Solving the Dart Board Puzzle in Blue Prince: A Guide to the Room of the Wind

Solving the Dart Board Puzzle in Blue Prince: A Guide to the Room of the Wind

Video games usually give you a break between the hard parts. You fight a boss, you get a chest. You find a key, you open a door. But Blue Prince, the genre-bending mystery developed by Dogubomb, isn't interested in being nice to you. It’s a game where every single step forward feels like you’re trying to outsmart a house that actively wants you to fail. One of the biggest roadblocks players hit is the infamous dart board puzzle, found tucked away in the Room of the Wind. It's a localized nightmare. It's the kind of puzzle that makes you stare at your screen for twenty minutes, wondering if you've forgotten how basic math works.

Honestly? Most people overthink it.

You’re standing in this lavish, shifting estate called Mt. Hebron. You’ve got a limited number of "stamina" points to move between rooms. The pressure is on because if you run out of steps, your day ends and the floor plan resets. Then you walk into the Room of the Wind and see a dart board. It looks normal enough. But in a game where you're drafting rooms like a deck-builder, nothing is just "normal." The dart board puzzle in Blue Prince is a logic gate that demands you pay attention to the environment, not just the board itself.

The Mechanics of the Room of the Wind

Before you even touch a dart, you have to understand why you're there. The Room of the Wind isn't just a flavor name. If you look around, you'll notice subtle cues—windmills, drafts, and specific orientations. The game is obsessed with the concept of "The Wind," which serves as one of the fundamental elemental puzzles throughout the mansion.

In Blue Prince, you aren't just clicking objects. You're interacting with a world that operates on internal consistency. The dart board is a lock. The darts are your keys. But unlike a real game of cricket or 501, you aren't aiming for a bullseye to win a trophy. You're trying to input a specific numerical sequence that corresponds to the lore of the room.

The puzzle usually requires you to hit three specific numbers.

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Why the Math Trips People Up

The board follows standard dart rules: the thin outer ring doubles the score, and the thin inner ring triples it. If the puzzle requires a "12," you could hit the 12, the double 6, or the triple 4. This flexibility is actually what makes it harder for some. You have too many choices.

You'll find a note or a piece of environmental text nearby—often referencing "The Three Sisters of the Wind" or a specific cardinal direction associated with numbers. In the current build of the game, the solution often ties back to the degrees of a compass. If the wind is blowing North-East, and you've found the cipher that equates North to 0 and East to 90, you're looking for 45.

How do you get 45 on a dart board?
Triple 15.
Or maybe a single 25 (the outer bull) and a 20.

The game doesn't hold your hand. It expects you to have a notepad next to your keyboard. If you don't, you're going to spend a lot of time backtracking through rooms you've already drafted, wasting precious stamina.

The Secret of the Blue Prince

There is a layer to this game that many players miss in their first five hours. Every room you place during the "Drafting" phase has a budget. Some rooms are "dead," meaning they offer nothing but a path. Others are "functional." The Room of the Wind is high-value. Solving the dart board puzzle Blue Prince throws at you isn't just about getting a shiny item. It's often the only way to generate a permanent "Shortcut" or "Permanent Room" that survives the nightly reset.

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When you solve it, the board usually flips or a compartment opens. Inside, you’ll likely find a Sovereign Coin or a specific keycard needed for the deeper levels of the basement.

Think about the name of the game for a second. The "Blue Prince" isn't just a title; it’s a specific card/entity within the lore. In some iterations of the puzzle, players have reported that the "Blue" sectors of the board (if your color-blind settings or specific room modifiers are active) carry more weight. If you're stuck, stop looking at the numbers and start looking at the colors.

Breaking Down the Solution

To get past this, follow this logic chain:

  1. Check the Walls: Look for any mentions of "Degrees" or "Cardinal Directions."
  2. Identify the Target: Usually, the game wants a total sum or three specific hits. If the note mentions "The Equinox," you're looking for numbers related to the dates or the symmetry of the earth’s tilt (often 90 or 180).
  3. Execute the Throws: Use your mouse to steady your aim. The physics in Blue Prince are slightly "floaty" compared to a dedicated sports sim, so give yourself a second for the reticle to settle.

If you mess up, you can usually pull the darts out and try again, but be careful—some room variations in the late-game mansion will penalize you for misses by draining your stamina.

What Most Players Get Wrong

The biggest mistake? Treating it like a mini-game. It’s not a mini-game. It’s a math problem dressed in felt and sisal. You aren't playing darts; you're inputting a code.

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Also, pay attention to the "Prince" cards in your inventory. If you have the "Wind Prince" card active in your deck, the puzzle might actually change its solution or become easier to aim. The synergy between your drafted deck and the physical puzzles in the rooms is the core "hook" of the game.

Actionable Steps for Your Next Run

If you're staring at that board right now, do this:

  • Stop throwing. Check your "Intel" tab in the menu. See if you picked up a scrap of paper in a previous room that mentions the "Wind's Velocity" or "The Direction of the Gale."
  • Do the math. If the number is 60, don't try for three 20s if the board is shaking. Aim for one Triple 20. It's one click instead of three.
  • Check your Stamina. If you have less than 5 points, don't bother. Solve it at the start of the next "Day" when you can afford to fail.
  • Watch the floor. Sometimes the solution isn't on the walls; it’s literally written in the dust or the carpet pattern leading up to the board.

Solving the dart board puzzle in Blue Prince is a rite of passage. Once you do it, the logic of the rest of the mansion starts to click. You realize the house isn't random. It’s a clock. And you’re just one of the gears trying to find where you fit.

Go back in there. Look at the compass. Hit your doubles. Get out before the sun sets and the rooms shift again.