Sakura Stand Tier List: Why Your Favorite Stand Kinda Sucks Right Now

Sakura Stand Tier List: Why Your Favorite Stand Kinda Sucks Right Now

Let's be real for a second. If you’ve spent more than five minutes in a Sakura Stand public server recently, you’ve probably been flattened by a Kaneki user or caught in an infinite loop by someone who actually knows how to use True Anubis. It’s frustrating. You spend hours grinding for a spec only to realize the meta shifted while you were sleeping.

The game has changed a lot since the early Jojo-only days. Now we’re dealing with Jujutsu Kaisen, Tokyo Ghoul, and even weirdly specific specs like Dracula. If you’re trying to climb the ranks or just not get bullied at the park, you need to know what actually works in 2026. This isn't just about raw damage; it’s about frame data, bypasses, and who can out-ping whom in a laggy Roblox engine.

The Absolute God Tier (S-Tier)

These are the stands and specs that make people want to leave the server the moment they see your aura. They aren't just "good"—they're fundamentally broken in the current build.

✨ Don't miss: The Truth About EFT Every Hunter Knows This But Beginners Forget

Kaneki (Kakuja) is currently the king of the hill. It’s not even a debate. The health regeneration is nutty, and if you land a single combo starter, your opponent is basically watching a movie of their own demise. The recent November update gave it some much-needed "tuning," which mostly just meant making its hitboxes feel more consistent. If you have this, you win most 1v1s by default unless you're playing with your toes.

Then there’s True Anubis. Honestly, I hate fighting this thing. The passive bleed and the sheer speed of the M1s make it a nightmare to block. Most players try to "zone" against Anubis, but a good user will just pull you back in before you can even think about dashing. It’s the ultimate "I don't want you to play the game" spec.

Don't sleep on Midknight either. It’s got that 1.25x damage multiplier move that feels like a cheat code. Plus, the ultimate has a massive hitbox that bypasses counters. It’s one of those specs that looks simple until a pro uses it to I-frame through your entire burst and then deletes half your HP in three clicks.

The "Very Strong But Not Broken" Tier (A-Tier)

A-tier is where the actual fun happens. These stands require a brain to use, but they can still go toe-to-toe with the S-tiers if you’re cracked.

  • Okkotsu Yuta: The versatility here is insane. You have tools for almost every situation, but you actually have to manage your cooldowns. You can’t just mash buttons like you can with Kaneki.
  • C-Moon: Still a menace. The gravity shifts and knockback are great for controlling the pace of a fight. It’s a bit more "fair" than it used to be, but in the right hands, it’s still an easy A+.
  • Gojo Satoru: Yeah, the "Hollow Purple" hype is real, but Gojo is surprisingly punishable if you miss your domain or get caught mid-animation. He’s a glass cannon—high risk, very high reward.
  • Sakuya Izayoi: Time stop is, and always will be, a powerful mechanic. The knives provide great chip damage, and her mobility makes her one of the hardest targets to pin down.

The Middle of the Pack (B-Tier)

B-tier is the graveyard of former kings. Eternal Wing used to be the only thing anyone cared about, but now it’s just... fine. It’s okay. It’s the Toyota Camry of stands. It’ll get you where you need to go, but nobody is impressed.

Gold Experience Requiem (GER) also sits here now. It’s still the ultimate defensive stand, but the damage output just doesn't keep up with the newer specs. You can stay alive forever, sure, but if you can't actually kill the other guy, what's the point? You’re just delaying the inevitable.

Mochi Mochi no Mi is another one that’s fallen off a bit. It’s got great combos, but the wind-up times are a massive liability against the speed-demons in S-tier. If you’re a Mochi main, you’ve gotta be twice as good as your opponent just to break even.

What Most People Get Wrong About the Meta

Everyone looks at a sakura stand tier list and thinks they just need to get the #1 ranked stand to be good. That is a massive lie.

I’ve seen Standless players with a Stop Sign absolutely demolish "God Tier" users because they understood parry timings. In Sakura Stand, ping is often more important than your spec. If you’re playing on a 300ms delay, it doesn't matter if you have Kaneki; you're going to get countered.

Also, people forget about synergy. In team fights, a "B-tier" stand with a good stun can be way more valuable than a selfish S-tier damage dealer. Stop looking at raw numbers and start looking at how a stand actually feels in your hands. If the movement feels clunky to you, you’ll never play it well.

How to Actually Get the Top Tiers

If you’re tired of being at the bottom, you need to start farming the right way.

  1. Wait for Stormy Weather: If you want Anubis Requiem or True Anubis, you need that thunder ring. Don't just sit in a server hoping; use the server browser to find active ones.
  2. Save Your Tokens: Don't blow your currency on mid-tier skins. Save everything for the high-end evolutions.
  3. Master the "Perfect Block": This is the single most important skill. Most S-tier users are aggressive and predictable. If you can PB their starter, you open them up for a full punish, regardless of what stand you’re using.

Actionable Next Steps

To move up the ranks, your first move should be heading into the Training Area and practicing the M1-into-Skill transitions for your current main. Don't jump into ranked matches until you can hit your full combo ten times in a row without dropping it. Once you've got the muscle memory down, start hunting for the Kaneki or Midknight specs, as they offer the most forgiving learning curve for the current 2026 meta. Check the Trello or the Fandom wiki for the specific quest steps, as they change slightly with every major patch.