You’ve been there. You are staring at your trophy list, seeing that 97% or 98% progress on the Meticulous Explorer achievement, and you’re absolutely convinced your game is bugged. It’s not. Trust me, it almost never is. In Stellar Blade, the difference between a Platinum trophy and a second, frustrated playthrough usually comes down to one tiny, flickering vending machine tucked away in a corner you sprinted past three weeks ago.
There are exactly 89 camps in the game.
Finding every single one of them isn't just about having a place to swap your Nano Suits or restock on Pulse Grenades. It's about completion. But because the game doesn't give you a handy checklist or a "camps found" counter in the menu, you’re basically flying blind.
The Mystery of the Missing Camp
Most players hit a wall at 88 out of 89. It’s a specific kind of pain. You've scoured the Wasteland. You’ve combed the Great Desert until you can see sand in your sleep. Yet, that final "ding" from the PlayStation notification never comes.
Honestly, the problem is usually Eidos 9 or Spire 4.
Eidos 9 is a tricky beast because you only go there if you’ve maxed out Lily’s affinity bar before the point of no return. If you skipped the side quests and ignored the collectibles, you won't even see this region. That means you can't get the trophy on that run. Simple as that. Even if you do go to Eidos 9, there is a "Submerged City" area that is incredibly easy to overlook. You have to keep following the broken monorail track instead of jumping off where the game clearly wants you to go.
Eidos 7: Where it All Starts
Don't sleep on the early game, though. Eidos 7 has 14 camps.
Some are right in your face, like the ones in Silent Street or the Parking Tower roof where you fight Abaddon. But others? They’re devious. There is a camp in the flooded sector that you literally cannot reach during your first visit. You have to come back later, once the water has been drained, to find the ones tucked away in the lower commercial zones.
If you're backtracking, check the "Construction Zone" and the "City Underground." People often miss the one near the crane puzzle because they're too busy trying to figure out how to move those girders.
The Open World Slog: Wasteland and Great Desert
The open areas are where the numbers really start to climb. The Wasteland has 11 camps (or 13 depending on how you count the supply waypoints), and the Great Desert has 19.
In the Great Desert, there is one camp that is basically a middle finger to players who don't explore vertically. It’s in the Buried Ruins. You have to find a specific yellow box, push it against a wall, and climb up to a rooftop that looks like background scenery. Most people just run past it while fighting off Lurkers.
- Pro Tip: If you see a vending machine that isn't lit up, it doesn't count. You have to spend a Vitcoin to activate it.
- Check the Solar Towers: Both major open zones have a Solar Tower. Activating these doesn't just give you power; it usually reveals a camp nearby that acts as your main hub for that sub-region.
Spire 4 and the Point of No Return
This is the big one. Once you go to Spire 4, you are on a one-way trip to the ending.
There are 15 camps in Spire 4. The one that ruins everyone’s day is in the "Space Logistics Center." It’s the area with the conveyor belts and the lasers. It’s a maze. You're being shot at, things are exploding, and it is very easy to just keep running until you hit the next boss. If you miss a camp here, you might be able to backtrack a little bit, but once you hit the "Central Core," some doors lock behind you for good.
The Final Stretch
The very last camp is in the Nest. You can’t miss it. Eve will even say something like, "This is probably the last camp." If you interact with this one and the trophy doesn't pop, it means you missed one earlier.
The good news? If you missed one in the Wasteland or the Great Desert, you can usually fast-travel back as long as you haven't triggered the final, final boss sequence. If you missed one in a linear dungeon like Matrix 11 or Altess Levoire, you might be out of luck until New Game Plus.
How to Check Your Progress
Since there is no in-game list, you have to use a bit of a workaround.
Open your Trophy list on the PS5 dashboard. Click on "Meticulous Explorer." The console usually shows a progress bar.
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If it says 97%, you are likely at 86 or 87 camps. If it says 98%, you are literally one camp away. At that point, start looking at Eidos 9 or the hidden rooftop in the Great Desert. Those are the usual suspects.
Honestly, just take it slow. This game is beautiful, and rushing through the industrial hallways of Matrix 11 is how you end up sitting at 88/89 feeling like you've lost your mind.
Before you head into the final battle at the Nest, make sure you've taken the elevator from Xion to the Great Desert at least once. Some people always use the Tetrapod to travel, and they completely miss the camp sitting right at the desert entrance. It's the little things that get you.
If you are serious about that Platinum, go back to Eidos 7 and check the flooded area one last time. If the water is gone and you haven't explored the bottom, that's almost certainly where your missing Vitcoin belongs. Once you've ticked that off, you can finally face the Elder Naytiba with a clear conscience.
Actionable Next Steps
- Check Lily's Bar: If you want the Eidos 9 camps, make sure you've picked up enough memory sticks to hit 100% before talking to Adam for the final flight.
- Drain the Water: Return to Eidos 7 after the "Light of Hope" mission to access the lower levels.
- Manual Save: Create a backup save before heading to Spire 4, just in case you realize too late that you're missing a collectible.
- Use the Map: In the Wasteland and Great Desert, look for the faint campfire icons. If an icon is greyed out or missing a fast-travel line, you haven't touched it yet.