So, you've been scouring the internet looking for Suicide Squad Wonder Woman. It makes sense. You see the marketing for Rocksteady’s Suicide Squad: Kill the Justice League, you see the iconic lasso, the shield, and that fierce Amazonian glare, and you naturally assume she’s a playable character. Or maybe you're looking for a secret unlockable.
Let's get the big disappointment out of the way immediately: Wonder Woman is not a member of the Suicide Squad. Honestly, it’s a bit of a curveball. In a game titled "Kill the Justice League," Diana Prince is actually the only member of the League who hasn't been brainwashed by Brainiac. She's the "hero" of the story in the traditional sense, while you—playing as Harley Quinn, Deadshot, Captain Boomerang, or King Shark—are the reluctant villains tasked with putting her friends in the ground.
Why Everyone Is Searching for a Suicide Squad Wonder Woman Playable Version
The confusion is real. If you look at the history of the Arkhamverse—the universe this game lives in—players are used to getting what they want eventually. When Batman: Arkham Knight dropped, we got DLC for Red Hood and Batgirl. It’s only natural to think that the most powerful woman in the DC Universe would eventually join the roster.
But the narrative logic of Rocksteady’s world makes that difficult. Diana is the moral compass of this specific story. While Superman is busy heat-visioning civilians and Flash is mocking your slow movement, Wonder Woman is the only one actually trying to save the world without a "kill first" directive.
The Boss Fight That Isn't a Boss Fight
One of the weirdest things about the "Suicide Squad Wonder Woman" search trend is that people expect to fight her. You don't. At least, not in the way you fight the others. Because she isn't corrupted by Brainiac’s purple goo, she acts as an uneasy ally to Task Force X. She’s basically the person telling you how much of a mess you’re making while simultaneously being the only thing standing between the Squad and a very angry, very evil Man of Steel.
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There is a specific cinematic moment—and if you haven't played, skip this paragraph—where she goes toe-to-toe with Superman. It is brutal. It shows the power scaling that Rocksteady intended. She uses the Lasso of Truth to try and break Brainiac’s hold, and the emotional weight of that scene is probably the best writing in the entire game. It’s also where the "Suicide Squad Wonder Woman" search queries probably peaked, because she looks absolutely incredible in the updated engine.
The Design Shift: Why This Diana Looks Different
If you’re coming from the Gal Gadot movies or even the Injustice games, the look of the Amazon in this game might startle you. She’s built like an actual warrior. Her shoulders are broad. Her armor looks functional, layered, and ancient. It’s a stark contrast to the neon-soaked, chaotic aesthetic of the Squad members.
Rocksteady went for a "Warrior of Themyscira" vibe rather than a "Superfriend" vibe. This has sparked endless debates on Reddit and Twitter. Some fans love the gritty, grounded look; others miss the more stylized, comic-book-accurate versions from past iterations. Regardless of where you stand, her presence dominates every scene she’s in. She feels heavy. Dangerous.
Will We Ever Play as Her?
Probably not in this game.
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Here is the technical reality of how Suicide Squad: Kill the Justice League works. The game is a looter-shooter. Every character—even the giant shark—uses guns. Can you imagine Wonder Woman running around with a legendary assault rifle? It would feel fundamentally "wrong" for the character. Rocksteady built the mechanics around traversal and gunplay. Diana flies, but she doesn't use SMGs.
There is, however, a glimmer of hope for fans of the character. Monolith Productions (the folks who did the Middle-earth: Shadow of Mordor games) is currently developing a standalone Wonder Woman game. If you're looking for the high-fidelity, third-person action experience that the Suicide Squad version of the character teased, that's where you'll find it.
What Most People Get Wrong About the Lore
People keep asking if she’s "Evil Wonder Woman." No. She is the only one who stayed "Good."
In the game's lore, her Amazonian physiology or perhaps her magical protections kept her from Brainiac's influence. This creates a fascinating dynamic where she has to witness her brothers-in-arms—the Justice League—turn into monsters. When you see her in the game, she isn't your enemy; she's a tragic figure trying to do the right thing in a world that has gone completely sideways.
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What This Means for the Future of the Arkhamverse
The inclusion of Wonder Woman in a "Suicide Squad" game was a bold move that changed the stakes. It wasn't just about four losers with guns; it was about the death of an era. The way she interacts with Harley Quinn is particularly interesting. There’s a mutual respect there—or at least a recognition of strength—that you don't see with the other characters.
If you are playing the game right now, don't waste your time looking for a secret quest to unlock her. Focus on the gear sets that pay homage to her. You can find "Justice League" inspired gear for the main four characters that mimic her colors and themes, but the Lasso stays with Diana.
Taking Action: How to Get Your Wonder Woman Fix
Since you can't play as her in the Squad, here is what you should actually do to engage with this version of the character:
- Focus on the Codex Entries: Rocksteady hid a ton of lore about Diana's arrival in Metropolis and her initial confrontation with the corrupted League. Reading these gives you the "prequel" story that the cutscenes skip.
- Watch the "Superman vs Wonder Woman" Cinematic: Even if you don't play the game, find the high-res version of this fight on YouTube. It's a masterclass in superhero choreography.
- Track the Monolith Wonder Woman Game: This is the real next step. That game will likely use the "Nemesis System," and seeing how Diana handles that kind of combat will be far more satisfying than forcing her into a shooter.
- Check the In-Game Store for Outfits: While you can't be Diana, there are specific skins for Harley Quinn that lean heavily into the Amazonian aesthetic if you want that visual flavor during your missions.
The legacy of the character in this game is one of tragedy and power. She represents what the League was supposed to be, standing in the shadow of what they became. It’s a heavy role to play, and honestly, she’s the best part of the whole experience. Instead of wishing she was a member of the Squad, appreciate that she was the only one strong enough to stay herself.
Keep an eye on the seasonal updates for the game, as Rocksteady is introducing "Elseworlds" versions of characters (like Joker), but for now, the Amazon stands alone. That’s exactly how she’d want it anyway. No guns, no quips, just the truth. And the truth is, she's too good for the Suicide Squad.