NetEase is cooking. Whether you’re a die-hard X-Men fan or just someone who likes causing chaos in destructible environments, the lineup in Marvel Rivals is starting to look like a love letter to the mutant corner of the Marvel Universe. It’s not just about the big names anymore. Sure, Wolverine is there—because of course he is—but the way the developers are pulling from the deep lore of Krakoa and beyond suggests they actually know their stuff.
Everyone wants to know about Marvel Rivals all mutants because, let’s be honest, the X-Men usually carry the team-up games. NetEase isn't just slapping a skin on a generic hero archetype and calling it a day. They’re building kits that actually feel like mutant powers. Magneto doesn't just shoot "metal bolts"; he literally rips the environment apart to create shields. It’s visceral. It’s messy. It’s exactly what we’ve wanted since the old X-Men Legends days, just with a modern, competitive Overwatch-style coat of paint.
The Confirmed Mutants Shredding the Meta
Right now, the roster is a mix of heavy hitters and tactical picks. Magneto is arguably the face of the Vanguard (tank) class. Playing as Max is a power trip. You aren't just soaking up damage; you're actively manipulating the battlefield. His ability to provide a metallic shield to a teammate—specifically a certain web-swinger—shows off the "Team-Up" mechanic that defines this game. When Magneto and Namor are on the same team, they can synchronize their powers for devastating results. It’s a nice nod to their complicated history in the comics.
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Then there’s Magik. Illyana Rasputin is a Duelist, and if you’ve played against a high-level Magik, you know how annoying she can be. She teleports. She uses the Soulsword to cleave through health bars. She can even drag enemies into Limbo. It’s a high-skill-floor character that rewards players who understand positioning. Unlike some other shooters where "melee" feels like an afterthought, Magik feels like a primary threat. Her dark child transformation is a game-changer during objective pushes.
Storm is another one. Ororo Munroe acts as a Strategist/Duelist hybrid depending on how you use her wind and lightning buffs. She can toggle between speed boosts and damage boosts for the whole team. It’s a very tactical way to handle weather manipulation. Instead of just "I press Q and everyone dies," it’s "I press a button and my whole team moves 20% faster to clinch the point." That’s the kind of depth that makes Marvel Rivals stand out from the crowd.
Wolverine is the latest massive addition. People were worried he’d just be a "worse Black Panther," but Logan plays like a relentless berserker. He has a dive-heavy playstyle. He jumps in, creates a bleed effect, and heals through damage. It’s quintessential Logan. His presence alone changes how the enemy team has to position themselves because if you’re a squishy support, you’re basically wolf food the moment he hears your footsteps.
Namor is technically a mutant too, though the game treats him with the regal arrogance he deserves. He’s a weird one—summoning octopi and hurling tridents. He brings a verticality to the game that’s hard to deal with. He’s less about "mutant pride" and more about "I’m a king, get out of my way," but for the sake of the Marvel Rivals all mutants count, he definitely sits at the table.
Why the "Team-Up" System Changes Everything for X-Men Fans
The coolest thing about the mutant representation here isn't just the individual characters. It’s the Team-Up abilities. NetEase realized that Marvel is all about relationships. For example, Scarlet Witch and Magneto (despite the ever-shifting retcons regarding their parentage in the comics) have a specific synergy. Magneto can imbue Wanda’s chaos magic with metallic shards, or she can power up his attacks.
It makes the "all mutants" team-up more than just a meme.
If you run a full mutant squad, you’re not just playing a bunch of individuals. You’re playing a cohesive unit. This mimics the feel of an X-Men strike team. We’re seeing rumors and leaks about Psylocke and Iceman coming down the pipeline too. If Iceman makes it in, the potential for terrain manipulation—like creating ice slides or walls—could completely break the current meta. Imagine a Storm-Iceman combo where the weather literally dictates where the enemy can walk.
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The Mutants We’re Still Waiting For (And Why They’re Likely)
Look, you can't have a Marvel game with "all mutants" and leave out Cyclops. He’s the tactical heart of the X-Men. Fans have been scouring the leaked files and character art for any sign of Slim. His kit would be perfect for a backline Duelist. High-impact optic blasts, ricocheting shots off walls, and maybe a "leadership" buff that marks enemies for the rest of the team.
And then there's Jean Grey. The Phoenix Force is basically a requirement for a high-tier Marvel game. The challenge for NetEase will be balancing her. How do you make someone who can move planets feel fair in a 6v6 shooter? They’ll likely lean into her telepathy and telekinesis as crowd control. Think of her like a more aggressive version of a support hero who can lift enemies out of cover.
- Nightcrawler: We need the "BAMF." He’d be the ultimate flanker.
- Colossus: A pure Vanguard. A literal wall of organic steel.
- Gambit: Imagine throwing explosive cards in a fully destructible environment. The "leveling" of buildings would be insane.
- Beast: A high-mobility Strategist who heals by throwing vials or using high-tech gadgets.
The list could go on forever. Because the game is a "living" service, NetEase has the luxury of dropping these characters in seasonal chunks. They seem to be alternating between "Avengers-adjacent" heroes and "X-Men-adjacent" heroes to keep both fanbases happy.
Addressing the "Mutant" vs "Inhuman" Confusion
A lot of players get confused when they see characters like Luna Snow or Namor. Luna is an original creation for Marvel Games, and while she’s not a mutant, she fits that "gifted" vibe. However, in Marvel Rivals, the distinction matters for lore-based missions.
The game’s story involves a "Timestream Entanglement," where different versions of heroes are clashing. This is why we can have a younger Magneto or a classic 90s-style Wolverine. It allows the developers to pick the "best" version of these mutants for the gameplay. You aren't stuck with one specific era. You get the iconic version.
How to Optimize Your Mutant-Heavy Team
If you’re looking to dominate the ranked ladder using Marvel Rivals all mutants, you have to play to their strengths: mobility and disruption.
- Focus on Verticality: Between Storm’s flight and Magik’s portals, your team should never be sitting ducks on the ground. Use the three-dimensional space of the maps (like Yggsgard) to rain down lightning or drop from the ceiling.
- Abuse Magneto’s Shields: He’s the "anchor." If your Magneto dies, the rest of the mutants (who are generally squishier than the Avengers) will fold quickly. Protect the King of Magneticism at all costs.
- Synergize the Ults: Magik’s Limbo transformation can scatter an entire team, making them easy pickings for a Storm's "Eye of the Storm" ultimate.
The game is still evolving. We’ve seen balance patches that completely change how Magik’s cooldowns work, so what works today might be different next month. But the core remains: the mutants are the high-skill, high-reward picks.
Actionable Takeaways for Future Rivals
If you want to stay ahead of the curve as more mutants are added to the roster, start practicing your movement tech now. Characters like Magik and Wolverine rely entirely on "frames"—knowing exactly when your dash ends and your strike begins.
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Keep an eye on the official Marvel Rivals Discord and social channels for "Galacta’s Quest" updates. They often drop subtle hints in the background of character teasers. That purple psychic butterfly in a recent trailer? Almost certainly Psylocke. The frost on a window? Iceman is coming.
Next Steps:
- Master one role: Don't try to be a pro with all mutants at once. Pick Magneto if you like leading, or Magik if you like hunting.
- Learn the Team-Ups: Check the in-game menu to see which characters unlock secret buffs when paired together.
- Watch the destructibility: Mutants like Magneto thrive when there's rubble around. Learn which parts of the map can be torn down to use as ammo.
The X-Gene is strong in this game. As the roster expands, the "all mutants" meta is only going to get crazier. See you in the Chronos Vials.