Tombs of the Fallen AC Valhalla: Why Most Players Still Miss the Best Rewards

Tombs of the Fallen AC Valhalla: Why Most Players Still Miss the Best Rewards

You're sailing down the River Thames, Eivor’s longship cutting through the fog, when suddenly your horse starts acting like it’s seen a ghost. That’s usually the first sign you’ve stumbled onto a Tombs of the Fallen AC Valhalla location. Most people just see these weird blue symbols on the rocks and keep riding toward the next raid. Big mistake.

These aren't just your standard "find the chest" puzzles. They are massive, sprawling subterranean complexes that feel more like Prince of Persia or Tomb Raider than the usual Viking brawling we’re used to. Ubisoft dropped these as free DLC, and honestly, they contain some of the most broken—in a good way—gear in the entire game. If you haven't touched the Blazing Sword yet, you’re basically playing the game on hard mode for no reason.

Finding the First Tomb of the Fallen

To even get started, you have to be at your settlement, Ravensthorpe. Look for a group of NPCs gathered by the water near the docks. They're all freaked out about the animals acting strange. This kicks off the quest.

The first one is the Manius’s Sanctuary. It’s right across the river from Ravensthorpe. You’ll find a huge rune carved into a cliffside. Interact with it, and the rock just... dissolves. Inside, you’ll find a massive map. This map is actually your UI for the rest of the DLC. It shows the general locations of the other tombs scattered across England.

It’s easy. Well, the entrance is. The puzzles inside require you to move heavy objects, dodge pressure plates, and use your Odin’s Sight constantly. If you hate environmental puzzles, you’re going to have a rough time, but the payoff is worth the headache.

The Fallen Hero Armor Set is Ridiculous

Let’s talk about the gear. This is why you’re actually here. The Fallen Hero armor set is arguably the best "free" set in the game. Why? Because of the set bonus. When you take damage, you drop a pulse—basically a holy grenade—that explodes after a short delay. It deals massive area-of-effect damage and knocks enemies back.

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It makes Eivor feel like a walking tank.

  • The Cape is tucked away in the Sanctum of Maneius.
  • You’ll find the Greaves and Bracers in the Boudicca Tomb in East Anglia.
  • The Helmet is hidden in the Cassivellaunus Tomb in Sciropescire.
  • Finally, the Breastplate is at the Venutius Tomb in Eurvicscire.

Most players grab the armor and think they're done. They aren't. There’s a second "wave" of tombs that Ubisoft added later—Tomes of the Artifacts—which are way more complex. These lead to the actual end-game reward: the Blazing Sword.

Verica’s Tomb and Ture’s Tomb: The Late-Game Grind

If you’ve cleared the first four, you probably noticed the floor in Manius’s Sanctuary didn't open. That’s because you need the artifacts from the final two locations: Verica’s Tomb (Hamtunscire) and Ture’s Tomb (Snotinghamscire).

Verica’s Tomb is a nightmare of lava and moving platforms. It’s located in the southwestern part of Hamtunscire. You’ll spend most of your time throwing levers and praying you don't fall into the magma. Ture’s Tomb, on the other hand, is a frozen hellscape in the snowy peaks of Snotinghamscire. It uses the "light beam" mechanics that are a staple of late-game Valhalla puzzles.

Honestly, the light puzzles can be a bit finicky. Sometimes the beam won't register on the receiver unless you're standing at a very specific, pixel-perfect angle. It's annoying. But once you get those two final artifacts and head back to Ravensthorpe, the real fun begins.

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How to Get the Blazing Sword

Once you have all five artifacts from the various Tombs of the Fallen AC Valhalla locations, go back to Manius’s Sanctuary. The floor in the main chamber will open up, revealing an ancient Isu elevator.

Down there is the Eden Ring Station. It’s a massive underground facility that looks like something out of a sci-fi movie. You’ll have to complete one final, massive puzzle involving a lot of energy spheres and beam-splitting. It’s the "final boss" of environmental puzzles in Valhalla.

The reward is the Blazing Sword.

This thing is a short sword that shoots energy projectiles when you perform a heavy attack. It doesn't even use stamina for the projectiles. You can basically kite bosses by swinging a glowing laser beam at them from ten feet away. It’s completely over-the-top and feels like a reward from a different game, but in a world where we’re fighting literal Norse gods, a laser sword fits right in.

Common Mistakes and Frustrations

Don't be the person who spends three hours in a tomb because they forgot they can shoot things.

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A lot of the weights that you need to drop are held up by wooden winches. Use your bow. If a platform isn't moving, look up. Usually, there’s a breakable crate or a lock holding the mechanism in place. Also, bring plenty of rations. Some of the parkour sections in Verica’s Tomb have "kill zones" that deal chip damage if you linger in the wrong spot.

Another thing: the artifacts. They aren't in the main loot chests. After you loot the big chest at the end of a tomb, keep exploring. There’s usually a side path or a hidden crawlspace that leads to the Isu Artifact for that specific tomb. If you leave without the artifact, you have to run the whole thing again to open the Eden Ring Station. Don't do that to yourself.

Final Action Steps for Completionists

If you want to wrap this up efficiently, follow this order:

  1. Unlock the Quest: Talk to the NPCs in Ravensthorpe and enter Manius’s Sanctuary.
  2. The Armor Run: Hit Boudicca, Cassivellaunus, and Venutius tombs first. This gives you the full armor set early so you can use the explosion perk while clearing the harder tombs.
  3. The Artifact Grind: Clear Verica and Ture. These are the longest ones, so save them for when you have a good 45 minutes to focus.
  4. The Descent: Take the artifacts to the Eden Ring Station below Manius’s Sanctuary.
  5. Claim the Sword: Complete the final light puzzle and grab the Blazing Sword.

Once you have the Blazing Sword and the Fallen Hero set, you’ve essentially peaked in terms of gear power. Pair this set with the "Idunn’s Heart" skill from the bear tree to constantly regenerate health, making the armor's explosion perk even safer to trigger. You're now ready to take on the Mastery Challenges or the DLCs like Dawn of Ragnarök with the most advanced tech the Isu ever left behind.