Rock Band 3 Song List: Why It’s Still the Greatest Setlist in Gaming History

Rock Band 3 Song List: Why It’s Still the Greatest Setlist in Gaming History

Harmonix was basically showing off by the time 2010 rolled around. The plastic guitar craze was technically cooling down, but instead of phoning it in, the developers dropped a 83-song masterpiece. Honestly, looking back at the Rock Band 3 song list today feels like browsing a "Greatest Hits of Everything" collection that shouldn't actually exist in one place. It wasn't just about the quantity. It was the sheer audacity of the genres.

We got The Doors. We got Phish. We got Huey Lewis and the News.

The game didn't just want you to click buttons; it wanted you to understand the history of the synthesizer, the complexity of a prog-rock bassline, and the raw energy of 90s alt-rock. It was a massive leap from the "greatest hits" vibe of previous games into something much more curated and, frankly, sophisticated.

The Weird Genius of the Rock Band 3 Song List

Most rhythm games play it safe. They grab the biggest radio hits and call it a day. But the Rock Band 3 song list went in a completely different direction by embracing the "Keys" peripheral. This changed everything. Suddenly, you weren't just looking for guitar riffs; you were looking for iconic piano melodies and synth swells.

Think about "Low Rider" by War. It’s got that signature vibe. Then you jump over to "Roundabout" by Yes. That’s a nearly eight-minute prog-rock odyssey that would make a casual gamer's head spin. The diversity was the point. Harmonix knew that by 2010, the audience had matured. We weren't just kids wanting to play "Smoke on the Water" anymore. We wanted to feel like actual session musicians.

The inclusion of "Bohemian Rhapsody" was the crown jewel. It seems obvious now, but getting Queen’s multi-layered masterpiece into a game where four (or more, with harmonies) people could play it perfectly was a technical and licensing feat. It’s arguably the most important track on the disc. It demanded teamwork. If your singer missed the high notes in the operatic section, the whole thing fell apart. It was brutal. It was beautiful.

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Breaking Down the Genre Spread

If you sit down and actually scroll through the tracks, the balance is kind of insane. You’ve got the heavy hitters like Ozzy Osbourne’s "Crazy Train" and Dio’s "Rainbow in the Dark" representing the metal camp. These tracks were notoriously difficult on the new Pro Guitar mode, which used actual strings or 102 buttons to simulate real chords.

Then, you have the weird stuff.

"Walk of Life" by Dire Straits? "Rehab" by Amy Winehouse? These aren't "rock" in the traditional sense of the "Rock Band" title, but they fit perfectly within the context of the new keyboard controller. The game became a celebration of popular music as a whole. You could go from the funky groove of "I Need to Know" by Tom Petty to the frantic punk energy of "The Hardest Button to Button" by The White Stripes in a single setlist.

  • The New Wave Influence: "Whip It" by Devo and "Everybody Wants to Rule the World" by Tears for Fears. These songs gave the keyboard players something to actually do.
  • Classic Staples: Jimi Hendrix ("Crosstown Traffic") and The Who ("I Can See for Miles"). You can't have a Harmonix game without the legends.
  • 90s Nostalgia: "Been Caught Stealing" by Jane’s Addiction and "Plush" by Stone Temple Pilots. This was the sweet spot for the core demographic at the time.

Why the Pro Mode Changed the Way We See These Songs

Let’s be real for a second. Playing "Jerry Was a Race Car Driver" on a plastic five-button controller is one thing. Trying to play it on Pro Bass is a nightmare. Primus is hard. Les Claypool is a god.

The Rock Band 3 song list was specifically chosen to highlight these different tiers of skill. When the developers picked "Antibodies" by Poni Hoax, half the player base went, "Who?" But once you played it, you realized it was an incredible workout for the rhythm section. This game rewarded curiosity. It didn't just give you what you wanted; it gave you what you needed to become a better "musician."

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Night Ranger’s "Sister Christian" became a party staple, not because it was "cool," but because everyone knew the power ballad build-up. It’s that shared cultural language. The setlist tapped into that perfectly. You’d have your grandmother recognize "Fly Like an Eagle" by Steve Miller Band while your younger brother was trying to master the drums on "Llama" by Phish. It covered every base.

The Licensing Nightmare That We Took for Granted

We really didn't appreciate what it took to get these songs. Licensing for music games is a legal minefield. Every track on the Rock Band 3 song list required negotiations with labels, publishers, and often the artists themselves. Some bands, like The Doors, had been holdouts for years. Getting "Break on Through (To the Other Side)" was a massive win for the franchise.

Then you have the "Harmonix effect." A song like "Outer Space" by The Muffs or "Portions for Foxes" by Rilo Kiley might not have been global chart-toppers, but they became iconic because they were fun to play. The developers had a knack for finding songs with "stems" (the individual tracks for drums, bass, vocals, and guitar) that felt distinct. If a song had a boring bassline, it usually didn't make the cut. That’s why the 83 songs on this disc feel so much more substantial than the hundreds of tracks available in rival games like Guitar Hero: Warriors of Rock.

Notable Omissions and the DLC Bridge

Naturally, people complained. Where was Led Zeppelin? Where was Pink Floyd?

The reality is that some bands simply refuse to be in games, or they ask for more money than a mid-sized country's GDP. But the beauty of the Rock Band 3 song list was how it integrated with everything you already owned. If you had the previous games, you could export those songs into the RB3 engine. Suddenly, your song list wasn't just 83 tracks; it was 500, 1,000, or 2,000.

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This made RB3 the definitive hub. It was the "forever game." Even though Rock Band 4 eventually came out on the next generation of consoles, many purists stayed with RB3 because of the keyboard support and the Pro-input features that were later stripped back. It felt like the peak of the genre's complexity.

The Lasting Legacy of the Setlist

It’s been over fifteen years. That’s a long time in gaming. Most titles from 2010 feel like relics, but the Rock Band 3 song list still holds up because good music doesn't age. The "party game" aspect might have faded, but the "music discovery" aspect is still there.

I still find myself humming "Combat Baby" by Metric or "The Look" by Roxette just because of the hours spent chasing a gold-star rating. The game taught us that "Power of Love" isn't just a Back to the Future reference—it's a masterclass in synth-pop arrangement. It taught us that "Caught in a Mosh" by Anthrax is a cardio workout.

How to Revisit These Classics Today

If you’re looking to dig back into this era, there are a few things you should know. First, the Xbox 360 and PlayStation 3 stores are either closed or a mess, but the physical discs are still out there.

  1. Check your hardware: Those old plastic guitars probably have leaking batteries in them by now. Clean the contacts with isopropyl alcohol.
  2. Calibration is everything: Modern 4K and OLED TVs have way more input lag than the old plasmas and CRTs we used in 2010. Use the manual calibration tool in the settings or you’ll miss every note.
  3. The Export Situation: Unfortunately, the licenses to export the RB1 and RB2 songs into RB3 have long since expired. If you didn't do it years ago, you're mostly stuck with the on-disc tracks unless you look into the "customs" scene, which is a whole other rabbit hole.
  4. Keyboards are cheap: You can often find the official Rock Band 3 MIDI keyboards at thrift stores or eBay for a fraction of what guitars cost now. They are actually decent MIDI controllers for actual PC music production too.

The Rock Band 3 song list represents a specific moment in time when the gaming industry and the music industry were perfectly in sync. It was a massive, expensive, risky gamble that resulted in the most diverse and rewarding setlist ever put on a retail disc. Whether you’re screaming the lyrics to "Misery Business" or trying to survive the guitar solo in "Free Bird" (which was a DLC carryover, but still), the game remains the gold standard.

To get the most out of the library now, focus on the "Pro" charts if you have the gear. It’s a completely different experience that transforms a simple rhythm game into a legitimate educational tool. Even if you just stick to the five buttons, the sheer variety of the 83 songs on the disc ensures that you won't get bored for a long, long time. Dig out the old gear, find a copy of the disc, and remind yourself why this was the peak of the rhythm game era.