: This is the jackpot. Go to the Fabled Spring. The Cherrim here are often high enough level (around level 40+) that you only need a few Rare Candies to unlock Petal Dance.
I spent three hours hitting trees in the Fieldlands before I realized the Coronet Highlands trees have a much better "Goldilocks" zone for research tasks. The Pokémon there are aggressive, sure, but they provide the XP you need.
The Sunshine Form Glitch (And Why It Matters)
We have to talk about the bug. When Legends: Arceus first launched, Cherrim was actually broken. Not "overpowered" broken—literally non-functional. There was a glitch where if Cherrim transformed into its Sunshine Form during a battle, it became impossible to catch. You could throw Ultra Balls at a 1HP Cherrim all day and it would never stay in.
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While Game Freak patched this in version 1.0.2, it left a lasting impression on the community. A lot of players still have "Cherrim trauma." If you're playing on an unpatched version of the game for some reason, do not try to catch it while the sun is out. Wait for night, or wait for cloudy weather.
For the Cherrim Petal Dance Arceus research, the form doesn't actually matter for the move count, but it matters for your sanity. Sunshine Form only triggers in bright sunlight. If you're just grinding out Petal Dance uses, do it at night or in a cave. You won't have to sit through the transformation animation every single time, which saves you about five seconds per turn. That adds up when you need to use the move 25 times.
How to Optimize the Petal Dance Grind
Don't just go out and spam Petal Dance against random Staravia. You'll run out of PP and have to run back to camp constantly. Instead, head to the Magikarp spots near the waterfalls in the Obsidian Fieldlands. Magikarp only knows Splash. It can't hurt you. You can sit there and cycle through your Petal Dance uses, heal up with a berry if the confusion damage gets too high, and finish the entire research task in one go.
Also, remember that using a move in "Strong Style" consumes 2 PP. If you're tasked with using Petal Dance 40 times (if you're going for the perfect entry), but you also need Strong Style uses, combine them. Using it in Strong Style counts for both the "Total Uses" task and the "Strong Style" task.
It’s about being efficient.
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The Nuance of Pokémon Research
A lot of people think the Pokedex is just about catching 'em all. In Arceus, it's about observation. The Cherrim Petal Dance Arceus requirement is a perfect example of the game's shift in philosophy. It forces you to actually use the Pokémon. You learn that Cherrim is surprisingly fast but incredibly fragile. You learn that Petal Dance is a double-edged sword.
Some players argue that this grind is artificial padding. I kind of disagree. It feels more like actual field research. You're not just a collector; you're a scientist. When you finally get that 10th checkmark and see the "Complete" stamp on Cherrim's page, there’s a genuine sense of accomplishment that you don't get from just throwing a Quick Ball in Pokémon Scarlet or Violet.
Action Steps for Your Pokedex
If you want to get this over with quickly, follow this sequence:
- Travel to the Coronet Highlands and head to the Fabled Spring.
- Look for shaking trees specifically near the water.
- Once you catch a Cherrim, check its level. If it's below 47, go to the Training Grounds in Jubilife.
- Use Exp. Candies to hit Level 47 or use a Seed of Mastery to unlock Styles early.
- Equip Petal Dance in the "Change Moves" menu.
- Find a low-level Magikarp or a Chansey (for the extra XP).
- Spam Strong Style Petal Dance until the research task pops.
- Return to Professor Laventon to bank those points.
Completing the Cherrim entry is often one of the final hurdles for players looking to encounter Arceus at the Temple of Sinnoh. It's a gatekeeper Pokémon. But once you understand that the Coronet Highlands is the superior hunting ground and that Magikarp is your best training partner, the task becomes much less daunting. Stop hitting the trees in the Fieldlands; you're just wasting your time. Get to the Highlands, get your Petal Dance reps in, and move on to the next entry.