Tiny Tina's Assault on Dragon Keep: Why This 2013 DLC Is Still the Series High Point

Tiny Tina's Assault on Dragon Keep: Why This 2013 DLC Is Still the Series High Point

Honestly, it’s rare for a decade-old expansion to still be the yardstick we use to measure an entire franchise. But here we are. Tiny Tina’s Assault on Dragon Keep didn't just add a few hours of content to Borderlands 2; it basically rewrote the DNA of what Gearbox could do with a story. If you’ve played it, you know the vibe. If you haven't, you’ve probably heard people geek out about it while complaining that later games just didn't "hit the same."

There’s a reason for that.

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Released back in June 2013, this DLC took the looter-shooter mechanics everyone loved and shoved them into a chaotic, tabletop-inspired fever dream. It’s framed as a game of "Bunkers & Badasses"—the Pandora version of Dungeons & Dragons. You aren't just a Vault Hunter; you’re a pawn in a game being run by a thirteen-year-old demolitionist who is clearly, painfully, using the game to avoid dealing with a massive tragedy.

The Bunkermaster’s Chaos

Tina is the "Bunkermaster," and because she’s the one narrating, the world changes on a whim. This isn't just a gimmick. It’s a brilliant gameplay mechanic. You’ll walk into an area that looks like a sunny, beautiful meadow with a literal rainbow in the sky, only for the other players (Lilith, Brick, and Mordecai) to complain it’s too "girly."

Boom. Tina snaps her fingers. The sky turns pitch black, the rainbow vanishes, and suddenly you’re being swarmed by skeletons in a graveyard.

It makes the environment feel alive in a way static maps don't. You’re constantly at the mercy of a narrator who is making it up as she goes. There's a boss fight early on against an invincible dragon that is quite literally impossible to beat. When the players call her out for being unfair, she sighs and replaces it with "Mister Boney Pants Guy," a tiny, pathetic skeleton you can kick over in one hit. It’s funny, sure, but it also establishes that the rules of Tiny Tina’s Assault on Dragon Keep are whatever Tina needs them to be in that moment.

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Dealing With the Roland-Sized Hole

If we’re being real, the humor is only half the draw. The reason this DLC is legendary is how it handles grief. Specifically, the death of Roland.

For those who skipped the main campaign of Borderlands 2 (how?), Roland was the stoic leader of the resistance. His death was a gut-punch. While the main game moves on pretty quickly to focus on killing Handsome Jack, Assault on Dragon Keep is entirely about the aftermath.

Tina is in total denial.

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Throughout the DLC, she insists Roland is just "late" or that his character in the tabletop game is totally fine. It’s heartbreaking to watch this hyperactive, bomb-throwing kid try to keep a dead friend alive through a dice game. By the time you reach the White Knight—who is clearly a fantasy version of Roland—the mask starts to slip.

When the ending finally forces her to acknowledge he’s gone, it’s one of the most genuine emotional moments in gaming. No joke. It’s a masterclass in using a silly, "meta" premise to tell a deeply human story about a kid who just lost her father figure.

The Gear, the Spells, and the Standalone "One-Shot"

Mechanically, this was the first time Borderlands really leaned into the "fantasy" side of science-fantasy. They didn't just reskin guns; they changed how you interacted with the world.

  • Grenade Mods as Spells: Instead of just throwing a pipe bomb, you’re casting Fireball or Magic Missile. These mods even regenerated ammo over time, which was a huge shift from the base game’s resource management.
  • The Grog Nozzle: Ask any high-level Borderlands 2 player about their build, and they’ll mention this gun. It’s a quest item from this DLC that heals you for a percentage of all damage dealt. It’s basically essential for the game’s toughest difficulty, and it only exists here.
  • Sword-splosion: A shotgun that fires swords. Which then explode into smaller swords. Which also explode. It’s peak Gearbox.

The DLC was so popular that Gearbox eventually released it as a standalone title in 2021 called Tiny Tina’s Assault on Dragon Keep: A Wonderlands One-Shot Adventure. They did this to hype up the full-budget spin-off, Tiny Tina’s Wonderlands, but the "One-Shot" version is still worth a look. It scales from level 1, so you don’t need a 60-hour save file to jump in.

Why It Still Holds Up in 2026

Even with Borderlands 4 on the horizon and Wonderlands having expanded the "Bunkers & Badasses" concept into a full game, the original DLC feels tighter. It’s a focused, five-to-eight-hour experience that doesn't overstay its welcome.

The references are dated—you’ll see nods to Dark Souls, Game of Thrones, and Lord of the Rings that feel very 2013—but the core loop is timeless. Smashing skeletons and looting "D20" chests for gear is just satisfying. Plus, the voice acting by Ashly Burch (Tina) is probably some of the best in the industry. She manages to jump from annoying to hilarious to vulnerable in a single sentence.

If you’re looking to dive back in, here’s the best way to do it:

If you already own The Handsome Collection, just fire up Borderlands 2 and head to the "Unassuming Docks" fast travel point. If you want a quick, isolated experience without the baggage of the main game, grab the One-Shot Adventure standalone version on Steam or consoles.

Actionable Next Steps for Players

  • Check Your Level: If playing the DLC within Borderlands 2, make sure you're at least Level 30. Entering earlier will make the enemies scale poorly or just flatten you instantly.
  • Don't Turn In "The Beard Makes the Man": This side quest gives you the Grog Nozzle. If you complete the quest, the gun disappears from your inventory. Keep the quest active forever if you want to keep the best healing tool in the game.
  • Watch the Dice: When opening chests with D20s on them, you can spend Eridium to roll two dice. It significantly increases your chances of getting legendary gear.
  • Prioritize the Standalone for Co-op: If you're trying to get a friend into the series who hasn't played Borderlands, the One-Shot Adventure is much more accessible than forcing them through the 40-hour base campaign first.

You can find the standalone version on most digital storefronts for about ten bucks, and honestly, it’s the best ten dollars you’ll spend on a looter-shooter this year.