You've finally got a decent gun. Maybe a kitted M4 or just a lucky SKS you scavved off a body. You step into the Streets of Tarkov, feeling like a boss, and then—crack. Back to the lobby. You didn't even see them. Why? Because they knew the building layout, and you didn't. In this game, properties all around Tarkov aren't just background scenery or loot containers; they are tactical puzzles that decide if you keep your gear or lose it all to a guy sitting in a dark corner with a Kedr.
If you're looking for the specific Prapor quest called "Properties All Around," you're likely hunting for those Transaction Documents in the real estate agency on Streets. But honestly, the concept of "properties" in Tarkov goes way deeper than one fetch quest. It's about understanding how every room, apartment, and office block functions as a lived-in (and now died-in) space.
The Real Estate Agency and the Infamous Prapor Quest
Let's get the quest stuff out of the way first. Prapor’s mission, Properties All Around, sends you to a very specific green building on the Streets of Tarkov. It’s right near the taxi extract. You’ll need the Agency Office Room Key to get into the locked room upstairs.
Inside that office, things get claustrophobic. The documents don't just sit on a silver platter; they have multiple spawn points. Sometimes they're tucked between blue and red folders on the shelves. Other times, they’re basically hugging a recycling bin on the floor. It’s a microcosm of Tarkov itself: you’re vulnerable while you’re looking at a shelf, praying no one breaches the door behind you.
Most players just grab the papers and run. But if you actually look around, that office is a goldmine for folders with intelligence and technical loot. It’s one of those properties that feels like a trap because of its proximity to high-traffic extracts, yet it's essential for progression.
Residential Dead Zones vs. Gold Mines
Tarkov is a city of abandoned homes. On maps like Shoreline or Streets, the "properties" are mostly apartments.
Take the Azure Coast Health Resort. It’s basically a massive hotel, but in Tarkov, it’s a meat grinder. Why do people go there? Not for the view. They go for the specific room numbers—301 West Wing, 222 East Wing. These aren't just rooms; they're high-value vaults. If you don't have the keys, these properties are useless to you. If you do have the keys, you're essentially walking around with a target on your back.
Then you have the "Scav Village" on Shoreline. These are derelict houses. They look empty. But for a player who knows the properties all around Tarkov, these houses are full of jackets. Jackets mean keys. Keys mean money.
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Why Interior Layouts Matter More Than Your Aim
Ever tried fighting in the Dorms on Customs? It’s a nightmare. The sound in Tarkov is... let's say "complex." Is that guy on the third floor or the second? Is he on the metal stairs outside or the wooden floor inside?
Learning the properties means knowing:
- Which floors are made of wood (loud) vs. concrete (muffled).
- Which doors can be breached and which are permanent walls.
- Where the "dirty" windows are that you can't see through, versus the clean ones where a sniper is definitely watching you.
If you know the layout of a building, you don't need to be a pro at aiming. You just need to know which corner to hold.
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Your Personal Property: The Hideout
We can't talk about properties without mentioning the one you actually own: the Hideout. When you start, it’s a damp, disgusting bomb shelter. No lights. No water. Just a pile of trash and a dream.
Upgrading your hideout is the "meta" way to play the game now. It’s your passive income.
- The Bitcoin Farm: This is the ultimate real estate upgrade. You're basically turning fuel into digital gold.
- The Medstation: Essential for crafting those Salewas you keep losing.
- The Scav Case: It’s like gambling with property. You give some booze to a group of Scavs, and they bring you back random loot from the "properties" they've been raiding while you were offline.
The Hideout is the only place in Tarkov where you’re truly safe. Everywhere else, you’re just a temporary tenant until someone decides to evict you with a headshot.
How to Actually "Learn" the City
Don't just run into raids and hope for the best. That’s how you lose your bankroll.
Offline raids are your best friend. Seriously. Load into Streets or Reserve with no AI and just... walk. Enter every building. Figure out which rooms connect to each other. See which balconies give you a line of sight on the main roads.
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Experts like JesseKazam or Pestily didn't get good because they have lightning-fast reflexes. They got good because they know every inch of the properties they’re fighting in. They know that if they're in a specific room in the LexOs dealership, there's only one way in, but three ways to jump out of a window to escape.
Practical Steps for Your Next Raid
- Stop Sprinting: Inside buildings, your footsteps are a dinner bell. Walk. Listen.
- Invest in Keys: Don't just sell them to Therapist. A single key to a high-value property can pay for itself in one raid.
- Check the "No-Go" Zones: Some properties are surrounded by invisible claymores or snipers (looking at you, Ground Zero and Lighthouse). If you see a sign with a skull on it, don't go in. Simple.
- Learn the "Flow": Players usually move from spawn points toward high-value properties (like the Mall on Interchange) and then toward extracts. If you know where the popular buildings are, you know where the people are.
Tarkov is a game of information. The more you know about the properties all around Tarkov, the less you have to rely on luck. Next time you're in a raid, stop thinking about the loot for a second and start thinking about the space. Who lived here? Where would they hide? And more importantly, where is the guy currently waiting to kill me?
Actionable Insight: Go to a third-party map site like MapGenie and filter for "Keys" and "Quest Items." Spend 10 minutes looking at the interior maps of the buildings on your favorite map. You'll be surprised how many "secret" rooms and flanking routes you've been walking past for months.