South Park: The Franchise Prequel is Still the Funniest Way to Sell a Video Game

South Park: The Franchise Prequel is Still the Funniest Way to Sell a Video Game

It happened back in 2017. Right before the release of the Ubisoft RPG South Park: The Fractured But Whole, Matt Stone and Trey Parker did something they’ve mastered over three decades: they turned a blatant marketing gimmick into a canonical piece of television history. They called it South Park: The Franchise Prequel.

Technically, it's Season 21, Episode 4. But for anyone who was following the development of the "Coon and Friends" gaming universe, it was the essential bridge. It wasn't just an episode. It was a manifesto on how modern media franchises—think Marvel, DC, and Star Wars—have become bloated, self-serious, and ultimately ridiculous.

Most people forget how risky this was. At the time, South Park was experimenting heavily with serialization. This episode had to serve two masters: the season's ongoing plot about Professor Chaos and the literal real-world release of a $60 video game. It worked. It worked because it didn't feel like an ad. It felt like a takedown.

Why the South Park Franchise Prequel Works as Satire

The episode hits the ground running with the kids trying to kickstart their superhero franchise. They aren't fighting crime for justice. They're fighting for a Netflix deal.

That’s the brilliance of it.

The South Park: The Franchise Prequel concept mocks the very idea of a "Phase 1" or "Phase 2" rollout. When Cartman sits in his basement, mapping out movies and spin-off series for characters like Mosquito and Super Craig, he’s not a kid playing pretend. He’s a cynical studio executive. He’s Kevin Feige in a raccoon suit.

🔗 Read more: A Simple Favor Blake Lively: Why Emily Nelson Is Still the Ultimate Screen Mystery

  • The Netflix Dig: One of the funniest recurring bits is how easy it is to get a show on Netflix. The boys literally just call them up, and Netflix says yes before hearing the pitch. In 2017, this was peak cultural commentary.
  • The Civil War: Just like the actual Fractured But Whole game, the episode centers on a schism. A disagreement over who gets a solo movie splits the group. This mirrors the real-world exhaustion audiences feel when every minor character needs a five-season backstory.

Honestly, the pace of this episode is frantic. It moves from Zuckerberg jokes to Russian bot conspiracies without catching its breath. Mark Zuckerberg appears as a weird, lip-syncing alien-type entity because the town invited him to solve their "fake news" problem. It’s a mess, but a calculated one.

Zuckerberg and the "Fake News" Loophole

The plot involves Butters (as Professor Chaos) using Facebook's ad platform to spread lies about the superhero franchise. It’s scary how well this aged. While the boys are worried about their "brand," the actual world is falling apart because of targeted ads.

Zuckerberg’s portrayal is legendary. He walks around town physically blocking people's words, making "blocking" sounds with his mouth. It’s a literal interpretation of digital censorship.

The kids are helpless. They realize that in the world of big franchises, the "truth" doesn't matter as much as the "narrative." If the narrative says Coon and Friends are losers, the franchise dies. This ties directly into the gameplay mechanics of the RPG that followed. In the game, your social media following—your "Coonagram"—is a literal stat you have to level up.

The Connection to The Fractured But Whole

If you haven't played the game, you're missing half the joke. South Park: The Franchise Prequel ends exactly where the game begins.

💡 You might also like: The A Wrinkle in Time Cast: Why This Massive Star Power Didn't Save the Movie

Most "tie-in" media feels cheap. Remember those mobile games that came out with movies in the 2010s? They were garbage. But Trey Parker and Matt Stone treat their games like 15-hour episodes of the show. By the time the credits rolled on the prequel episode, fans were primed. They weren't just buying a game; they were playing the "Phase 2" that Cartman had mapped out on his basement wall.

Breaking the Fourth Wall of Marketing

The episode even addresses the "New Kid"—the player character.

While the New Kid doesn't have a huge speaking role in the prequel, the tension surrounding their arrival is palpable. The kids are obsessed with their backstories. In the prequel, we see the foundation of the "Power of the Butt" jokes that define the game's combat system. It's crude, yeah. But it's also a commentary on "origin stories" in cinema. Why does Spider-Man need an origin story every five years? Why does the New Kid need a tragic past involving their parents' bedroom?

Because the "franchise" demands it.

What Most People Get Wrong About This Era

Critics often say this period of South Park was too focused on current events. They say the "prequel" approach dates the show.

📖 Related: Cuba Gooding Jr OJ: Why the Performance Everyone Hated Was Actually Genius

I disagree.

The South Park: The Franchise Prequel isn't just about 2017 politics or Zuckerberg. It's about the commodification of imagination. When we look at the current state of the MCU or the endless "prequel" series on Disney+ and Max, the episode feels more like a prophecy than a parody.

It highlights the moment where "fun" became "content."

The boys are so obsessed with the schedule of their franchise that they forget to actually play. They are stressed. They are angry. They are litigious. It’s a perfect mirror of what it's like to be a fan in the modern era, arguing over "canon" instead of just enjoying the story.


Actionable Insights for Fans and Creators

If you're looking to revisit this or apply its lessons, here is how to approach the "Franchise Prequel" era of South Park.

  • Watch the Episode Before Playing: Seriously. If you’re jumping into The Fractured But Whole on Switch or PC, watch Season 21, Episode 4 first. The context for why Butters is the "big bad" makes the first three hours of the game significantly funnier.
  • Study the Satire of Scale: If you’re a content creator or marketer, look at how the show handles "cross-platform storytelling." They didn't just mention the game; they built a narrative reason for the game to exist. That’s how you avoid "ad fatigue."
  • The Zuckerberg Lesson: Use the episode as a time capsule for the 2017 "Fake News" era. It’s a great example of how to use physical comedy (the "blocking" sounds) to explain complex digital concepts.
  • Don't Over-Serialize: Note how the show eventually pulled back from this style. Even Matt and Trey realized that being "beholden to the franchise" can be exhausting for a creative team.

The South Park: The Franchise Prequel remains a high-water mark for how a TV show can interact with a video game. It’s cynical, it’s foul-mouthed, and it’s deeply honest about how much we’ve let "franchise culture" take over our lives. Go back and watch it. You’ll see that the jokes about Netflix giving a show to literally anyone are even funnier now than they were back then.

Stay critical of the "Phase 1" plans in your own life. Sometimes, you just need to be a kid in a cardboard costume without worrying about the streaming rights.