If you’ve spent any time in the world of Solisium, you’ve probably seen the word Wildkin pop up on a guild contract or a gear trait and wondered if you missed a tutorial. Honestly, the game isn't great at explaining it. You're looking for a specific monster to finish a quest, and suddenly you realize half the things walking on four legs don't actually count.
It's frustrating.
Basically, in Throne and Liberty, "Wildkin" isn't a single animal. It’s a broad classification for a huge chunk of the non-humanoid wildlife you encounter. If it looks like a beast, acts like a beast, and doesn't try to talk to you or hold a sword, there’s a high chance it’s a Wildkin. But even then, there are weird exceptions that trip people up every single day.
What Actually Counts as a Wildkin?
Most players think anything that isn't a person is a Wildkin. Wrong.
The game divides enemies into very specific "families" like Undead, Demon, Construct, and Humanoid. If you’re hunting for a Throne and Liberty Wildkin contract, you need to stick to the biological, "natural" animals.
We’re talking about:
- Wolves: The classic Blackhowl Wolves are the go-to for early-game farming.
- Wasps and Scarabs: Found in places like the Golden Rye Pastures.
- Birds and Terror Birds: These definitely count, though they’re a bit more annoying to chase down.
- Spiders: Most of the multi-legged creeps in the Carmine Forest fall under this umbrella.
Here is the kicker: Goblins are NOT Wildkin. Neither are Orcs. Those are "Humanoids." Even though they look like monsters, they have a "society" in the game’s lore, so they get their own category. If you spend an hour killing goblins hoping to fill a Wildkin bar, you’re just wasting your time.
The Wild Enchanter Dreadal Guardian
Now, if you searched for "Wildkin" because you're trying to find that specific Guardian, you're looking for Wild Enchanter Dreadal.
He’s one of the newer Guardians added to the game, and honestly, he's kind of a beast for group play. To get him, you have to head over to the Talendre region. It isn't just a "kill X monsters" quest either. It's a whole narrative chain that starts with a quest called "For a Better Tomorrow" in Herba Village.
You’ll end up investigating a suspicious coffin, listening to a ghost's tragic backstory about an arranged marriage, and even doing a stealth mission where you have to dodge knights at a wedding banquet. It’s surprisingly high-effort for a Guardian unlock.
But is he worth it?
Dreadal provides a massive 15-meter radius buff. He basically increases the Skill Damage and Attack Speed of everyone nearby. In a 6-man dungeon or a guild raid, having one person pop Dreadal is a game-changer for your total DPS.
Why Wildkin Damage Traits Matter
Let's talk about gear. You’ve probably seen the Wildkin Bonus Damage trait on your weapons and wondered if it’s worth keeping.
In the current meta, it’s a "niche but necessary" stat.
If you are a hardcore farmer spending ten hours a week in the Open World Dungeons like Syleus’s Abyss or the Shadowed Crypt, you need to check what lives there. If the floor you're farming is packed with spiders or beasts, that Wildkin bonus is basically a flat damage increase that stacks on top of everything else.
However, for PvP? It’s worthless. Players are "Humanoids." If you’re building a set for the Arena or Castle Siege, you want to roll off Wildkin damage and look for Melee/Ranged/Magic Hit or Heavy Attack Chance.
Where to Farm Wildkin Fast
If you just need to knock out a guild contract and get your rewards, don't overthink it.
- Golden Rye Pastures: Best for low-level players. The wasps and scarabs are everywhere, and they die in one or two hits once you're past level 20.
- Blackhowl Plains: Perfect for mid-game. The wolves are grouped up nicely, so if you have AOE (Area of Effect) skills, you can clear a contract in about five minutes.
- Monolith Wastelands: If you’re a bit higher level, the Desert Cobras and Scorpions here count. Plus, they drop decent crafting materials.
Just keep an eye on your quest tracker. Some contracts specify a region and a type. If it says "Defeat Wildkin in Stonegard," killing wolves in Laslan won't do a thing.
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Actionable Tips for your Next Session
Don't just mindlessly grind. If you want to optimize your interaction with the Wildkin family, do these three things next time you log in:
- Check your Guild Contracts: Always pick up the "Ruthless Wild" contracts when they're available. They are usually the easiest to solo while you're waiting for a dungeon queue.
- Audit your Traits: If you have a purple weapon with a high Wildkin Damage roll, don't just delete it. Keep it as a secondary "farming" weapon for open-world mobbing. It makes a huge difference in how fast you clear rooms.
- Unlock Dreadal: If you're a support or a tank, prioritize the Talendre questline. Your DPS players will thank you when you're dropping that 15m attack speed buff during a boss burn phase.
The world of Throne and Liberty is big, and the terminology is often confusing. Just remember: if it’s got fur, scales, or too many legs—and it doesn't talk back—it's probably a Wildkin. Go hunt accordingly.
Next Steps:
Go to your Codex (J) and check if you have the "For a Better Tomorrow" quest unlocked in the Talendre tab. If you do, teleport to Herba Village and start the Dreadal chain—it's one of the few Guardians that actually feels like a power-up for your whole team rather than just a personal buff.