Why Cherami Leigh’s Cyberpunk 2077 Female V is Still the Only Way to Play

Why Cherami Leigh’s Cyberpunk 2077 Female V is Still the Only Way to Play

Night City is a meat grinder. It doesn't care if you're a high-flying corpo or a nomad with sand in your boots, but for some reason, playing as the Cyberpunk 2077 female V just feels right in a way the male counterpart sometimes misses. It’s not about the aesthetic, though the fashion in 2077 is admittedly top-tier. It’s about the voice. It's about the grit.

When CD Projekt Red first showed off that 48-minute gameplay demo back in 2018, the world met female V first. She was the face of the marketing for a reason. There’s a specific vulnerability hidden under all that chrome and cynicism that Cherami Leigh—the voice actress behind the character—brings to the table. If you haven't played as her yet, you’re basically missing out on half the emotional weight of the story.

Honestly, the difference isn't just cosmetic.

The Voice That Defined the Dark Future

Most players pick their gender in RPGs based on who they want to look at for 100 hours. Fair enough. But in Cyberpunk 2077, the voice acting isn't just "flavor text." It's the entire backbone of the narrative. Cherami Leigh, known for her work in Sailor Moon and Persona 5, delivers a performance that feels jagged. It’s raw.

When V realizes she’s dying because of the Relic, Leigh’s voice cracks in a way that feels uncomfortably real. Gavin Drea (Male V) does a great job playing the "tough guy," but Leigh plays the "scared person trying to be a tough guy." That distinction is huge. It changes how you perceive your interactions with Johnny Silverhand.

Speaking of Silverhand, the chemistry between Keanu Reeves and the female version of V is electric. It feels like a genuine, prickly friendship that evolves into something deeper. You aren't just two dudes shouting at each other; there's a nuanced dynamic that makes the "Temperance" or "The Star" endings feel like a gut punch.

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Customization and the "Kitsch" Aesthetic

Let's talk about the character creator. It’s infamous at this point for its... uh... detailed options. But beyond the memes, the Cyberpunk 2077 female V has access to some of the best gear in the game that actually fits the "Style Over Substance" mantra of the original tabletop RPG.

Night City is divided into four style tiers:

  • Kitsch: Bright colors, plastic, and neon.
  • Entropism: Necessity over style (the "homeless" look).
  • Neomilitarism: Sharp lines, corporate armor, and power.
  • Neokitsch: Celebrity luxury and exotic materials.

Female V wears the Neomilitarism look better than anyone. Throw on a high-collar tactical vest and some slim-fit trousers, and you look like you own Arasaka Tower. The way clothing layers on the female frame in this game was clearly a priority for the artists. It’s why so many mods on the Nexus focus specifically on her—people want her to look as lethal as she sounds.

The Judy Alvarez Factor

You can't talk about female V without mentioning Judy Alvarez. She’s the heart of the game for many. If you play as a male character, you can be Judy’s friend, but the romance is locked out. And honestly? The romance arc between V and Judy is arguably the most well-written relationship in the entire game.

It starts with "The Information" and "The Heist," but by the time you're diving in Laguna Bend during "Pyramid Song," the bond is undeniable. It provides a glimmer of hope in a city that usually ends in a tragedy. If you're looking for the most "canon" feeling playthrough, the relationship between female V and Judy provides a narrative anchor that makes the stakes feel personal. You aren't just fighting for your life; you're fighting for a future with someone who actually gives a damn about you.

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Breaking Down the Builds

The beauty of V is that she can be anything. But some playstyles just feel more thematic.

  1. The Netrunner Assassin: This is the "Ghost in the Shell" vibe. You sit in the shadows, upload a "Short Circuit" or "Synapse Burnout," and watch the enemies drop before they even see you. Use the Monowire. It’s brutal, elegant, and fits the sleek silhouette of a high-end merc.
  2. The "Solo" Powerhouse: Sometimes you just want to kick the door down. Using a Sandevistan (the tech that slows down time) with a katana or the "Guts" shotgun (Rebecca's gun from Edgerunners) turns V into a whirlwind of chrome death.
  3. The Techie Nomad: Focused on Bolt shots and grenades. This V feels like she grew up in the Badlands, fixing cars and shooting straight.

What Most People Get Wrong About V's Identity

There's this weird misconception that the game was "meant" to be played as a male. People point to the box art. But if you look at the lore provided by Mike Pondsmith (the creator of Cyberpunk), V is a blank slate.

However, the "Streetkid" life path feels particularly poignant for female V. There’s something about a woman fighting her way up from the gutters of Heywood to the top of the food chain that resonates with the genre’s themes of rebellion. She isn't just a victim of the system; she's a glitch in it.

The game doesn't treat you differently in terms of combat stats based on gender, which is great. You’re a mercenary. Your gender doesn't change the caliber of the bullet in your gun. But it does change the way you move through the world. The NPCs react to the tone of your voice, and the way V leans against a bar or sits in a chair reflects a specific kind of weary confidence.

The Phantom Liberty Evolution

With the release of the Phantom Liberty expansion, the stakes for V went through the roof. Entering Dogtown as female V adds a layer of "spy-thriller" tension. The interactions with Solomon Reed (Idris Elba) and Songbird are dense.

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Songbird and V are two sides of the same coin—both women trapped by powers far greater than themselves, both looking for a way out of a death sentence. That sisterhood (or rivalry, depending on your choices) hits differently when you're playing as female V. It becomes a story about autonomy and who owns your body when the world has turned it into a weapon.

Why You Should Care About the "Star" Ending

If you’re finishing your run, the "Star" ending—leaving Night City with the Aldecaldos—is widely considered the most "hopeful." For female V, this ending feels like a rebirth. You leave the neon grime behind for the open desert. You’ve got Panam, you’ve got Judy (if you romanced her), and you’ve got a family.

It contrasts sharply with the "Sun" ending where you become the Queen of the Afterlife. Sure, being a legend is cool, but in Cyberpunk, legends are usually dead people. Leaving the city behind is the ultimate middle finger to the corporate machine.

Actionable Steps for Your Next Playthrough

If you’re jumping back in or starting for the first time, here is how to maximize the experience:

  • Prioritize Cherami Leigh's Performance: Don't skip the dialogue. Listen to the way she interacts with Johnny in the apartment. The "quiet" moments are where the best acting happens.
  • Invest in Reflexes and Intelligence: A "Speedy Netrunner" build is incredibly fun and fits the "cyberpunk" aesthetic perfectly. Use the Tetratronic Rippler Mk.5 cyberdeck for maximum chaos.
  • Dress the Part: Don't just wear whatever has the highest armor (since armor is mostly tied to Cyberware now anyway). Visit the clothing vendors in Japantown and Charter Hill to get that "Neokitsch" or "Kitsch" look.
  • Complete "Pyramid Song": Even if you don't intend to romance Judy, her questline is some of the best writing in modern gaming.
  • Get the "Guts" Shotgun: Head to Memorial Park in Corpo Plaza. It’s tucked away in the bushes. It’s a beastly weapon that reflects the high-octane energy of the character.

Ultimately, the choice is yours. But there’s a reason why the community keeps coming back to this specific version of the character. She isn't just a protagonist; she's a survivor. Night City might try to break her, but every time you hit that "Dash" button or upload a virus, you're proving the city wrong. V isn't just a merc. She's a legend in the making, and she sounds damn good doing it.