You’re sneaking through the rainy streets of Paris, Dimitri’s neon "Nightclub" sign is buzzing in the background, and you realize you just don’t want to grind for coins anymore. Or maybe you've beaten the game ten times and just want to mess around with the physics. We’ve all been there. Sly 2: Band of Thieves is arguably the peak of the franchise, but it’s also a game that hides its best toys behind a lot of "clue bottle" hunting and 100% completion requirements.
Honestly, the way people talk about sly cooper 2 cheats online is kinda messy. You’ll see old forum posts from 2005 promising infinite health or moon gravity that simply don't exist in the base game without a GameShark or Action Replay. But there are real, hard-coded inputs Sucker Punch left in there. Some are for skipping levels, others are for unlocking secret gadgets that basically break the game’s balance in the best way possible.
Whether you're playing the original PS2 disc, the PS3 Sly Collection, or the newer PS4/PS5 emulated versions, the logic is the same. Let's break down what actually works and how you can actually use these to change your playthrough.
The Codes That Actually Work (And How to Input Them)
Most of these are entered by hitting Start to pause the game and then tapping in a specific sequence. You don’t need a special menu. You just pause and press. If you do it right, you'll usually hear a little sound or see the effect immediately.
Episode Skipping and Warping
If you lost your save file or just want to play the Canada levels because Jean Bison is a legend, use these. Note that warping to a later episode usually unlocks everything prior to it.
- Tutorial (Museum): Right, Left, Up, Up, Up, R1
- Episode 1 (Paris): Down, R1, Left, Right, R1, Down
- Episode 2 (India): R1, Left, Right, R1, Left, Down
- Episode 3 (India - Jungle): Up, Left, Right, Left, Down, Up
- Episode 4 (Prague): Up, Right, Right, Up, Left, Left
- Episode 5 (Prague - Contessa): Left, R1, Down, Down, Up, Right
- Episode 6 (Canada): Down, Up, R1, R1, Left, Down
- Episode 7 (Canada - Bison): Left, Left, Left, Down, Down, R1
- Episode 8 (Aruba): Down, Up, Left, Left, R1, Right
The Infamous "Mega Jump"
This is the one everyone asks about. It's basically a super-jump that lets Sly clear entire buildings in one go. There is a catch, though: it only works if you have 100% completion on your save file. If you haven't finished everything, the code won't trigger.
The Code: Pause the game and press Right, Left, Right, Left, R1, Left.
Once active, it shows up as a gadget you can assign to L1, L2, or R2. It makes the final boss fight or just traveling across the map hilarious.
Unlocking the Vault Gadgets (No More Bottle Hunting)
Look, collecting 30 bottles in every single episode is a slog. If you want the rewards without the hunt, you just need the safe combinations. Each episode has one hidden vault. You technically need the bottles to "learn" the code, but the game doesn't actually check if you've found them. If you know the numbers, you can just walk up to the safe and take the loot.
Every Safe Combination in Sly 2
- Episode 1: 2-3-1 (Unlocks: Knockout Dive)
- Episode 2: 8-5-7 (Unlocks: Insanity Strike)
- Episode 3: 3-8-6 (Unlocks: Voltage Attack)
- Episode 4: 2-4-8 (Unlocks: Long Toss)
- Episode 5: 9-6-9 (Unlocks: Rage Bomb)
- Episode 6: 1-2-9 (Unlocks: Music Box)
- Episode 7: 5-8-3 (Unlocks: Lightning Spin)
- Episode 8: 7-2-5 (Unlocks: Shadow Power)
Shadow Power in Episode 8 is arguably the most "cheaty" feeling gadget because it makes Sly literally invisible to enemies while moving. It consumes gadget power, but it's basically a "skip stealth" button.
Visual and Fun Cheats
There are a few "secret" inputs that don't help you win but change the vibe. My favorite is the Time Rush code. If you pause and press Down, Down, Up, Down, Right, Left, the game speed increases. It's great for getting across big maps like the Canadian Wilderness quickly, though it makes combat a bit of a nightmare.
Then there’s the Tom gadget. It’s a little clockwork toy that distracts guards. It’s not particularly useful compared to later gadgets, but you can unlock it instantly by pausing and pressing Left, Left, Down, Right, Left, Right.
Secret Movies
Sucker Punch loved hiding "behind the scenes" content. Most people finish the game and never see these.
- The Heist Cartoon: Beat Episode 1, go to the Level Select screen, highlight Episode 1, and wait for the police badge to flash. Press Square.
- The Making of Sly 2: Do the same thing but highlight Episode 7. It’s a cool look at how they built the game’s "cel-shaded" aesthetic.
Why There Is No "Infinite Coins" Cheat
You’ll see a lot of clickbait about this. The truth? There is no button combo for infinite money. The original developers wanted you to pickpocket guards—it's a thief game, after all.
However, there is a "soft" cheat. In Episode 1, on the balcony near Dimitri’s office, there are several briefcases and objects that drop high-value loot. If you grab them, run into the safehouse, and immediately come back out, they respawn. You can max out your coins in about 15 minutes. It’s boring, but it’s faster than doing actual missions if you’re desperate for that Paraglider upgrade.
Actionable Next Steps for Your Playthrough
If you're jumping back into the game today, don't just use all the codes at once. It ruins the progression. Instead, try this:
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- Skip the grind: Use the vault codes listed above as soon as you find the safe in each level. Don't waste hours looking for that one last bottle stuck behind a pipe.
- Get the Shadow Power early: If you’re struggling with a specific stealth section, the Episode 8 vault code (7-2-5) is a lifesaver.
- Test the Mega Jump: If you have an old 100% save file gathering dust, load it up and put in the code. It changes how you see the level design entirely.
Sly 2 is built on a very specific rhythm of movement and stealth. Cheats are fun, but the real "cheat code" is just mastering the paraglider and the feral pounce. But hey, if you just want to see the Contessa get smacked around with a Mega Jump, go for it.
Check your save file percentage now. If you're at 99%, go find that last treasure or bottle, because the Mega Jump is worth the effort.