Look, let’s be real for a second. Most tier lists you find online for this game are just copies of a copy. They tell you the same three names, pat you on the back, and send you on your way. But if you’ve actually spent time grinding through the Spiral of Destinies or hitting a wall in the Fool’s Journey, you know it’s never that simple.
Tactical RPGs like Sword of Convallaria aren't just about "who hits the hardest." They're about action economy. It’s about who can cheat the turn order, who can survive a hit they shouldn’t, and who makes the rest of your team actually function.
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Honestly, the Sword of Convallaria tier list isn't a static thing. It shifts. A character that feels like a god at level 15 might feel like a paperweight by level 50. Here is the actual breakdown of how the meta looks right now in early 2026.
The "Game Breakers" You Actually Need
There are a few units that basically play a different game than everyone else. If you have these, the "hard" content becomes "slightly annoying" content.
SP Inanna (The Queen of Convallaria)
She is, quite literally, in a tier of her own. While the "original" Inanna was already a staple because of the Princess's Prayer (the ability to grant an extra act-again turn), SP Inanna takes that utility and staples a high-end DPS kit onto it. She breaks the action economy. In a game where every turn counts, getting to move your best unit twice—or having her just delete a threat herself—is the ultimate trump card.
Gloria
You’ve heard it before, and I’m telling you again: Gloria is the best investment in the game. Period.
Her value comes from her versatility. She starts as a support-heavy tank/buffer with her spear and then transforms into an AOE monster once the flag is down. Her movement speed aura is basically mandatory for high-level play. If you aren't using Gloria, you're playing the game on hard mode for no reason.
Saffiyah and Auguste
These two are the kings of the "Seeker" and "Breaker" roles.
- Saffiyah is all about precision and versatility. She's great for leading Iria-centric teams.
- Auguste is more of a blunt instrument. His God’s Wrath skill is just... unfair. He generates Rage, takes multiple actions, and generally leaves a trail of bodies behind him.
The Strategy Specialists: T1 for a Reason
These aren't "plug and play" like Gloria, but in the right hands, they are just as powerful.
Cocoa
Basically the Swiss Army knife of defenders. She heals, she tanks, she debuffs, and she brings piercing damage. In the current meta, having a tank that can actually contribute to the offense or keep the team topped off is huge. She’s often the difference between a 3-star clear and a wipe.
Beryl
The "Boom." If you need magic damage, Beryl is the answer. Her Chuu Chuu Chuu single-target spam is reliable, but her AOE potential is what saves you in the later stages of the Tower. She’s a bit of a glass cannon, so you’ve got to play her smart, but the raw numbers she puts out are hard to ignore.
Taair
If you’re running a team that burns through Energy (NRG) fast, Taair is your best friend. He’s an "energy battery." He doesn't heal as well as a dedicated medic, but he manipulates speed and restores NRG so your heavy hitters can keep using their best skills every single turn.
Why "High Tier" Doesn't Always Mean "Best"
Here’s a hot take: Col is falling off.
Don't get me wrong, Col is an incredible assassin for the early and mid-game. That "act again after a kill" mechanic is intoxicating. But in the 2026 endgame, enemies have way too much HP to be one-shot easily. If Col doesn't get the kill, she’s just sitting there, exposed, with mediocre defenses.
Similarly, Dantalion is a beast in the right Iria team, but he requires a very specific setup to shine. He’s a "win harder" character. If your team is already doing well, he makes them unstoppable. If you're struggling, he doesn't always have the tools to pull you out of the fire like a Gloria or an Inanna would.
The F2P Gems Most People Ignore
You don't need a full roster of Legendaries to win. Some of the lower-rarity units are actually better than "mid" Legendaries because they are so much easier to max out (5-star).
- Crimson Falcon: She is the F2P version of Col. High mobility, great backstab damage, and you'll have her at 5 stars way before you get your first Legendary to 3 stars.
- Angel: A dedicated healer who does her job perfectly. Sometimes you don't need fancy buffs; you just need someone to keep people alive.
- Tempest: A fantastic Breaker for anyone who didn't pull Auguste. His knockback and AOE are surprisingly potent for his rarity.
How to Actually Use This Information
Stop looking for a "perfect" team. It doesn't exist. Instead, focus on building a core rotation.
- Pick one "Engine": This is your support/utility (Inanna, Taair, or Cocoa).
- Pick one "Anchor": This is your reliable frontline (Gloria or Magnus).
- Pick your "Executioner": This changes based on the enemy (Beryl for physical tanks, Saffiyah for mages).
What You Should Do Next
If you're just starting out or looking to optimize your account, stop spreading your resources thin. Pick your three favorite, high-tier units and focus entirely on their Memory Shards. A 5-star character is a completely different beast than a 1-star character. For example, Gloria at 5 stars gets massive stat boosts and reduced cooldowns that make her feel infinite.
Check your current roster. If you have Gloria, Inanna (either version), or Auguste, they should be your priority for shard farming every single day. If you're struggling with specific boss mechanics, look into Edda or Homa for their unique debuffs and buffs.
The meta will keep shifting, especially as new SP units drop, but the fundamentals of action economy and NRG management will always keep these top tiers at the peak.
Don't just pull for every new banner. Save for the ones that actually change how the game is played.