The King's Silver: Why Most Players Get This KCD Quest Wrong

The King's Silver: Why Most Players Get This KCD Quest Wrong

You’re riding through the charred, depressing remains of Skalitz, trying to do a favor for Sir Radzig, and suddenly you’re stuck in a pitch-black tunnel while a dead body falls on your head. Honestly, if you’ve played The King's Silver in Kingdom Come: Deliverance, you know exactly how messy this quest feels. It’s infamous. People call it "the buggiest quest in the game," and while they aren't totally wrong, there’s actually a lot more going on under the surface than just broken code.

Basically, you’re sent by Master Tobias Feyfar to check on the silver mines. The town is a wreck after the Sigismund raid, but the crown needs its coin. What starts as a simple engineering survey turns into a weird conspiracy involving stolen ore, a missing foreman named Nemoy, and a widow who might be a murderer.

Most people just stumble through the dark, get attacked by miners, and run back to Rattay feeling like they failed. But you don't have to.

What's Actually Going on in the Skalitz Mines?

When Tobias Feyfar gives you the task, he's worried about the waterworks and the ore processing yard. You've got to visit these spots, which are usually crawling with bandits or Cumans. But the "real" meat of the quest is the investigation into whether silver is being siphoned off.

Here’s the thing: the game doesn't hold your hand here. If you just follow the map markers like a robot, you’re going to miss the actual story. You’ll find a camp of miners who are supposedly "too scared" to leave. They’re led by Nemoy, a guy in a yellow hood who seems suspicious from the second he opens his mouth.

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If you talk to the miners, you’ll meet Zuzana. She’s the widow of a miner, and she’s the key to the whole thing. Most players ignore her or give her a few coins and move on. Big mistake. She’s the one who eventually reveals the truth about the "secret" mining operation they’ve got going on to survive—or profit—while the world burns around them.

The Scene Everyone Hates

Eventually, you have to go into the gallery. It’s dark. It’s cramped. It’s classic KCD. As you reach the end of the tunnel, a cutscene triggers where Nemoy—the foreman—is pushed down a shaft. He lands right in front of Henry.

This is where the "buggy" reputation comes from. A lot of players think they were supposed to save him or arrest him before this happens. You can actually try to arrest him at the camp earlier, but the quest is famously finicky. If you beat him in a fistfight, he often just glitches out or refuses to surrender.

The reality? Warhorse Studios reportedly had some developer turnover while this quest was being built. It’s a bit "half-baked" in the files, which is why the transitions feel so janky. But narratively, Nemoy is meant to die. He’s the loose end that Zuzana or the other miners want gone.

How to Get the Best Outcome (And the Most Groschen)

If you want to feel like a proper investigator instead of a confused blacksmith's son, you need to play it smart.

  1. Don't rush the gallery. Talk to everyone at the camp first. If you have high enough speech or charisma, you can actually get Nemoy to bribe you before he dies. It’s free money.
  2. The Zuzana Choice. After the "falling body" incident and your narrow escape from the miners who try to silence you, go back to the camp. Don't just ride to Rattay. Zuzana will be there. She’ll admit she pushed him. You can arrest her, which pleases Feyfar, or you can let her go. Honestly, letting her go feels like the "Henry" thing to do, given she was just trying to survive, but arresting her gets you the better "official" reward.
  3. Reporting to Feyfar. When you get back to Tobias, don't just click through the dialogue. If you’ve actually inspected the waterworks and the processing yard properly, and you bring news of the theft, he’ll be impressed.

The Real History: Why Silver Mattered So Much

It’s easy to forget, but in 1403 Bohemia, silver wasn't just "money"—it was the entire backbone of the Holy Roman Empire. The silver from Skalitz and especially Kuttenberg (Kutná Hora) was what funded the Prague Groschen. This coin was the Euro of the medieval world.

When you’re poking around those damp tunnels in The King's Silver, you’re standing in the most valuable real estate in the country. That's why Radzig and Feyfar are so stressed. If the silver stops flowing, the resistance against Sigismund collapses. No silver means no mercenaries, no food for the refugees, and no hope for King Wenceslaus.

The game does a great job of showing the contrast between the high-level politics of the "King's Silver" and the desperate, grimy reality of the miners who are literally dying in the dirt to steal a handful of ore.

Common Misconceptions That Ruin the Experience

People constantly ask if they can "save" the quest from failing. You’ll see "Objective Failed" pop up on your screen the moment Nemoy hits the floor.

Relax. You didn't fail the quest. You failed a sub-objective.

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KCD is famous for this. It tracks what happens, not just what you "succeed" at. Failing to arrest Nemoy alive is a valid story path. The game is telling you that Henry was too slow or that the conspiracy was deeper than he realized.

Also, watch out for the "invisible miner" bug. Sometimes the guard at the mine entrance just... isn't there. If that happens, wait an hour or two. The NPC schedules in this game are notoriously strict, and sometimes the guy is just off taking a leak in a bush somewhere.

Actionable Insights for Your Next Playthrough

  • Bring a Torch: This sounds obvious, but the Skalitz mines are darker than the bottom of a well. If you run out of torches, you're basically dead.
  • The "Nighthawk" Potion: If you really want to see the conspiracy in action, down a Nighthawk potion before entering the gallery. It makes the whole "stealth/escape" sequence way less frustrating.
  • Check the Smelter First: Do the external chores (waterworks/smelter) before going into the mine. It keeps the quest logic from tripping over itself.
  • Level Your Stealth: If you aren't a tank, the miners in the tunnels will wreck you. They have the home-field advantage. Being able to sneak past the initial ambush makes the escape much smoother.

The King's Silver isn't a "broken" quest—it's just a messy, human story about greed in a war zone. It’s supposed to feel chaotic. Once you stop trying to "perfect" it and just play it as a desperate escape from a dark hole, it becomes one of the more memorable moments in Henry’s journey.

Go talk to Zuzana. Get the full story. And for heaven's sake, watch your head when you're standing at the bottom of a mineshaft.