Silksong 100 Percent Guide: What Most Players Get Wrong About Pharloom Completion

Silksong 100 Percent Guide: What Most Players Get Wrong About Pharloom Completion

So, you’ve finally made it to the Citadel. You’ve probably spent hours getting bullied by Lace, lost your mind trying to find that one last Flea in the Greymoor mists, and now you’re staring at your save file wondering why the number isn't moving. Honestly, achieving a Silksong 100 percent guide run is a different beast compared to the first game. Pharloom is vertical. It's mean. And the math behind completion is way weirder than just "collecting charms."

I’ve spent way too much time in the Moss Grotto and the Deep Docks. If you're coming from Hollow Knight, your instinct is to look for a 112% marker. Stop. As of right now, we are looking at a flat 100. That might change if Team Cherry drops the "Sea of Sorrow" expansion later this year, but for the base climb, 100 is your magic number.

The Brutal Math of Pharloom Completion

Basically, the game breaks down into a few massive categories. If you're stuck at 98% or 99%, it's almost always a missing Tool or a weird NPC interaction you skipped because the dialogue felt optional. It wasn't.

Tools are the heavy hitters here. There are 51 Tools in total, and each one accounts for exactly 1% of your total. That is over half the game's completion tied to Hornet's arsenal. You can't just find them; you have to actually own them. If you’ve been ignoring those "Wishes" on the bulletin boards in Bonebottom or the Citadel, you’re already behind. Many of those red, yellow, and green quests are the only way to trigger specific NPC spawns like the Wandering Merchant or the Alchemist's Assistant who hand over the goods.

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Then you have the Silk Spools. There are 18 fragments in total, which combine into 9 full Spool upgrades. Every two fragments give you 0.5%, totaling 9% for the whole set. Most of these are tucked away behind "Cling Grip" or "Faydown Cloak" platforming challenges. If you haven't been back-tracking to the tutorial area in Moss Grotto with Act 3 abilities, you’ve definitely missed the one in Weavenest Atla.

The Completion Checklist (The Big Stuff)

  • Tools (51%): Every single red, blue, and yellow tool.
  • Silk Spools (9%): All 18 fragments found and combined.
  • Weaver Skills (6%): These are your "Silk Skills" like the Silkspear.
  • Abilities (6%): Core movement like the double jump and the dash upgrades.
  • Crests (6%): You need all of them, including the ones hidden in the Chapels.
  • Needle Upgrades (4%): You need those Pale Oils. No shortcuts.
  • Mask Shards (5%): 20 shards total to get those extra health points.
  • The "Special" 2%: Binding Eva and obtaining the Everbloom.

Why Everyone Struggles With Binding Eva

This is the part where most people get stuck. You can’t just reach the end and expect the percentage to pop. To get that final chunk of completion, you have to "Bind Eva" in Weavenest Atla.

It's sorta like Salubra’s Blessing from the first game, but way more annoying to trigger. You need to unlock a total of 32 tool slots across all your Crests. To do this, you have to hunt down Memory Lockets. There are about 20 of these in the world, and using them expands your capacity. Once you hit that 32-slot threshold (and you have all 6 Crests), you talk to Eva. She grants you the Sylphsong ability. This is worth 1% on its own, and the act of binding her usually clears up the rest of the "hidden" percentages.

Don't Waste Your Time on These

Here is the good news: you don't need everything.

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Pharloom is huge, and Team Cherry actually left a lot of the "fluff" out of the 100% calculation. You do not need to complete the entire Hunter’s Journal (the Bestiary). You only need 230 entries to get the final Tool Pouch upgrade from Nuu, but the full 237 isn't required for the percentage.

Also, the "Cursed Ending" or any specific ending doesn't count towards the 100. You can get any of them. The "Bellhome" furniture? Purely cosmetic. Don't spend your Rosaries on a fancy rug if you still need to buy Mask Shards from Pebb or Jubilana. Those shards are expensive—750 Rosaries for the one from Jubilana in the late game is a total gut-punch if you’re broke.

Finding the Final Percentages

If you're at 99%, it's probably the Everbloom.

You get this from the Snail Shamans after progressing through the red memories in Act 3. Most players forget to go back to the snails once they have the diving bell. You need the Everbloom to even face the final boss, Lost Lace, in a way that "finishes" the save file properly.

Honestly, the best way to farm the Rosaries you'll need for those final shop items is the bench in the Citadel, right below the High Halls. There are three heavy enemies right next to it. Kill, sit, repeat. It's boring, but it's the fastest way to afford the Bellheart Deliveries and the shop-exclusive tools like the Weighted Belt.

Actionable Next Steps

  1. Check your Crests: Ensure you have found all six Chapels (Wanderer, Reaper, Beast, Architect, Witch, and Shaman).
  2. Count your Tools: Open your menu and count. If you don't have 51, go back to the bulletin boards.
  3. Visit the Snails: If you have the diving bell but not the Everbloom, your run isn't "finished" in the eyes of the game.
  4. Audit your Fleas: You need at least 25 Fleas to finish the caravan quest and get the final tool from Mooshka.

Get those 32 slots open, bind Eva, and head for the Cradle. Once you see that 100% on the save selection screen, you've officially conquered Pharloom.


Next Step for You: You should verify your current Tool count in the inventory menu; if you are missing more than five, you likely skipped the "Grand Hunt" wishes in the Choral Chambers.

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