The Batman Arkham Knight November Update Trailer: What Really Happened

The Batman Arkham Knight November Update Trailer: What Really Happened

Man, looking back at the Batman Arkham Knight November update trailer, it’s wild to remember how much hype was swirling around Rocksteady’s swan song in 2015. At that point, the "Arkham Knight" hype train was a little battered from the messy PC launch, but the post-launch support was honestly relentless. This specific trailer was the one that finally gave us a look at the Batman v Superman tie-ins, and for a lot of us, it was the first time the game felt like it was truly expanding beyond the rainy streets of the main campaign.

Basically, if you were playing back then, this update was the big bridge between the main game and the massive Season of Infamy expansion that dropped later in December. It wasn't just a skin pack. It was a weird, dense collection of story bits, racing tracks, and a very specific version of the Batmobile that sounded like a literal jet engine.

The Batman v Superman Batmobile Was the Star

The absolute highlight of the Batman Arkham Knight November update trailer was the 2016 Batman v Superman Batmobile Pack. Remember, this was months before the movie actually hit theaters. Seeing Ben Affleck’s low-profile, tank-hybrid car screaming through Gotham was a huge deal.

The trailer made a big point of showcasing the sound design. Rocksteady’s audio team supposedly spent an absurd amount of time getting the engine roar of the Zack Snyder-era car to sound "correct." And yeah, it was loud. It felt heavier than the standard Arkham car but sleeker than the 1989 movie version. The pack also included the "Dawn of Justice" Batsuit, which, frankly, still holds up as one of the best-looking skins in the entire game because of the fabric textures.

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Two New Arkham Episodes: Catwoman and Robin

We didn't just get cars, though. The trailer gave us our first real look at two standalone story missions: Catwoman’s Revenge and A Flip of a Coin.

Honestly, these missions were a bit of a mixed bag for the community. On one hand, Catwoman’s Revenge was satisfying because it let you finally go after the Riddler after he spent the whole main game annoying you with trophies. It’s set after the main story, and the trailer showed Selina breaking into his toy factory. It was short, but the combat felt tight.

Then you had Robin’s mission, A Flip of a Coin. This one was significant because it followed Tim Drake as he tried to track down Two-Face after the events of the main game. The trailer showed off the "Trash Disposal" facility, a gritty, industrial setting that felt very different from the neon-soaked streets of Miagani Island. It was the first time we saw Robin really stepping up as the primary protector of Gotham with Batman... well, "gone."

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Breaking Down the Challenge Packs and "WayneTech"

The Batman Arkham Knight November update trailer also leaned heavily into the "Crime Fighter Challenge Pack #4." If you were a high-score chaser, this was your bread and butter. It added six new AR challenges, including:

  • Clockwork: A predator map that forced you to be fast.
  • Credit Crunch: A combat map that was essentially a brutal brawl.
  • Quarantine: Another predator map featuring Robin.

One of the coolest things the trailer glossed over—but that became a fan favorite—was the "WayneTech Track Pack." These were two custom racetracks, Proving Ground and Waynetech Loop. They weren't based on movies; they were just pure, high-speed tests for the Batmobile’s handling. If you hadn't mastered the power slide by then, these tracks definitely forced you to learn it.

A Major Quality of Life Update

Something that often gets lost in the noise of the Batman Arkham Knight November update trailer is the free update that launched alongside it. Rocksteady finally listened to the players and added character selection for all Invisible Predator AR challenges.

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Before this, you were mostly stuck playing as Batman unless the specific map was designed for someone else. After this update, you could take Red Hood, Harley Quinn, or Batgirl into maps they were never originally meant for. It changed the replayability of the game overnight. Seeing the different takedown animations for Azrael or Nightwing in those classic predator rooms was a total game-changer.

Why This Trailer Still Matters to Fans

Looking back, the November update was the moment the "Arkhamverse" started to feel like a celebration of all things Batman. You had the Tim Drake "Original" skin, a Riddler-themed Batmobile (which was honestly eyesore-green but funny), and the big movie tie-ins.

It showed that Rocksteady wasn't just checking boxes; they were trying to give every corner of the fandom something to chew on. Whether you liked the narrative expansion or just wanted to drive a new car, this update had it. It was the last "quiet" month before the massive Season of Infamy drop, which eventually brought back Killer Croc, Ra's al Ghul, and Mr. Freeze.

How to Access This Content Today

If you're jumping back into the game now, maybe on the Arkham Collection or the Switch version, you don't have to wait for a trailer. All of this content is baked into the "Premium Edition" or the "Season Pass."

  1. Check your "Arkham Episodes" menu to find the Catwoman and Robin stories.
  2. Head to the "Showcase" to equip the 2016 Batman v Superman skin and car.
  3. Look for the "WayneTech" tracks in the AR Challenges section under Batmobile Races.

The Batman Arkham Knight November update trailer might be over a decade old, but the content it introduced is still some of the most polished DLC in the series. It’s a reminder of a time when "Season Passes" actually felt like they were adding a whole second game's worth of stuff. If you haven't played A Flip of a Coin yet, go do it—it's short, but the ending gives a nice bit of closure to Robin's arc in that universe.