You've probably noticed it. You’re playing Mantis, you have a perfect line on a flanking Spider-Man, you click, and... nothing. The thorn whistles past his ear. Or worse, it hit his chest when you were clearly aiming for the forehead.
Honestly, the Mantis reticle in Marvel Rivals is one of the most deceptive UI elements in the entire game. If you're using the default settings, you're basically playing with a handicap. Because Mantis is shorter than most of the cast and the game uses a third-person perspective, the "true" point of impact isn't always where that little white dot says it is.
The Camera Angle Trap
Here’s the thing: in Marvel Rivals, projectiles like Mantis’s Life Energy Blast actually originate from the character model's hands, not the center of your camera. Since Mantis is tiny, she’s almost always looking "up" at her targets. At close range, this creates a massive offset.
If you're dueling someone within 10 meters, you actually need to aim slightly above and to the right of where you want the shot to land. If you just put the default Mantis reticle on their nose, the projectile often clips their collarbone. This is why so many players complain about "no-reg" shots on Mantis when, in reality, the perspective just tricked them.
Why Headshots Are Non-Negotiable
You can't just be a "heal bot" with Mantis. Her entire kit is balanced around her Life Orbs.
- Body shot: 50 damage.
- Headshot: 100 damage + 1 Life Orb charge.
If you aren't hitting headshots, you run out of Orbs. If you run out of Orbs, you can't heal your tank or damage-boost your Duelists. Using a custom Mantis reticle in Marvel Rivals isn't just about "looking pro"—it’s a mechanical necessity to keep your resource loop alive.
The "Perfect" Custom Reticle Codes
Most high-level Strategist players have moved away from the default dot. You need something that helps you "lead" targets because her thorns have a travel time of 150m/s. They aren't hitscan.
If you want to try the setups the community has been gravitating toward, here are a few ways to fix your HUD.
The Precision Offset (Best for Close-Mid Range)
This one uses a specific crosshair configuration to account for the third-person "tilt." It adds small horizontal markers that help you gauge where the projectile actually spawns from her hands.
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The "Clean" Circle-Dot
If the complex lines distract you, a small green circle with a gap in the middle is the way to go. The gap is key—it lets you see the enemy's head clearly so you aren't covering your target with your own UI.
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How to Actually Change Your Settings
Don't just change the "All Heroes" setting. That'll ruin your aim for someone like The Punisher or Hela. You have to do this specifically for her.
- Open Settings and go to the Keyboard/Mouse or Controller tab.
- Hit the Combat sub-tab.
- On the right side, change the hero dropdown from "All Heroes" to Mantis.
- Scroll down to HUD and find the Reticle section.
- Click the little "Floppy Disk" icon to Import a code, or hit Advanced to move the sliders yourself.
Pro Tip: Turn off "Reticle Animation." It makes the crosshair grow when you move or fire. While it looks cool, it’s terrible for muscle memory. You want a static reference point that never lies to you.
Mastering the Spore Slumber Arc
The Mantis reticle isn't just for your primary fire; it’s also how you aim Spore Slumber (the sleep orb). This thing has a heavy arc. If you’re trying to sleep a Venom who is diving you, don't aim at his chest. Aim at his feet—or better yet, the ground right in front of him.
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The sleep effect has a 3-meter explosion radius. If you miss the direct hit on a fast-moving target, the "floor splash" will still get them. A lot of people use a "Circle" reticle type specifically because the outer ring can be adjusted to match that 3-meter splash zone, giving you a visual cue of exactly how much room for error you have.
Actionable Next Steps for Better Aim
- Go to the Practice Range: Pick Mantis and stand about 10 meters from a bot. Notice how if you aim perfectly at the "eye level," the projectile might hit lower. Adjust your custom reticle until the center point matches your most comfortable "flick" height.
- Color Choice Matters: Switch your reticle color to Magenta or Bright Green. The maps in Marvel Rivals have a lot of red (enemy outlines) and blue (sky/effects). A high-contrast color ensures you never lose the dot in the middle of a Magneto ultimate.
- The "Jump-Sleep" Technique: When using your reticle to land a sleep, try jumping first. Increasing your elevation slightly flattens the projectile arc, making the reticle's center point more accurate compared to firing from the ground.
- Focus on the "Leaf" Count: Watch your Life Orb UI (the leaves) more than your health bar. If you see you're at 0 or 1, stop healing for a second and use your new reticle to farm a headshot on a tank. One hit gives you back your utility.
The reality is that Mantis is a "DPS in disguise." If you treat her like a traditional backline healer, you're only using 40% of her value. Fix your reticle, start clicking heads, and you'll find that she’s actually one of the best duelists in the game.