Marvel Rivals Season 4 Patch Notes: Why Everyone Is Talking About the Luna Snow Nerf

Marvel Rivals Season 4 Patch Notes: Why Everyone Is Talking About the Luna Snow Nerf

Honestly, if you’ve been grinding the ranked ladder lately, you know exactly why the Marvel Rivals Season 4 patch notes were the most anticipated drop of the year. We’ve all been there. You’ve almost secured the objective, your team is playing out of their minds, and then a Luna Snow presses one button and the entire enemy team becomes functionally immortal for what feels like an eternity.

NetEase finally listened. The "Heart of the Dragon" update isn't just a minor tweak; it’s a fundamental shift in how the game feels, especially for Vanguard and Strategist mains who were tired of the same three heroes dominating every single lobby.

The Big One: Luna Snow and the End of the "Invincible" Meta

Let's get the spicy stuff out of the way first. The most significant change in the Marvel Rivals Season 4 patch notes is the direct hit to Luna Snow’s Ultimate, Fate of Both Worlds. For three seasons, this ability has been the "I win" button of Marvel Rivals. It lasted way too long, healed too much, and basically forced every team to run a Luna or lose by default.

NetEase hasn't just tweaked the numbers; they've shortened the duration significantly. This means you actually have to time it now. No more popping it at the start of a fight and wandering around while your team survives a literal nuclear blast.

Loki is also feeling the heat. Because Loki could copy Luna’s Ultimate, teams were effectively getting double the invulnerability time. With Loki's sustained damage and healing output also seeing a slight decrease in this patch, the "Loki-Luna" chokehold on the meta is finally starting to crack.

💡 You might also like: Why Batman Arkham City Still Matters More Than Any Other Superhero Game

Enter Angela and the Rise of the New Vanguards

While the nerfs are grabbing headlines, the addition of Angela as a Vanguard is the real game-changer. For a while there, it felt like we were only getting Duelists. Angela brings a high-skill ceiling that the tank role desperately needed.

She uses "Ichor"—basically a liquid metal that she can shape into whatever she needs. It's super satisfying to watch.

  • Spear Dive: She launches herself into the enemy backline like a heat-seeking missile.
  • Shield Morph: Instantly turns her weapons into a defensive barrier.
  • Blade Split: Dual axes for when you just need to clear some space.

She isn't the only Vanguard getting attention, though. If you've felt like Thor or Peni Parker were a bit "hit or miss," the Season 4 update gives them some much-needed love. Both of their Ultimates have been improved to allow for more playmaking. Thor, in particular, feels much more like the God of Thunder now that he can actually impact a team fight without being instantly melted.

The Team-Up Shakeup

The Marvel Rivals Season 4 patch notes also completely overhauled the Team-Up system. If you loved the Magik and Black Panther Dimensional Shortcut, I have bad news: it's gone. NetEase decided it was a bit too polarizing for the competitive scene.

📖 Related: Will My Computer Play It? What People Get Wrong About System Requirements

Instead, we have some new synergies:

  1. Divine Armory: This is the big one for Angela and Thor. Thor can now throw a lightning spear that Angela can interact with, giving the duo a terrifying amount of mobility and burst potential.
  2. Gamma Charge Updates: Black Panther has officially joined the Hulk and Namor club. When BP is at critical health, he now gets a Gamma shield, which should help with the survivability nerfs he took elsewhere in this patch.
  3. Arcane Order: Magik has been moved here to join Doctor Strange and Scarlet Witch.

Maps and Modes: Going Back to K’un-Lun

The new map, Convergence: Heart of Heaven, is a vertical nightmare in the best way possible. Set in K’un-Lun, it’s all about high ground and tight corridors. If you’re a Hanzo—wait, I mean Hanzo-style player like Moon Knight—you’re going to love the sightlines here.

The lore is actually pretty cool this season too. Doctor Doom is still messing with the timestream, and Shou-Lao the Undying (the big dragon) is frozen in time. It creates a really unique backdrop for the new Convergence Mode.

Speaking of modes, the "Arcade Mode" hub is now a permanent fixture. No more waiting for your favorite goofy modes to rotate back in.

👉 See also: First Name in Country Crossword: Why These Clues Trip You Up

  • Clone Rumble: Everyone plays the same hero. Total chaos.
  • Giant-Size Brain Blast: Exactly what it sounds like.
  • Free Fight: No hero limits, so yes, you can run six Venoms if you really want to lose that badly.

Balancing the Rest of the Roster

It wouldn't be a proper patch without some winners and losers.

The Buffed:
Blade and Scarlet Witch have been lagging behind other Duelists for a while. They both received damage and survivability tweaks to make them "competitive" again. Doctor Strange also got a rare offensive buff. Usually, the Sorcerer Supreme is getting nerfed into the ground, so enjoy the extra damage while it lasts. Even Jeff the Land Shark got an Ultimate buff—because everyone loves a buffed shark.

The Nerfed:
Squirrel Girl's long-range "poke" was getting a bit annoying, so that’s been reigned in. Emma Frost and Captain America also saw slight utility reductions. They aren't "dead" characters by any means, but they won't be able to carry a bad team as easily as they did in Season 3.

Is Marvel Rivals Finally Balanced?

Honestly? Probably not. No hero shooter ever is. But the Marvel Rivals Season 4 patch notes show a developer that is actually watching the win rates and listening to the community. By hitting the Luna-Loki meta and providing more options in the Vanguard and Strategist roles, NetEase is pushing the game toward a much healthier state.

Daredevil is also confirmed to arrive halfway through the season (Season 4.5), which is expected to shake things up again. He’s going to be a Duelist, but with a "martial arts" focus that sounds like it’ll require a lot of mechanical skill.


Next Steps for Players:

  • Practice with Angela in the Training Room: Her Ichor-shifting mechanics are a bit different than traditional Vanguards; get the muscle memory down before jumping into ranked.
  • Adjust your Luna Snow timing: You can no longer "pre-Ult" as effectively. Wait for the enemy to actually commit their abilities before popping Fate of Both Worlds.
  • Check the new Team-Ups: If you're a Black Panther main, find a Hulk player. That new Gamma shield is literally a life-saver in 1v1 situations.