The Crew 2 PS5 Experience: Why It Actually Got Better With Age

The Crew 2 PS5 Experience: Why It Actually Got Better With Age

You remember the hype when Ubisoft Ivory Tower first dropped this game? It was massive. People wanted a digital scale model of the United States they could just tear across in a Ferrari or a crop duster. But for the longest time, playing The Crew 2 PS5 felt like stuck in a time warp because the frame rate was locked. It was choppy. It felt like a last-gen game trying to run on a supercomputer. Then 2022 happened. Ubisoft finally unlocked the 60 FPS patch, and honestly, it changed the entire vibe of the game. It went from a "maybe if it’s on sale" title to a genuine staple for anyone who just wants to drive.

It’s weird how we talk about racing games now. Everything is compared to Forza Horizon, which is fair, but The Crew 2 PS5 does something different. It’s jankier in parts but way more ambitious in scope. You aren't just stuck on the asphalt. You’re flying over the Rockies, then instantly morphing into a powerboat to splash down into Lake Tahoe. That "Fast Fav" system is still the coolest thing about it.

What the 60 FPS Patch Really Changed

For years, the community was begging for a next-gen update. When it finally arrived during the Season 6 "Dominion Forsberg" update, the game basically got a second life. Playing at 30 frames per second on a console as powerful as the PlayStation 5 felt like driving with a blindfold on. The input lag was real. Now? It's butter.

The 60 FPS mode, which you'll find under the "Performance" setting, targets 4K resolution but uses dynamic scaling to keep things smooth. If you prefer the absolute crispest visuals, there’s a "Resolution" mode, but honestly, don’t bother with it. In a racing game, frame timing is everything. Being able to see the subtle twitch of your tail end as you drift around a corner in New Orleans is the difference between a clean exit and hitting a fire hydrant.

The Visual Trade-offs Nobody Mentions

Let’s be real for a second. The Crew 2 PS5 is not a "native" PS5 app. It’s a PS4 Pro version running through backwards compatibility with a high-performance toggle. Because of that, you’re going to see some pop-in. You’ll be flying a plane at 200 knots and see a forest of trees suddenly manifest out of thin air. It’s a limitation of the engine.

But the lighting? They overhauled that too. The weather effects, especially the way rain slicks the pavement at night in Las Vegas, look incredible. They tweaked the "FOG" settings and the color grading so the world doesn't look as washed out as it did back in 2018. It feels moody. It feels alive.

The map is the star. It's roughly 2,000 square miles. You can literally drive from New York to Los Angeles in about 40 minutes if you have a fast enough car. Most games give you a city; this game gives you a continent. Sure, the cities are condensed versions of the real thing, but the sense of scale is unmatched.

  • The West Coast: Great for off-roading in the sequoias.
  • The Midwest: Mostly flat, but perfect for top-speed runs on the long interstates.
  • The East Coast: Tight, technical street racing in DC and NYC.

The variety is why people stay. One minute you're doing a street race in a Nissan GT-R, and the next you're doing an aerobatics challenge in a Zivko Edge 540. It's chaotic.

The Economy and the Grind

Ubisoft games have a reputation for being grindy. The Crew 2 PS5 isn't an exception, but it’s gotten way more generous over time. In the beginning, buying a high-end Bugatti felt like a second job. Now, with the "Motorpass" and the constant "LIVE Summits," you're showered with loot.

The LIVE Summit is the endgame. Every week, there's a new theme. You compete in nine different events—ranging from boat races to speed traps—and your total score puts you on a global leaderboard. If you hit "Platinum" rank, you get exclusive rewards like special edition cars or unique tires. It's sweaty. It's competitive. And it’s the main reason the servers are still packed years after launch.

👉 See also: Resident Evil 4 Remake Cast: What Most People Get Wrong

Handling: It’s Not a Sim

If you’re coming from Gran Turismo 7, you’re going to hate the handling at first. It’s floaty. The cars feel like they have a pivot point in the center rather than four tires gripping the road. But you can fix this. Dive into the "Pro Settings" for each car. Adjusting the "Aero Distribution" and "Camber" can make a boat of a car feel like a precision tool. Most people ignore these settings and then complain the game feels like an arcade cabinet from 1999. Don't be that person. Spend five minutes in the tuning menu.

Why Play This Over Motorfest?

This is the big question. The Crew Motorfest is out, it looks better, and it has more modern physics. So why stick with The Crew 2 PS5?

The map.

Motorfest is set in Oahu, Hawaii. It's beautiful, but it's small. You can circle the island in ten minutes. In The Crew 2, you have the entire United States. There’s a specific kind of zen you get from a cross-country road trip that a small island just can't replicate. Also, you can import almost your entire garage from the second game into Motorfest. It makes The Crew 2 the perfect "farming" ground. You buy the cars here, enjoy the massive world, and then bring them over to the shiny new engine when you're ready.

📖 Related: Why Zelda Breath of the Wild Stables are Actually the Heart of Hyrule

The Long Tail of Content

The amount of stuff to do is overwhelming. We’re talking:

  1. Street Racing (the meat and potatoes).
  2. Hypercar (long-distance, high-stakes).
  3. Freestyle (planes and boats).
  4. Pro Racing (Alpha GP and Touring Cars).
  5. Off-road (Motocross and Rally Raid).

Every one of these disciplines has its own progression. You're constantly leveling up "followers," which is basically your XP. As you get more famous, you unlock bigger "Headquarters" and better parts. The parts system is color-coded like an RPG. Gold parts give you "Affixes" or set bonuses. It's basically Diablo but with turbochargers.

Technical Performance on PS5

The SSD in the PlayStation 5 does some heavy lifting here. On the old PS4, loading a race could take 40 seconds. On the PS5, it’s usually under ten. Teleporting across the map is almost instantaneous. You click a spot in the Grand Canyon, and you’re there. This lack of friction makes the game much more playable. You don't spend half your session looking at loading screens.

DualSense support is... okay. It’s not on the level of Astro’s Playroom. You get some haptic feedback and the triggers have some resistance, but it’s clear the game wasn't built from the ground up for this controller. It’s a nice-to-have, not a game-changer.

Is It Worth It Today?

Honestly, yeah. Especially since it’s frequently on sale for under $10 or included in Ubisoft+ and various PlayStation Plus tiers. For the price of a coffee, you get a massive sandbox that still looks decent and runs at a smooth 60 FPS. It’s the ultimate "podcast game." You put on a show in the background, pick a direction, and just drive.

There’s also a weirdly dedicated community. You’ll be driving through a random desert in Nevada and see three other players just chilling at a gas station. The social aspect is low-pressure. You can join a "Crew" with friends, but the game is perfectly fun as a solo experience.

Getting Started: Actionable Steps for New Players

If you're just jumping into The Crew 2 PS5 today, don't get distracted by the sheer number of icons on the map. It's a mess.

  • Priority One: Focus on the "Street Race" discipline first. These cars are the most versatile and easiest to handle.
  • The "Fast Fav" Shortcut: Map your favorite car, plane, and boat immediately. You use the right stick to swap. It’s the fastest way to navigate terrain.
  • Grab the Freebies: Check the "Shop" frequently. Sometimes there are vanity items or "Live Crates" scattered in the world that give you a massive boost in parts.
  • Tweak Your Settings: Go to Options > Controls. Turn down the "Deadzone" and "Steering Linearity." The default settings make the cars feel way more sluggish than they actually are.
  • The Import Feature: If you plan on playing Motorfest later, check the "Collection Import" menu. It will tell you exactly which cars will carry over so you don't waste "Bucks" on vehicles that stay trapped in the old game.

The game is a massive, messy, beautiful tribute to American car culture. It isn't perfect, and it shows its age in the textures of the buildings and the occasional weird AI behavior. But as a technical showcase of how a 60 FPS patch can save a title, it's one of the best examples on the platform. Grab a fast car, head for the Rockies at sunset, and just enjoy the view. There isn't much else like it.